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* | | | | | Fixes around emerge handlingsfan52021-10-25
* | | | | | Limit stepheight smoothing to the stepheight and stop smoothing during jumps ...Jude Melton-Houghton2021-10-25
* | | | | | Fix item duplication if player dies during interact callback (alternative) (#...sfan52021-10-25
* | | | | | Fix no_texture.png activation w/ simple leavesWuzzy2021-10-22
* | | | | | Fix incorrect error message in core.encode_pngsfan52021-10-22
* | | | | | Fix view bobbing not resetting when restingLars Müller2021-10-20
* | | | | | Add no_texture.png as fallback for unspecified texturesWuzzy2021-10-20
* | | | | | Fix compiling on Windows with Visual StudioLoneWolfHT2021-10-15
* | | | | | Use scoped app storage on Android (#11466)rubenwardy2021-10-15
* | | | | | Make /status message easier to readWuzzy2021-10-15
* | | | | | Add embedded PNG texture modifier (#11498)hecks2021-10-13
* | | | | | Remove broken timeout behavioursfan52021-10-12
* | | | | | Fix player HP desync between client and serversavilli2021-10-12
* | | | | | Remove a few unused functions reported by callcatcher (#11658)SmallJoker2021-10-12
* | | | | | Move instead of copy during content install if possiblesfan52021-10-07
* | | | | | Move archive extraction in content store to async jobsfan52021-10-07
* | | | | | Make fs::extractZipFile thread-safesfan52021-10-07
* | | | | | Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d2021-10-07
* | | | | | List only jpg and png as screenshot format options (#11675)HybridDog2021-10-05
* | | | | | Reduce shadow jitter (#11668)lhofhansl2021-10-05
* | | | | | Fix crash when calling remove/kick/ban_player on start (#11672)Wuzzy2021-10-05
* | | | | | Make MetaDataRef:get return nil instead of nothing (#11666)Jude Melton-Houghton2021-10-05
* | | | | | Add get_server_max_lag() (#11671)Wuzzy2021-10-05
* | | | | | Add an option `-t` to force text output in /helpPedro Gimeno2021-10-01
* | | | | | Improvements to colored shadows (#11516)x20482021-10-01
* | | | | | Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy2021-10-01
* | | | | | Order drawlist by distance to the camera when rendering (#11651)x20482021-09-27
* | | | | | Various code improvementsSmallJoker2021-09-27
* | | | | | Update builtin locale files (#11650)Wuzzy2021-09-26
* | | | | | Use CMake's GNUInstallDirs for install directories on Unix (#11636)nia2021-09-26
* | | | | | Fix several typos in settingtypes.txt (#11623)Wuzzy2021-09-26
* | | | | | Touch UI support for desktop builds (#10729)TheBrokenRail2021-09-26
* | | | | | Fix "Could not create ITexture, texture needs to have a non-empty name" warningsfan52021-09-22
* | | | | | Fix src/util/string.cpp on NetBSDnia2021-09-19
* | | | | | Fix client-side performance of chat UI (#11612)DS2021-09-19
* | | | | | Fix HUD multiline text alignment (#10795)Lars Müller2021-09-19
* | | | | | Fix trivial typossfan52021-09-19
* | | | | | Add feature table entry for new dynamic media APIsfan52021-09-19
* | | | | | Add preprocessor check for weird (incorrect) build configurationssfan52021-09-19
* | | | | | Shave off buffer copies in networking code (#11607)sfan52021-09-17
* | | | | | Fix GLES2 discard behaviour (texture transparency)sfan52021-09-17
* | | | | | Hide Wself-assign-overloaded and Wself-move unittest compilation warningsHybridDog2021-09-17
* | | | | | Readd TGA to the list of valid texture formats. (#11598)ROllerozxa2021-09-15
* | | | | | Chop game background in mainmenu (#10796)Lars Müller2021-09-14
* | | | | | Add Windows-specific CreateTempFile() implementationsfan52021-09-14
* | | | | | Fix broken handling of NodemetaChanged packetssfan52021-09-12
* | | | | | Make sure relevant std::stringstreams are set to binarysfan52021-09-11
* | | | | | Clean up/improve some scriptapi error handling codesfan52021-09-10
* | | | | | Send to clients node metadata that changed to become empty (#11597)Jude Melton-Houghton2021-09-10
* | | | | | Split vector.new into 3 constructorsDS2021-09-10