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-rw-r--r--src/irrlichttypes.h15
-rw-r--r--src/map.cpp2
-rw-r--r--src/mapgen.cpp2
-rw-r--r--src/mapgen_v5.cpp8
-rw-r--r--src/mapgen_v6.cpp2
-rw-r--r--src/mapgen_v7.cpp8
-rw-r--r--src/script/lua_api/l_mapgen.cpp2
-rw-r--r--src/script/lua_api/l_object.cpp2
-rw-r--r--src/server.cpp2
-rw-r--r--src/staticobject.cpp2
-rw-r--r--src/unittest/test_utilities.cpp2
11 files changed, 31 insertions, 16 deletions
diff --git a/src/irrlichttypes.h b/src/irrlichttypes.h
index bead64407..dedebd45b 100644
--- a/src/irrlichttypes.h
+++ b/src/irrlichttypes.h
@@ -48,4 +48,19 @@ using namespace irr;
#endif
#endif
+#define S8_MIN (-0x7F - 1)
+#define S16_MIN (-0x7FFF - 1)
+#define S32_MIN (-0x7FFFFFFF - 1)
+#define S64_MIN (-0x7FFFFFFFFFFFFFFF - 1)
+
+#define S8_MAX 0x7F
+#define S16_MAX 0x7FFF
+#define S32_MAX 0x7FFFFFFF
+#define S64_MAX 0x7FFFFFFFFFFFFFFF
+
+#define U8_MAX 0xFF
+#define U16_MAX 0xFFFF
+#define U32_MAX 0xFFFFFFFF
+#define U64_MAX 0xFFFFFFFFFFFFFFFF
+
#endif
diff --git a/src/map.cpp b/src/map.cpp
index fd796734e..e3cafd673 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -1434,7 +1434,7 @@ void Map::timerUpdate(float dtime, float unload_timeout, u32 max_loaded_blocks,
beginSave();
// If there is no practical limit, we spare creation of mapblock_queue
- if (max_loaded_blocks == (u32)-1) {
+ if (max_loaded_blocks == U32_MAX) {
for (std::map<v2s16, MapSector*>::iterator si = m_sectors.begin();
si != m_sectors.end(); ++si) {
MapSector *sector = si->second;
diff --git a/src/mapgen.cpp b/src/mapgen.cpp
index 31d394fa4..a94b071c5 100644
--- a/src/mapgen.cpp
+++ b/src/mapgen.cpp
@@ -441,7 +441,7 @@ void MapgenParams::save(Settings &settings) const
settings.setU64("seed", seed);
settings.setS16("water_level", water_level);
settings.setS16("chunksize", chunksize);
- settings.setFlagStr("mg_flags", flags, flagdesc_mapgen, (u32)-1);
+ settings.setFlagStr("mg_flags", flags, flagdesc_mapgen, U32_MAX);
settings.setNoiseParams("mg_biome_np_heat", np_biome_heat);
settings.setNoiseParams("mg_biome_np_heat_blend", np_biome_heat_blend);
settings.setNoiseParams("mg_biome_np_humidity", np_biome_humidity);
diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp
index dbbd72936..d534249a5 100644
--- a/src/mapgen_v5.cpp
+++ b/src/mapgen_v5.cpp
@@ -160,7 +160,7 @@ void MapgenV5Params::readParams(const Settings *settings)
void MapgenV5Params::writeParams(Settings *settings) const
{
- settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5, (u32)-1);
+ settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5, U32_MAX);
settings->setNoiseParams("mgv5_np_filler_depth", np_filler_depth);
settings->setNoiseParams("mgv5_np_factor", np_factor);
@@ -429,7 +429,7 @@ MgStoneType MapgenV5::generateBiomes(float *heat_map, float *humidity_map)
// If there is air or water above enable top/filler placement, otherwise force
// nplaced to stone level by setting a number exceeding any possible filler depth.
- u16 nplaced = (air_above || water_above) ? 0 : (u16)-1;
+ u16 nplaced = (air_above || water_above) ? 0 : U16_MAX;
for (s16 y = node_max.Y; y >= node_min.Y; y--) {
content_t c = vm->m_data[vi].getContent();
@@ -466,7 +466,7 @@ MgStoneType MapgenV5::generateBiomes(float *heat_map, float *humidity_map)
// This is done by aborting the cycle of top/filler placement
// immediately by forcing nplaced to stone level.
if (c_below == CONTENT_AIR || c_below == c_water_source)
- nplaced = (u16)-1;
+ nplaced = U16_MAX;
if (nplaced < depth_top) {
vm->m_data[vi] = MapNode(biome->c_top);
@@ -491,7 +491,7 @@ MgStoneType MapgenV5::generateBiomes(float *heat_map, float *humidity_map)
air_above = true;
water_above = false;
} else { // Possible various nodes overgenerated from neighbouring mapchunks
- nplaced = (u16)-1; // Disable top/filler placement
+ nplaced = U16_MAX; // Disable top/filler placement
air_above = false;
water_above = false;
}
diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp
index 8492adfd9..5a04a2d17 100644
--- a/src/mapgen_v6.cpp
+++ b/src/mapgen_v6.cpp
@@ -175,7 +175,7 @@ void MapgenV6Params::readParams(const Settings *settings)
void MapgenV6Params::writeParams(Settings *settings) const
{
- settings->setFlagStr("mgv6_spflags", spflags, flagdesc_mapgen_v6, (u32)-1);
+ settings->setFlagStr("mgv6_spflags", spflags, flagdesc_mapgen_v6, U32_MAX);
settings->setFloat("mgv6_freq_desert", freq_desert);
settings->setFloat("mgv6_freq_beach", freq_beach);
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp
index 92f3f49c4..7ed4bc516 100644
--- a/src/mapgen_v7.cpp
+++ b/src/mapgen_v7.cpp
@@ -181,7 +181,7 @@ void MapgenV7Params::readParams(const Settings *settings)
void MapgenV7Params::writeParams(Settings *settings) const
{
- settings->setFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7, (u32)-1);
+ settings->setFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7, U32_MAX);
settings->setNoiseParams("mgv7_np_terrain_base", np_terrain_base);
settings->setNoiseParams("mgv7_np_terrain_alt", np_terrain_alt);
@@ -636,7 +636,7 @@ MgStoneType MapgenV7::generateBiomes(float *heat_map, float *humidity_map)
// If there is air or water above enable top/filler placement, otherwise force
// nplaced to stone level by setting a number exceeding any possible filler depth.
- u16 nplaced = (air_above || water_above) ? 0 : (u16)-1;
+ u16 nplaced = (air_above || water_above) ? 0 : U16_MAX;
for (s16 y = node_max.Y; y >= node_min.Y; y--) {
content_t c = vm->m_data[vi].getContent();
@@ -673,7 +673,7 @@ MgStoneType MapgenV7::generateBiomes(float *heat_map, float *humidity_map)
// This is done by aborting the cycle of top/filler placement
// immediately by forcing nplaced to stone level.
if (c_below == CONTENT_AIR || c_below == c_water_source)
- nplaced = (u16)-1;
+ nplaced = U16_MAX;
if (nplaced < depth_top) {
vm->m_data[vi] = MapNode(biome->c_top);
@@ -698,7 +698,7 @@ MgStoneType MapgenV7::generateBiomes(float *heat_map, float *humidity_map)
air_above = true;
water_above = false;
} else { // Possible various nodes overgenerated from neighbouring mapchunks
- nplaced = (u16)-1; // Disable top/filler placement
+ nplaced = U16_MAX; // Disable top/filler placement
air_above = false;
water_above = false;
}
diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp
index 784ceabcc..44af7892f 100644
--- a/src/script/lua_api/l_mapgen.cpp
+++ b/src/script/lua_api/l_mapgen.cpp
@@ -604,7 +604,7 @@ int ModApiMapgen::l_get_mapgen_params(lua_State *L)
lua_pushinteger(L, params->chunksize);
lua_setfield(L, -2, "chunksize");
- std::string flagstr = writeFlagString(params->flags, flagdesc_mapgen, (u32)-1);
+ std::string flagstr = writeFlagString(params->flags, flagdesc_mapgen, U32_MAX);
lua_pushstring(L, flagstr.c_str());
lua_setfield(L, -2, "flags");
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 3ac8eeefb..2bd5299dc 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -1187,7 +1187,7 @@ int ObjectRef::l_hud_add(lua_State *L)
}
u32 id = getServer(L)->hudAdd(player, elem);
- if (id == (u32)-1) {
+ if (id == U32_MAX) {
delete elem;
return 0;
}
diff --git a/src/server.cpp b/src/server.cpp
index fbdaa5918..b0f69f1c3 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -589,7 +589,7 @@ void Server::AsyncRunStep(bool initial_step)
ScopeProfiler sp(g_profiler, "Server: map timer and unload");
m_env->getMap().timerUpdate(map_timer_and_unload_dtime,
g_settings->getFloat("server_unload_unused_data_timeout"),
- (u32)-1);
+ U32_MAX);
}
/*
diff --git a/src/staticobject.cpp b/src/staticobject.cpp
index e226f0b2e..d656b6221 100644
--- a/src/staticobject.cpp
+++ b/src/staticobject.cpp
@@ -50,7 +50,7 @@ void StaticObjectList::serialize(std::ostream &os)
size_t count = m_stored.size() + m_active.size();
// Make sure it fits into u16, else it would get truncated and cause e.g.
// issue #2610 (Invalid block data in database: unsupported NameIdMapping version).
- if (count > (u16)-1) {
+ if (count > U16_MAX) {
errorstream << "StaticObjectList::serialize(): "
<< "too many objects (" << count << ") in list, "
<< "not writing them to disk." << std::endl;
diff --git a/src/unittest/test_utilities.cpp b/src/unittest/test_utilities.cpp
index df90d37bd..3c000e760 100644
--- a/src/unittest/test_utilities.cpp
+++ b/src/unittest/test_utilities.cpp
@@ -282,7 +282,7 @@ void TestUtilities::testIsPowerOfTwo()
UASSERT(is_power_of_two((1 << exponent)) == true);
UASSERT(is_power_of_two((1 << exponent) + 1) == false);
}
- UASSERT(is_power_of_two((u32)-1) == false);
+ UASSERT(is_power_of_two(U32_MAX) == false);
}
void TestUtilities::testMyround()