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Author
Age
*
Support custom textures installed as /textures/all/*.png
Perttu Ahola
2012-04-07
*
Add EnvRef:find_node_near(pos, radius, nodenames)
Perttu Ahola
2012-04-06
*
Add missing mapgen.lua to games/minimal
Perttu Ahola
2012-04-06
*
Handle failing openal init properly, add enable_sound and sound_volume settings
Perttu Ahola
2012-04-06
*
Add #include <unistd.h> to filesys.cpp
Perttu Ahola
2012-04-06
*
experimental:soundblock dig_immediate=3
Perttu Ahola
2012-04-06
*
Attempt to fix sound left-right channels
Perttu Ahola
2012-04-06
*
Make the minimal development test somewhat playable by adding ore generation ...
Perttu Ahola
2012-04-05
*
Fix crash when inputting only / in chat
Perttu Ahola
2012-04-05
*
Fix super-small size of regular item entities
Perttu Ahola
2012-04-04
*
Show reported map seed on debug info (F5)
Perttu Ahola
2012-04-04
*
Minimally update compiling on Windows in README.txt
Perttu Ahola
2012-04-04
*
Add to README.txt's example dependencies on Linux: libogg-dev libvorbis-dev l...
Perttu Ahola
2012-04-04
*
Fix visual='cube' size
Perttu Ahola
2012-04-04
*
Fix sound direction and add experimental:soundblock alias sb in minimal for t...
Perttu Ahola
2012-04-04
*
Remove debug output
Perttu Ahola
2012-04-04
*
Fix dropped nodeitem visuals
Perttu Ahola
2012-04-04
*
Fix buildbot
Perttu Ahola
2012-04-03
*
Add util/buildbot
Perttu Ahola
2012-04-03
*
Add optional MINGWM10_DLL to cmake install
Perttu Ahola
2012-04-03
*
Add multiplayer test script
Perttu Ahola
2012-04-03
*
Fix installation path of minetest_game/mods (// in place of / doesn't work on...
Perttu Ahola
2012-04-02
*
Fix things for cross-compiling using mingw
Perttu Ahola
2012-04-02
*
Tune cave generation
Perttu Ahola
2012-04-02
*
Improve caves more
Perttu Ahola
2012-04-02
*
Some completely crapshit coding to make caves more varied
Perttu Ahola
2012-04-01
*
Implement dropped items as LuaEntities; leave the old ones as is for compatib...
Perttu Ahola
2012-04-01
*
Fix disabling of player movement cheat detection in singleplayer
Perttu Ahola
2012-04-01
*
Don't apply player movement cheat detection in singleplayer
Perttu Ahola
2012-04-01
*
Remplement and improve /setting in Lua, now called /set
Perttu Ahola
2012-04-01
*
Don't allow /granting unknown privileges
Perttu Ahola
2012-04-01
*
Split builtin.lua to multiple files
Perttu Ahola
2012-04-01
*
Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")
Perttu Ahola
2012-04-01
*
granting and revoking of all privileges at once
Perttu Ahola
2012-04-01
*
Add license of Lua in README.txt
Perttu Ahola
2012-03-31
*
Change default privileges from "build, shout" to "interact, shout"
Perttu Ahola
2012-03-31
*
Fix authentication handler reporting failed password change while it isn't
Perttu Ahola
2012-03-31
*
Improve /grant and /revoke output, add /auth_reload
Perttu Ahola
2012-03-31
*
Add server-side enforcement of the 'fast' privilege; also fix client checking...
Perttu Ahola
2012-03-31
*
Fix client.h getting included on the server build
Perttu Ahola
2012-03-31
*
Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
Perttu Ahola
2012-03-31
*
Fix doc/lua_api.txt
Perttu Ahola
2012-03-31
*
initial_properties field in entity definition
Perttu Ahola
2012-03-31
*
More documentation in doc/lua_api.txt
Perttu Ahola
2012-03-31
*
Allow group:groupname in ABM definition and implement minetest.hash_node_posi...
Perttu Ahola
2012-03-31
*
cmake: lua: use COMMON_CFLAGS
Jonathan Neuschäfer
2012-03-31
*
Install minetest_game without .git and other unnecessary things
Perttu Ahola
2012-03-31
*
Fix handling of missing auth.txt in the new handler
Perttu Ahola
2012-03-30
*
Make server ignore media files with unknown filename extensions
Perttu Ahola
2012-03-30
*
Fix admin password handling in minetest.builtin_auth_handler.get_auth
Perttu Ahola
2012-03-30
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