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* Fix string.split returning an empty table if string starts with sepearator (#...Pierre-Yves Rollo2018-11-01
* Framed glasslike: Fix z-fighting, improve codestyle (#7826)Paramat2018-10-31
* Framed glasslike: Fix and document top/base textures feature (#7824)Paramat2018-10-30
* Remove un-needed header inclusionstujones112018-10-29
* Move touchscreen input handling to base GUIModalMenu classstujones112018-10-29
* Advanced settings: Fix noise parameter flags (#7819)Paramat2018-10-28
* Windows: Cpack wix installer (#6153)adrido2018-10-26
* Ease selection of entities behind nodes (#7739)SmallJoker2018-10-26
* clear_craft: Return false if recipe not found, don't throw error (#7804)Paramat2018-10-24
* Mainmenu: Clean up and improve advanced settings dialogues (#7802)SmallJoker2018-10-20
* Settingtypes.txt: Various language improvements, document stable mapgens (#7801)Paramat2018-10-20
* Android buttons: Inset 'rare controls', inset and resize 'gear icon' (#7792)Paramat2018-10-19
* Advanced settings tree menu: Resize, fix clipped values (#7790)Paramat2018-10-18
* Add release information to appdata file (#7771)Carles Pastor Badosa2018-10-16
* Add disable_repair group to prevent tool repair (#7381)Wuzzy2018-10-16
* Advanced settings menu: Centre setting edit box (#7778)Paramat2018-10-11
* Settingtypes.txt: Limit comments to 90 columns to fix clipped lines (#7777)Paramat2018-10-11
* Add a warning to the 'chunksize' setting (#7775)Paramat2018-10-10
* Add core.remove_detached_inventory (#7684)SmallJoker2018-10-10
* Various grammar improvements (#7769)Paramat2018-10-06
* F5 debug info: Use full words for NSEW directions for readability (#7461)Paramat2018-10-06
* Player hand list: require init by modsSmallJoker2018-10-04
* Dig particles: Various improvements (#7714)Paramat2018-10-04
* Fix Mapgen Valleys getSpawnLevelAtPoint() (#7756)Treer2018-10-03
* Night clouds: Boost brightness for a moonlit appearence (#7748)Paramat2018-10-01
* Remove settings properly (#7676)SmallJoker2018-09-30
* Software inventorycube (#7651)Vitaliy2018-09-29
* Add test_config.h to gitignore (#7708)ClobberXD2018-09-29
* Fix temporary path crash in TestAuthDatabase (#7753)SmallJoker2018-09-28
* Fix stretched stars bug, change render orderAspen2018-09-27
* Builtin//misc_helpers: Various fixes (#7737)Paramat2018-09-23
* Fix various code issues found by cppcheck (#7741)Paramat2018-09-23
* Fix "Hunk #1 FAILED at 9 (different line endings)."Lourens-Rich2018-09-23
* Make OpenGL preference configurable, default to LEGACY (#7666)SmallJoker2018-09-22
* Light curve: Simplify and improve code, fix darkened daytime sky (#7693)Vitaliy2018-09-16
* Inv deSerialize(): Prevent infinite loop, error on failure (#7711)SmallJoker2018-09-14
* markAliasDeprecated: Fix MSVC buildSmallJoker2018-09-11
* Particles: Make collision with objects optional (#7682)Paramat2018-09-08
* Menu content tab: Fix clipped description and missing depends (#7703)SmallJoker2018-09-07
* get_node_drops: Make empty drop return empty table (#7592)tenplus12018-08-30
* Shaders: Fix comment line (#7668)xzcx2018-08-30
* Damage flash/hurt tilt: Make shorter to reduce player blindness (#7399)Paramat2018-08-29
* Play damage sound on player death (#7679)Paramat2018-08-28
* Content tab: Fix clipped text in texture pack button (#7667)Paramat2018-08-22
* Change mapgen order to ores > dungeons > decorations (#7656)Paramat2018-08-20
* Formspecs: Fix invalid background warningrubenwardy2018-08-20
* Lua_api.txt: Update mapgen alias docs, add Singlenode use (#7659)Paramat2018-08-19
* Set OpenGL preference to GLVNDShadowNinja2018-08-18
* Really delete things in fs::RecursiveDelete (#7433)Vitaliy2018-08-18
* World config: Add modpack descriptions and remove dependencies there (#7397)HybridDog2018-08-17