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* | | | | | fix: don't use RenderingEngine singleton when it's possibleLoic Blot2021-05-03
* | | | | | refacto: RenderingEngine::get_scene_manager() is now not callable from singletonLoic Blot2021-05-03
* | | | | | refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...Loic Blot2021-05-03
* | | | | | refacto: drop unused Hud::smgrLoic Blot2021-05-03
* | | | | | refacto: don't use RenderingEngine singleton on CAOLoic Blot2021-05-03
* | | | | | refacto: protect some RenderingEngine::get_scene_managerLoic Blot2021-05-03
* | | | | | refacto: RenderingEngine is now better hiddenLoic Blot2021-05-03
* | | | | | refacto: hide mesh_cache inside the rendering engineLoic Blot2021-05-03
* | | | | | refacto: add RenderingEngine::cleanupMeshCacheLoic Blot2021-05-03
* | | | | | refacto: rendering engine singleton removal step 1 (filesystem)Loic Blot2021-05-03
* | | | | | fix: drop old irrlicht <1.8 compat on Client::loadMediaLoic Blot2021-05-03
* | | | | | Fix Windows pipelines on Gitlab-CIsfan52021-04-28
* | | | | | Fix rotation for falling mesh degrotate nodes (#11159)Wuzzy2021-04-28
* | | | | | Add helpful error messages if Irrlicht library / include dir are set incorrec...sfan52021-04-28
* | | | | | Update library versions in buildbot (#11229)sfan52021-04-27
* | | | | | Rename “Irrlicht” to “IrrlichtMt” in documentationWuzzy2021-04-23
* | | | | | Add `minetest.colorspec_to_colorstring` (#10425)Vincent Robinson2021-04-23
* | | | | | Fix two CMake build issuessfan52021-04-21
* | | | | | Fix devtest Lua errorsfan52021-04-21
* | | | | | Look for PostgreSQL library properly and fix CIsfan52021-04-20
* | | | | | Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11...sfan52021-04-20
* | | | | | Put torch/signlike node on floor if no paramtype2 (#11074)Wuzzy2021-04-20
* | | | | | Add a key to toggle map block bounds (#11172)Seth Traverse2021-04-20
* | | | | | GLES fixes (#11205)sfan52021-04-18
* | | | | | Isolate library tables between sandbox and insecure envsfan52021-04-18
* | | | | | Fix ignored OpenGLES2 include path and cmake warningsfan52021-04-16
* | | | | | Also return the ObjectRef from minetest.spawn_falling_node() (#11184)benrob03292021-04-13
* | | | | | Attachments: Avoid data loss caused by set_attach() in callbacks (#11181)SmallJoker2021-04-13
* | | | | | Buildbot changes to allow out-of-tree builds (#11180)sfan52021-04-11
* | | | | | Modifying fall damage via armor group (#11080)Wuzzy2021-04-11
* | | | | | Fix server favorites not saving when client/serverlist/ doesn't exist already...sfan52021-04-09
* | | | | | Update German builtin translationWuzzy2021-04-09
* | | | | | Update builtin locale filesWuzzy2021-04-09
* | | | | | Don't reseed stars when changing star countWuzzy2021-04-09
* | | | | | Update Android build configsfan52021-04-09
* | | | | | Make edit boxes respond to string input (IME) (#11156)yw052021-04-05
* | | | | | Add vector.to_string and vector.from_string (#10323)DS2021-04-05
* | | | | | Don't apply connection timeout limit to locally hosted serverssfan52021-04-05
* | | | | | Game: Scale damage flash to max HPSmallJoker2021-04-05
* | | | | | Reserve vectors before pushing and other code quality changes (#11161)sfan52021-04-05
* | | | | | Devtest: Remove testnodes_show_fallback_imageWuzzy2021-04-05
* | | | | | fix(ci): ensure we build on docker only modificationsLoic Blot2021-04-02
* | | | | | fix(docker): reduce the number of required libraries on buildLoic Blot2021-04-02
* | | | | | fix: use irrlicht fork instead of the standard libraryLoic Blot2021-04-02
* | | | | | fix: don't send the whole local context to the docker imageLoic Blot2021-04-02
* | | | | | CGUITTFont optimizations (#11136)sfan52021-04-02
* | | | | | Sort out cURL timeouts and increase defaultsfan52021-04-02
* | | | | | Add `math.round` and fix `vector.round` (#10803)Vincent Robinson2021-04-02
* | | | | | Irrlicht support code maintenancesfan52021-03-31
* | | | | | Draw items as 2D images (instead of meshes) when possiblesfan52021-03-30