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* | | | | Mark multiply and divide with two vectors as deprecated (Schur product and qu...DS2020-09-01
* | | | | [2] Code cleanup in serverpackethandler (#9349)HybridDog2020-09-01
* | | | | Fix #10349 game crashing if dropped an item with undefined light_source (#10351)Pierre-Yves Rollo2020-08-30
* | | | | Fix dropped craftitems/tools not using light_source values (#9438)LoneWolfHT2020-08-30
* | | | | Add compass HUD element (#9312)EvidenceB2020-08-29
* | | | | Document normalmap textures (#10096)HybridDog2020-08-29
* | | | | Add vector.offset (#10321)DS2020-08-29
* | | | | Make bgcolor tint button background images (#9818)Hugues Ross2020-08-29
* | | | | Prevent players accessing inventories of other players (#10341)Lars Müller2020-08-29
* | | | | Mapgen: Fix on-by-default flags broken since eca6ee9 (#10318)SmallJoker2020-08-29
* | | | | Fix luacheck warnings in builtin/common/tests (#10322)DS2020-08-29
* | | | | Improve set_texture_mod documentation (#10339)karamel592020-08-27
* | | | | Lua API: Register missing get_texture_mod function (#10338)karamel592020-08-27
* | | | | Android: drop simple MainMenu (#10227)Maksim2020-08-27
* | | | | NetBSD build fix proposal. (#10308)David CARLIER2020-08-25
* | | | | shaders: Fix transparency on GC7000L (#10036)mntmn2020-08-25
* | | | | Properly handle mod-errors in on_shutdownDesour2020-08-24
* | | | | darken tabheader background color (#10299)Kezi2020-08-23
* | | | | Avoid drawing clipped out formspec elements (#10095)EvidenceB2020-08-23
* | | | | Fix MSVC compiler warnings (#10197)adrido2020-08-23
* | | | | Auto focus on OK button in main menu error messages (#10300)Vincent Robinson2020-08-23
* | | | | Fix light overflow of u8 if light is saturated at 255 (#10305)BenjaminRi2020-08-23
* | | | | Complete Haiku platform support. (#10311)David CARLIER2020-08-23
* | | | | Load media from subfolders (#9065)DS2020-08-20
* | | | | Define environ variable on OpenBSD (#10302)Sebastien Marie2020-08-20
* | | | | Fix missing translation call in hypertext (#10296)Pierre-Yves Rollo2020-08-20
* | | | | Add gradients and borders to FormSpec boxes (#8676)v-rob2020-08-19
* | | | | Optimize formspec form size (#10144)v-rob2020-08-19
* | | | | Clean up sound_fade (#10119)hecks2020-08-19
* | | | | Allow the ABM time budget to be configurable.Lars2020-08-18
* | | | | ContentDB: Add Update All and download queuing (#9995)rubenwardy2020-08-17
* | | | | Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-15
* | | | | Render nodeboxes with opaque material if possible (#10122)sfan52020-08-12
* | | | | Fix precision not working in hud_change (#10186)Lars Müller2020-08-12
* | | | | Add font styling options to tables and textlists (#10203)v-rob2020-08-11
* | | | | Change `last-login` command to show player name in output (#10263)Emojigit2020-08-06
* | | | | Mapgen Flat: Add caverns, disabled by default (#9913)Paramat2020-08-05
* | | | | Implement override.txt support for special tiles (#10140)Hugues Ross2020-08-04
* | | | | Fix build for Visual Studio (explicitly cast pointers) (#10256)Seeker2020-08-03
* | | | | Fix GCC class-memaccess warnings (#10239)Paul Ouellette2020-08-01
* | | | | Falling: Fix error caused by missing param2SmallJoker2020-07-30
* | | | | content_cao: Support texture animation for upright_sprite (#10020)sfan52020-07-30
* | | | | Allow starting local server using --go again (#10229)SmallJoker2020-07-29
* | | | | Revert "Get rid of non-ascii characters in the debug display code (#8821)" (#...Lars Müller2020-07-29
* | | | | Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo2020-07-29
* | | | | decode_base64: Allow '=' padding characterSmallJoker2020-07-29
* | | | | Sanitize world directory names on create. Keep original name separate (#9432)Hugues Ross2020-07-28
* | | | | Fix incorrect view URL for gamesrubenwardy2020-07-28
* | | | | Play place_failed sound if occupied or cannot attach (#9486)Wuzzy2020-07-27
* | | | | Improve default inventory+wield images of node drawtypes (#9299)Wuzzy2020-07-23