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*
Remove Server::m_ignore_map_edit_events (noop)
Loic Blot
2018-06-15
*
Fix release script
Loïc Blot
2018-06-14
*
Minimal: Disable disruptive formspec test by default (#7423)
Wuzzy
2018-06-14
*
Server: move shutdown parts to a specific shutdown state object (#7437)
Loïc Blot
2018-06-13
*
Make os.tempfolder work correctly for MinGW & MSVC (#7443)
nOOb3167
2018-06-13
*
README.md: Remove 'unfinished' section. (#7440)
Paramat
2018-06-12
*
Add hasprivs chat command (#7336)
Anand S
2018-06-12
*
Android: gradle 3.1.3 is not available on mavenCentral
Loic Blot
2018-06-11
*
Android: fix tools versions
Loïc Blot
2018-06-11
*
Android: fix assets cleanup
Loïc Blot
2018-06-11
*
Fix the /shutdown command (#7431)
SmallJoker
2018-06-11
*
Disable clang-tidy when no C/C++ files has been modified.
Loic Blot
2018-06-10
*
Bump android version for next release
Loic Blot
2018-06-10
*
Android: use c++_shared library instead of c++_static
Loic Blot
2018-06-10
*
Fix many Android build issues
Loic Blot
2018-06-10
*
Fix typo (GH#7421)
number Zero
2018-06-10
*
Fix narrow/utf8 difference in incoming/outcoming messages
number Zero
2018-06-10
*
Mapgen flags: Add 'biomes' global mapgen flag (#7355)
Paramat
2018-06-08
*
Lua_api.txt: Warn of errors possible with VoxelArea:index()/indexp() (#7422)
Paramat
2018-06-08
*
Stop autoforward on BACKWARD key-press (#7417)
tukkek
2018-06-06
*
CSM/SSM: Add on_mods_loaded callback (#7411)
Loïc Blot
2018-06-06
*
Fix builtin lua function os.tempfolder (#7368)
nOOb3167
2018-06-05
*
Set ENABLE_GETTEXT to TRUE by default (#7415)
Wuzzy
2018-06-05
*
Modernize lua read (part 1): C++ templating insurance (#7394)
Loïc Blot
2018-06-04
*
Biome dust placement: Improve comments, re-order some lines
Paramat
2018-06-04
*
Lua_api.txt: Various improvements (#7402)
Paramat
2018-06-03
*
Biomemap: Simplify code of recent commit (#7398)
Paramat
2018-06-02
*
Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393)
Paramat
2018-06-02
*
Fix isNan on setYaw Lua call (#7380)
Loïc Blot
2018-05-31
*
Mgv7: Avoid rivergen removing mod-placed nodes when overgenerating (#7388)
Paramat
2018-05-31
*
Update embedded Lua to 5.1.5 (#7387)
sfan5
2018-05-30
*
LINT fix
Loic Blot
2018-05-29
*
Rename some keys for clarity (#7384)
Wuzzy
2018-05-29
*
Add crossview support (#7361)
otdav33
2018-05-29
*
Tidy up dlg_config_world.lua (#5351)
you
2018-05-29
*
Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...
Loic Blot
2018-05-29
*
Print error when HOME is not set (#7376)
Midgard
2018-05-28
*
Fix more GCC 8.1 warnings ...
Loïc Blot
2018-05-28
*
Fix a -Wcatch-value warning reported by GCC 8.1
Loïc Blot
2018-05-28
*
Remove a useless struct keyword for ObjectProperties
Loic Blot
2018-05-28
*
Formspec verification: Fix show_formspec inside callbacks (#7374)
SmallJoker
2018-05-26
*
Vein ore: Fix bug caused by changing perlinmap Y size (#7371)
Paramat
2018-05-24
*
Schematic decorations: Fix placement bug when centred and rotated (#7365)
Paramat
2018-05-24
*
Dungeons: Fix duplication of y limit parameters (#7359)
Paramat
2018-05-20
*
Fix missing ignore textures (#7326)
you
2018-05-20
*
Small usage changes for air and ignore items (#7305)
Wuzzy
2018-05-20
*
Add screenshots to online content browser
rubenwardy
2018-05-20
*
Player marker on both minimaps (#7350)
nanoproject
2018-05-18
*
Add updating to online content browser
rubenwardy
2018-05-16
*
Pointed_thing_to_face_pos: Avoid crash when player is inside a node (#7342)
Paramat
2018-05-16
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