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-rwxr-xr-xutil/travis/script.sh24
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diff --git a/util/travis/script.sh b/util/travis/script.sh
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+++ b/util/travis/script.sh
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+#!/bin/bash -e
+
+if [ $WINDOWS = "no" ]; then
+ mkdir -p travisbuild
+ cd travisbuild
+ cmake -DENABLE_GETTEXT=1 ..
+ make -j2
+else
+ [ $CC = "clang" ] && exit 1 # Not supposed to happen
+ # We need to have our build directory outside of the minetest directory because
+ # CMake will otherwise get very very confused with symlinks and complain that
+ # something is not a subdirectory of something even if it actually is.
+ # e.g.:
+ # /home/travis/minetest/minetest/travisbuild/minetest
+ # \/ \/ \/
+ # /home/travis/minetest/minetest/travisbuild/minetest/travisbuild/minetest
+ # \/ \/ \/
+ # /home/travis/minetest/minetest/travisbuild/minetest/travisbuild/minetest/travisbuild/minetest
+ # You get the idea.
+ OLDDIR=`pwd`
+ cd ..
+ [ $WINDOWS = "32" ] && EXISTING_MINETEST_DIR=$OLDDIR NO_MINETEST_GAME=1 $OLDDIR/util/buildbot/buildwin32.sh travisbuild && exit 0
+ [ $WINDOWS = "64" ] && EXISTING_MINETEST_DIR=$OLDDIR NO_MINETEST_GAME=1 $OLDDIR/util/buildbot/buildwin64.sh travisbuild && exit 0
+fi