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* Add player sprite textures back into the engine as a fallback (#8823)Paramat2019-08-20
* lua_api.txt: Add link to Minetest Modding Book (#8826)ANAND2019-08-20
* remove_detached_inventory: Fix segfault during mod loadSmallJoker2019-08-20
* Don't send position update packet if player is deadANAND2019-08-20
* Disable autoforward if player is deadANAND2019-08-20
* Restore intended functionality to minimap markers (#8819)theviper1212019-08-19
* Find LuaJIT headers on vcpkgUnknown2019-08-18
* ClientInterface: Use recursive mutex to prevent freeze in on_newplayer() (#8808)SmallJoker2019-08-17
* Remove unused function in ReliablePacketBuffersfan52019-08-16
* Minor refactor of IncomingSplitBuffersfan52019-08-16
* Drop m_list_size from ReliablePacketBuffersfan52019-08-16
* Mapgen v6: Fix mudflow iteration and iterate twice (#8795)Paramat2019-08-15
* network: Stricter handling of split packetssfan52019-08-15
* network: Fix crash in ReliablePacketBuffer on mismatching packetssfan52019-08-15
* Fix undeclared global warning because of _ (#8798)DS2019-08-14
* Add function `minetest.read_schematic`upsilon2019-08-14
* Fix unnecessary exception use in 3 more methods (#8791)Jozef Behran2019-08-13
* Fix unnecessary exception use in Map::getSectorXXX (#8792)Jozef Behran2019-08-13
* Better F6 profiler (#8750)SmallJoker2019-08-13
* Fix unnecessary exception use in Map::isNodeUndergroundJozef Behran2019-08-13
* Fix compare between pointer and 0 in unittestsJozef Behran2019-08-13
* Clear old item groups when they are overridden. (#8753)Beha2019-08-12
* Add support for set_formspec_prepend in main menu (#8611)rubenwardy2019-08-12
* Handle multiple deserialization of a block's entitiesRogier2019-08-12
* Update Gradle to 5.5.1 (#8771)hannesa22019-08-12
* Fix breakage of non-GLES2 setups (#8774)Jozef Behran2019-08-10
* Fix some issues with minetest.clear_craft (#8712)Paul Ouellette2019-08-10
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-10
* Add player knockback on punch to builtinsfan52019-08-10
* Implement adding velocity to player from Luasfan52019-08-10
* Builtin UI: Move box element to ensure correct draw orderSmallJoker2019-08-08
* Allow customizing chat message format (#8529)ANAND2019-08-08
* guiVolumeChange: Fix child not being removedANAND2019-08-08
* Avoid crash caused by, and improve, 'findSpawnPos()' (#8728)Paramat2019-08-07
* Game: Fix double BS multiplicationSmallJoker2019-08-07
* Fix usage of wrong variable in builtin chat command handling (#8762)Beha2019-08-07
* Client::Interact: Use InteractAction enum instead of numeric constantsANAND2019-08-07
* Unify wield item handling (#8677)SmallJoker2019-08-07
* guiConfirmRegistration: Set focus to text field (#8761)ANAND2019-08-07
* Hide chat when console is open (#8656)ANAND2019-08-07
* Fix inventory_overlay for nodes without inventory_image (#8433)DS2019-08-07
* Optimize usage of TOSERVER_GOTBLOCKS packetsfan52019-08-07
* Do not add group values of zero to group lists. (#8751)Beha2019-08-07
* Clean up and fix freetype=false crashes (#8641)SmallJoker2019-08-06
* Add luacheck to check builtin (#7895)rubenwardy2019-08-06
* Mapgen Flat: Fix and improve getSpawnLevelAtPoint() (#8756)Paramat2019-08-06
* Update curl dependency in buildbotsfan52019-08-05
* Fix binary-string confusion in client network codesfan52019-08-04
* Clean up FindOpenGLES2.cmakesfan52019-08-04
* Unify GLES support in gui scaling filtersfan52019-08-04