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-rw-r--r--util/helper_mod/init.lua51
-rw-r--r--util/helper_mod/mod.conf3
-rwxr-xr-xutil/stress_mapgen.sh30
-rwxr-xr-xutil/test_multiplayer.sh27
4 files changed, 89 insertions, 22 deletions
diff --git a/util/helper_mod/init.lua b/util/helper_mod/init.lua
new file mode 100644
index 000000000..4da832ed7
--- /dev/null
+++ b/util/helper_mod/init.lua
@@ -0,0 +1,51 @@
+local mode = core.settings:get("helper_mode")
+
+if mode == "devtest" then
+
+ -- Provide feedback to script by creating files in world path
+ core.after(0, function()
+ io.close(io.open(core.get_worldpath() .. "/startup", "w"))
+ end)
+ local function callback(test_ok)
+ if not test_ok then
+ io.close(io.open(core.get_worldpath() .. "/test_failure", "w"))
+ end
+ io.close(io.open(core.get_worldpath() .. "/done", "w"))
+ core.request_shutdown("", false, 2)
+ end
+ -- If tests are enabled exit when they're done, otherwise exit on player join
+ if core.settings:get_bool("devtest_unittests_autostart") and core.global_exists("unittests") then
+ unittests.on_finished = callback
+ else
+ core.register_on_joinplayer(function() callback(true) end)
+ end
+
+elseif mode == "mapgen" then
+
+ -- Stress-test mapgen by constantly generating new area
+ local csize = tonumber(core.settings:get("chunksize")) * core.MAP_BLOCKSIZE
+ local MINP, MAXP = vector.new(0, -csize, 0), vector.new(csize*3, csize*2, csize)
+ local DIR = "x"
+ local pstart = vector.new(0, 0, 0)
+ local next_, callback
+ next_ = function(arg)
+ print("emerging " .. core.pos_to_string(pstart))
+ core.emerge_area(
+ vector.add(pstart, MINP), vector.add(pstart, MAXP),
+ callback, arg
+ )
+ end
+ local trig = {}
+ callback = function(blockpos, action, calls_rem, n)
+ if action == core.EMERGE_CANCELLED or action == core.EMERGE_ERRORED then
+ return
+ end
+ if calls_rem <= 20 and not trig[n] then
+ trig[n] = true
+ pstart[DIR] = pstart[DIR] + (MAXP[DIR] - MINP[DIR])
+ next_(n + 1)
+ end
+ end
+ core.after(0, next_, 1)
+
+end
diff --git a/util/helper_mod/mod.conf b/util/helper_mod/mod.conf
new file mode 100644
index 000000000..efdd9eaf3
--- /dev/null
+++ b/util/helper_mod/mod.conf
@@ -0,0 +1,3 @@
+name = helper_mod
+description = Helper used by various test scripts
+optional_depends = unittests
diff --git a/util/stress_mapgen.sh b/util/stress_mapgen.sh
new file mode 100755
index 000000000..ba152dd80
--- /dev/null
+++ b/util/stress_mapgen.sh
@@ -0,0 +1,30 @@
+#!/bin/bash
+dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
+gameid=${gameid:-devtest}
+minetest=$dir/../bin/minetest
+testspath=$dir/../tests
+conf_server=$testspath/server.conf
+worldpath=$testspath/world
+
+run () {
+ if [ -n "$PERF" ]; then
+ perf record -z --call-graph dwarf -- "$@"
+ else
+ "$@"
+ fi
+}
+
+[ -e $minetest ] || { echo "executable $minetest missing"; exit 1; }
+
+rm -rf $worldpath
+mkdir -p $worldpath/worldmods
+
+settings=(sqlite_synchronous=0 helper_mode=mapgen)
+[ -n "$PROFILER" ] && settings+=(profiler_print_interval=15)
+printf '%s\n' "${settings[@]}" >$testspath/server.conf \
+
+ln -s $dir/helper_mod $worldpath/worldmods/
+
+args=(--config $conf_server --world $worldpath --gameid $gameid)
+[ -n "$PROFILER" ] && args+=(--verbose)
+run $minetest --server "${args[@]}"
diff --git a/util/test_multiplayer.sh b/util/test_multiplayer.sh
index 5ffc044e0..e0d0ec742 100755
--- a/util/test_multiplayer.sh
+++ b/util/test_multiplayer.sh
@@ -1,6 +1,6 @@
#!/bin/bash
dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
-gameid=devtest
+gameid=${gameid:-devtest}
minetest=$dir/../bin/minetest
testspath=$dir/../tests
conf_client1=$testspath/client1.conf
@@ -26,34 +26,17 @@ gdbrun () {
[ -e $minetest ] || { echo "executable $minetest missing"; exit 1; }
rm -rf $worldpath
-mkdir -p $worldpath/worldmods/test
+mkdir -p $worldpath/worldmods
printf '%s\n' >$testspath/client1.conf \
video_driver=null name=client1 viewing_range=10 \
enable_{sound,minimap,shaders}=false
printf '%s\n' >$testspath/server.conf \
- max_block_send_distance=1 devtest_unittests_autostart=true
+ max_block_send_distance=1 devtest_unittests_autostart=true \
+ helper_mode=devtest
-cat >$worldpath/worldmods/test/init.lua <<"LUA"
-core.after(0, function()
- io.close(io.open(core.get_worldpath() .. "/startup", "w"))
-end)
-local function callback(test_ok)
- if not test_ok then
- io.close(io.open(core.get_worldpath() .. "/test_failure", "w"))
- end
- io.close(io.open(core.get_worldpath() .. "/done", "w"))
- core.request_shutdown("", false, 2)
-end
-if core.settings:get_bool("devtest_unittests_autostart") then
- unittests.on_finished = callback
-else
- core.register_on_joinplayer(function() callback(true) end)
-end
-LUA
-printf '%s\n' >$worldpath/worldmods/test/mod.conf \
- name=test optional_depends=unittests
+ln -s $dir/helper_mod $worldpath/worldmods/
echo "Starting server"
gdbrun $minetest --server --config $conf_server --world $worldpath --gameid $gameid 2>&1 | sed -u 's/^/(server) /' &