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* CSM: Don't create the client script environment if CSM is disabled (#7874)Paramat2018-11-24
| | | | Use the CSM death formspec when CSM is enabled and use the engine death formspec when CSM is disabled. Move the CSM death formspec code to a dedicated file.
* MacOS: Fix default sneak key. Improve mouse response (#7885)texmex2018-11-24
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* Client-side autojump. Remove Android-only stepheight autojump (#7228)Ben Deutsch2018-11-22
| | | | | | | | Works by detecting a collision while moving forward and then simulating a jump. If the simulated jump is more successful, an artificial jump key press is injected in the client. Includes setting and key change GUI element for enabling and disabling this feature.
* Lua_api.txt: Update glasslike_framed textures documentation (#7884)Paramat2018-11-22
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* Android: Fix recursive delete (#7882)stujones112018-11-21
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* Android settings: Develop adaptive HUD scaling (#7784)Paramat2018-11-18
| | | | | | | Use font size 14 for phones. Use x_inches < 3.7 instead of < 3.5 for small phones. Add a new category x_inches < 6 for larger phones. Use HUD scaling 0.85 for larger phones. Use desktop defaults for tablets.
* Remove obsolete section in ipv6_server descriptionsfan52018-11-18
| | | | This section no longer applies since c66d97726931aa8dde7d8a1ffa5b8e41234f4660.
* Fix Android build (#7873)Vitaliy2018-11-18
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* Android: Improve UI scaling on smaller high-density displays (#7834)stujones112018-11-18
| | | | * Android: Improve UI scaling on smaller high-density displays
* Framed glasslike: Don't use cuboids to draw glass faces (#7828)Paramat2018-11-15
| | | | | | | | | | | Previously, each glass face used drawAutoLightedCuboid() to draw a flat cuboid. This also disallowed backface culling, making the backface culling inconsistent with 'glasslike'. Use code from 'glasslike' to draw glass faces using drawQuad(). Remove long-unknown top/bottom textures feature: Makes the code simpler and cleaner. Never documented, long-unknown and not of much use.
* Rename hasprivs command to haspriv (#7860)Ezhh2018-11-13
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* dlg_contentstore.lua: Various fixes and improvements (#7612)ClobberXD2018-11-13
| | | | | Add missing 'core.formspec_escape' to 'get_screenshot'. Add warning label when no packages fetched. Internal name of the "Update" button was the same as "Install". Rename to 'update_'.
* Night sky: Fix brightness threshold for applying night colours (#7859)Paramat2018-11-12
| | | | | | | | | Previously, 'time_brightness' never fell below the threshold so night sky colours were not applied. Increase the threshold value. But now also set it to a value less sensitive to possible future small changes in 'time_brightness', by setting it halfway between the 'time_brightness' values for darkest night and first stage of dawn.
* Enable subtle fall bobbing (#7856)HybridDog2018-11-12
| | | Set the default value of fall_bobbing_amount to 0.03
* Fix get_server_status() segfault due to uninitialized m_envrubenwardy2018-11-12
| | | | Fixes #7857
* Minor changes for IrrLicht 1.9 supportnumber Zero2018-11-11
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* Disable HW stereo for IrrLicht 1.9 (not supported anymore)number Zero2018-11-11
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* Drop .NET-specific workaround: _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIXnumber Zero2018-11-11
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* Escape special characters when searching the server list (#7842)ChimneySwift2018-11-10
| | | | | Simple fix to stop searching for "[" or other special characters causing a crash.
* Conf.example generation: Remove quotation marks from noise flags (#7844)Muhammad Rifqi Priyo Susanto2018-11-09
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* Content store: Add show_nonfree_packages setting to advanced settings (#7846)Paramat2018-11-08
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* Content store: Add setting to filter non-free packages (#7766)rubenwardy2018-11-08
| | | | Defaulting to hiding in order to help with Debian/etc distribution. This could be changed at a later date.
* Improve content store layout (#7806)random-geek2018-11-08
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* New sneak: Smoothen the climb up event (#7727)SmallJoker2018-11-08
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* Formspecs: Fix text clipped by scrollbars (#7816)random-geek2018-11-06
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* Fix string.split returning an empty table if string starts with sepearator ↵Pierre-Yves Rollo2018-11-01
| | | | | | | (#7827) Calling string.split(":A:B:C:D", ":") returns an empty array. This is due to first empty string not making repeat loop decreasing max_split which has a 0 value when reaching until. Changing max_splits default value from -1 to -2 fixes that issue.
* Framed glasslike: Fix z-fighting, improve codestyle (#7826)Paramat2018-10-31
| | | | | | | Increase inset distance of glass faces that is meant to avoid z-fighting. Note: Enabling basic shaders made the z-fighting more likely to happen.
* Framed glasslike: Fix and document top/base textures feature (#7824)Paramat2018-10-30
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* Remove un-needed header inclusionstujones112018-10-29
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* Move touchscreen input handling to base GUIModalMenu classstujones112018-10-29
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* Advanced settings: Fix noise parameter flags (#7819)Paramat2018-10-28
| | | Populate the 'checkboxes' table with bools when creating the editing formspec.
* Windows: Cpack wix installer (#6153)adrido2018-10-26
| | | | | | Create CPack WIX msi Installer for RUN_IN_PLACE=0 builds Correct paths on Windows for RUN_IN_PLACE=0 Install only required font files Games have their own components, and "minimal" is optional
* Ease selection of entities behind nodes (#7739)SmallJoker2018-10-26
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* clear_craft: Return false if recipe not found, don't throw error (#7804)Paramat2018-10-24
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* Mainmenu: Clean up and improve advanced settings dialogues (#7802)SmallJoker2018-10-20
| | | | | | | | Improvements: 1. Formspec size and description box are calculated last 2. Width and height are now adjustable per setting type 3. Error message (dialogdata.error_message) shortens the description field and is placed below 4. Add more spacing for larger fonts 5. More comments and extensible by setting different height and width values
* Settingtypes.txt: Various language improvements, document stable mapgens (#7801)Paramat2018-10-20
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* Android buttons: Inset 'rare controls', inset and resize 'gear icon' (#7792)Paramat2018-10-19
| | | | | Previously these were both inconsistently close to the screen edge. 'gear icon' has been enlarged to match the width of 'zoom' and 'aux' buttons.
* Advanced settings tree menu: Resize, fix clipped values (#7790)Paramat2018-10-18
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* Add release information to appdata file (#7771)Carles Pastor Badosa2018-10-16
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* Add disable_repair group to prevent tool repair (#7381)Wuzzy2018-10-16
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* Advanced settings menu: Centre setting edit box (#7778)Paramat2018-10-11
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* Settingtypes.txt: Limit comments to 90 columns to fix clipped lines (#7777)Paramat2018-10-11
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* Add a warning to the 'chunksize' setting (#7775)Paramat2018-10-10
| | | Several users have been causing problems by increasing this value.
* Add core.remove_detached_inventory (#7684)SmallJoker2018-10-10
| | | | Breaks backwards compatibility for good Bump protocol version
* Various grammar improvements (#7769)Paramat2018-10-06
| | | | In builtin//pkgmgr.lua, README.md and settingtypes.txt. Based on 2 pull requests by comradekingu.
* F5 debug info: Use full words for NSEW directions for readability (#7461)Paramat2018-10-06
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* Player hand list: require init by modsSmallJoker2018-10-04
| | | | | Mods will now have to initialize the list/slot in order to define the default player hand. They may use the inventory callbacks to prevent abuse of this list.
* Dig particles: Various improvements (#7714)Paramat2018-10-04
| | | | | | | | Improve codestyle. Add clarifying comments. Use 'movement_gravity' setting and physics override instead of hardcoded value. Halve number of particles in final 'node dug' burst. Avoid extremely small, near-invisible particles. Increase velocity to increase number emerging from within a cubic node.
* Fix Mapgen Valleys getSpawnLevelAtPoint() (#7756)Treer2018-10-03
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* Night clouds: Boost brightness for a moonlit appearence (#7748)Paramat2018-10-01
| | | | | | | | | | | Previously, night clouds were almost indistinguishable from night sky, especially since a recent commit that made night sky brighter. They were lacking the beautiful luminosity caused by being lit by the permanently-full moon. When 'directional_colored_fog = false' allow the dawn/dusk cloud brightness boost to apply through the night too. Set an identical minimum cloud brightness for when 'directional_colored_fog = true'.