| Commit message (Expand) | Author | Age |
... | |
* | cleaned the smooth lighting code a bit | Perttu Ahola | 2011-04-24 |
* | disable tiling of textures only if smooth lighting is used | Perttu Ahola | 2011-04-24 |
* | Added a setting for disabling smooth lighting. Updated changelog. | Perttu Ahola | 2011-04-24 |
* | Added a simple software "ambient occlusion" effect, like minecraft's "smooth ... | Perttu Ahola | 2011-04-24 |
* | removed /usr prefix from install paths | Perttu Ahola | 2011-04-24 |
* | Made the main menu a bit more unique looking | Perttu Ahola | 2011-04-24 |
* | updated changelog | Perttu Ahola | 2011-04-23 |
* | changed version for making a test binary | Perttu Ahola | 2011-04-23 |
* | fix to the previous commit | Perttu Ahola | 2011-04-23 |
* | tuned error reporting a bit | Perttu Ahola | 2011-04-23 |
* | port to be not set to 0 from configuration | Perttu Ahola | 2011-04-23 |
* | Code refactoring; split half of main.cpp to game.cpp. | Perttu Ahola | 2011-04-23 |
* | cleaning up main.cpp a bit | Perttu Ahola | 2011-04-23 |
* | fixed flowing water lighting when it is below a solid block | Perttu Ahola | 2011-04-23 |
* | Updated to-do list and added the give_initial_stuff setting for testing | Perttu Ahola | 2011-04-22 |
* | Removed IrrlichtWrapper | Perttu Ahola | 2011-04-22 |
* | set client to not show hp if server doesn't support it | Perttu Ahola | 2011-04-21 |
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
* | item drop multiplication fix | Perttu Ahola | 2011-04-19 |
* | Menu will now ignore an invalid port or the port 0. | Perttu Ahola | 2011-04-15 |
* | fixed port setting not being loaded from configuration file for client | Perttu Ahola | 2011-04-12 |
* | fixing | Perttu Ahola | 2011-04-12 |
* | Fixed some problems with crafting and inventory | Perttu Ahola | 2011-04-11 |
* | updated example map generator python script | Perttu Ahola | 2011-04-11 |
* | support for format 0 and 1 maps | Perttu Ahola | 2011-04-11 |
* | Added installing build-essential to build instructions and modified the main.... | Perttu Ahola | 2011-04-11 |
* | fixed warnings reported by cppcheck | Perttu Ahola | 2011-04-11 |
* | Fixed error reported by cppcheck: | Perttu Ahola | 2011-04-11 |
* | fixed problem with vc++ build crashing at startup | Perttu Ahola | 2011-04-11 |
* | hopefully fixed a bit more | Perttu Ahola | 2011-04-11 |
* | improved old map support | Perttu Ahola | 2011-04-11 |
* | added ignoring of map_meta.txt to better support old maps | Perttu Ahola | 2011-04-11 |
* | updated changelog and version | Perttu Ahola | 2011-04-10 |
* | fixed the object update interval thingy | Perttu Ahola | 2011-04-10 |
* | changed server to do object management at longer intervals (0.5s) | Perttu Ahola | 2011-04-10 |
* | Made environment to not consider disconnected players when dealing with Activ... | Perttu Ahola | 2011-04-10 |
* | better support for old maps | Perttu Ahola | 2011-04-10 |
* | missing include for server build | Perttu Ahola | 2011-04-10 |
* | added missing file | Perttu Ahola | 2011-04-10 |
* | Map generation is now properly threaded and doesn't block block placement and... | Perttu Ahola | 2011-04-10 |
* | a commit before starting to reorganize the map loading/generation logic | Perttu Ahola | 2011-04-10 |
* | new-style rats are now generated in the map | Perttu Ahola | 2011-04-10 |
* | fixed a bit | Perttu Ahola | 2011-04-10 |
* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 |
* | items now fall by gravity... also some other random updating | Perttu Ahola | 2011-04-10 |
* | new object system | Perttu Ahola | 2011-04-10 |
* | added libgl1-mesa-dev to dependencies | Perttu Ahola | 2011-04-09 |
* | set GUIInventoryMenu to be scaled according to the height of the window (not ... | Perttu Ahola | 2011-04-09 |
* | Some progress on transitioning from MapBlockObject to ActiveObject. | Perttu Ahola | 2011-04-08 |
* | stone shovel now needs cobble, not stone. | Perttu Ahola | 2011-04-06 |