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*
Add player sprite textures back into the engine as a fallback (#8823)
Paramat
2019-08-20
*
lua_api.txt: Add link to Minetest Modding Book (#8826)
ANAND
2019-08-20
*
remove_detached_inventory: Fix segfault during mod load
SmallJoker
2019-08-20
*
Don't send position update packet if player is dead
ANAND
2019-08-20
*
Disable autoforward if player is dead
ANAND
2019-08-20
*
Restore intended functionality to minimap markers (#8819)
theviper121
2019-08-19
*
Find LuaJIT headers on vcpkg
Unknown
2019-08-18
*
ClientInterface: Use recursive mutex to prevent freeze in on_newplayer() (#8808)
SmallJoker
2019-08-17
*
Remove unused function in ReliablePacketBuffer
sfan5
2019-08-16
*
Minor refactor of IncomingSplitBuffer
sfan5
2019-08-16
*
Drop m_list_size from ReliablePacketBuffer
sfan5
2019-08-16
*
Mapgen v6: Fix mudflow iteration and iterate twice (#8795)
Paramat
2019-08-15
*
network: Stricter handling of split packets
sfan5
2019-08-15
*
network: Fix crash in ReliablePacketBuffer on mismatching packets
sfan5
2019-08-15
*
Fix undeclared global warning because of _ (#8798)
DS
2019-08-14
*
Add function `minetest.read_schematic`
upsilon
2019-08-14
*
Fix unnecessary exception use in 3 more methods (#8791)
Jozef Behran
2019-08-13
*
Fix unnecessary exception use in Map::getSectorXXX (#8792)
Jozef Behran
2019-08-13
*
Better F6 profiler (#8750)
SmallJoker
2019-08-13
*
Fix unnecessary exception use in Map::isNodeUnderground
Jozef Behran
2019-08-13
*
Fix compare between pointer and 0 in unittests
Jozef Behran
2019-08-13
*
Clear old item groups when they are overridden. (#8753)
Beha
2019-08-12
*
Add support for set_formspec_prepend in main menu (#8611)
rubenwardy
2019-08-12
*
Handle multiple deserialization of a block's entities
Rogier
2019-08-12
*
Update Gradle to 5.5.1 (#8771)
hannesa2
2019-08-12
*
Fix breakage of non-GLES2 setups (#8774)
Jozef Behran
2019-08-10
*
Fix some issues with minetest.clear_craft (#8712)
Paul Ouellette
2019-08-10
*
Merge pull request #8776 from osjc/FixGetNode
Jozef Behran
2019-08-10
*
Add player knockback on punch to builtin
sfan5
2019-08-10
*
Implement adding velocity to player from Lua
sfan5
2019-08-10
*
Builtin UI: Move box element to ensure correct draw order
SmallJoker
2019-08-08
*
Allow customizing chat message format (#8529)
ANAND
2019-08-08
*
guiVolumeChange: Fix child not being removed
ANAND
2019-08-08
*
Avoid crash caused by, and improve, 'findSpawnPos()' (#8728)
Paramat
2019-08-07
*
Game: Fix double BS multiplication
SmallJoker
2019-08-07
*
Fix usage of wrong variable in builtin chat command handling (#8762)
Beha
2019-08-07
*
Client::Interact: Use InteractAction enum instead of numeric constants
ANAND
2019-08-07
*
Unify wield item handling (#8677)
SmallJoker
2019-08-07
*
guiConfirmRegistration: Set focus to text field (#8761)
ANAND
2019-08-07
*
Hide chat when console is open (#8656)
ANAND
2019-08-07
*
Fix inventory_overlay for nodes without inventory_image (#8433)
DS
2019-08-07
*
Optimize usage of TOSERVER_GOTBLOCKS packet
sfan5
2019-08-07
*
Do not add group values of zero to group lists. (#8751)
Beha
2019-08-07
*
Clean up and fix freetype=false crashes (#8641)
SmallJoker
2019-08-06
*
Add luacheck to check builtin (#7895)
rubenwardy
2019-08-06
*
Mapgen Flat: Fix and improve getSpawnLevelAtPoint() (#8756)
Paramat
2019-08-06
*
Update curl dependency in buildbot
sfan5
2019-08-05
*
Fix binary-string confusion in client network code
sfan5
2019-08-04
*
Clean up FindOpenGLES2.cmake
sfan5
2019-08-04
*
Unify GLES support in gui scaling filter
sfan5
2019-08-04
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