| Commit message (Expand) | Author | Age |
... | |
* | Block attempts to connect to the client (#10589) | red-001 | 2020-11-02 |
* | Fix incorrect deprecation hints | SmallJoker | 2020-11-01 |
* | Fix segfault in deprecation logging due to tail call, log by default (#10174) | rubenwardy | 2020-10-31 |
* | Player physics: Ensure larger dtime simulation steps (#10563) | Lars Müller | 2020-10-29 |
* | Show RTT in ms with 2 digits of precision (#10573) | Oblomov | 2020-10-29 |
* | Avoid resending near blocks unnecessarily. | Lars | 2020-10-27 |
* | Fix CSMs on arm64 (#10553) | luk3yx | 2020-10-25 |
* | Shaders for Android (GLES 2) (#10506) | Vitaliy | 2020-10-25 |
* | Clean up l_object.cpp (#10512) | Zughy | 2020-10-22 |
* | Add documentation to builtin core.run_callbacks (#10494) | DS | 2020-10-21 |
* | Fix Media... 0% on loading screen (#9478) | Maksim | 2020-10-21 |
* | Update jsoncpp to 1.9.4 (#10477) | Zughy | 2020-10-21 |
* | Devtest: Automatically enable zoom capability (#10493) | Paramat | 2020-10-20 |
* | Fix show_on_minimap default value for local player | sfan5 | 2020-10-20 |
* | Implement unloading of static_save=false objects according to existing docs (... | sfan5 | 2020-10-19 |
* | Decouple entity minimap markers from nametags replacing with show_on_minimap ... | sfan5 | 2020-10-19 |
* | Minor clientmap improvements. | Lars | 2020-10-19 |
* | Contributing doc: Minor improvements and a clarification (#10520) | Paramat | 2020-10-18 |
* | Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck. | Lars | 2020-10-17 |
* | Remove all bump mapping and parallax occlusion related code. | Lars | 2020-10-17 |
* | Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the c... | Lars | 2020-10-13 |
* | Devtest hand tool: Update capabilities, add creative mode capabilities (#10484) | Paramat | 2020-10-13 |
* | Document how to work with ClangFormat (#10468) | Paramat | 2020-10-13 |
* | Fix float argument check in minetest.set_timeofday() (#10483) | Zughy | 2020-10-13 |
* | Android: update gradle, NDK and built tools version | Maksim | 2020-10-13 |
* | Android: add ci with saving artifacts | Maksim | 2020-10-13 |
* | Android: get deps as a zip archive and sqlite3 from official source | Maksim | 2020-10-13 |
* | Add ObjectRef:get_children() (#10480) | Zughy | 2020-10-13 |
* | Avoid drawing invisible blocks on the client. | Lars | 2020-10-13 |
* | Pass ContentFeatures as reference to read_content_features (#10464) | JosiahWI | 2020-10-13 |
* | Give unnamed world names incrementing numbers. Format 'world<number>' (#10247) | Paramat | 2020-10-13 |
* | Add missing type check to InvRef:set_lists() (#10476) | Zughy | 2020-10-11 |
* | Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) | HybridDog | 2020-10-09 |
* | Add a short_description to be used by mods (#8980) | DS | 2020-10-09 |
* | Fix box[]es not being clipped (#10473) | DS | 2020-10-08 |
* | Mention texture modifier colorspace (#10112) | HybridDog | 2020-10-08 |
* | -Wmem-access only called when GCC > 7 (#10453) | Zughy | 2020-10-06 |
* | Improve the `fsaa` setting description (#10279) | Hugo Locurcio | 2020-10-06 |
* | Add minetest.get_artificial_light and minetest.get_natural_light (#5680) | HybridDog | 2020-10-06 |
* | Prevent games from setting secure settings (#10460) | rubenwardy | 2020-10-06 |
* | Remove unused functions reported by cppcheck (#10463) | SmallJoker | 2020-10-05 |
* | Minimap as HUD element with API control | Pierre-Yves Rollo | 2020-10-04 |
* | Add First Person Attachments (#10360) | Jordan Snelling | 2020-10-04 |
* | Fix short 180 degree rotation when using set_bone_position (#10405) | Lars Müller | 2020-10-04 |
* | Deprecate get_player_velocity and add_player_velocity (#10173) | rubenwardy | 2020-10-04 |
* | Document builtin entities (#9453) | Wuzzy | 2020-10-03 |
* | Add note to docs on how to override privileges (#9792) | LoneWolfHT | 2020-10-03 |
* | Lua API: Add register_on_chatcommand to SSM and CSM (#7862) | Elijah Duffy | 2020-10-03 |
* | Fix scroll bar overlapping text (again) (#9058) | random-geek | 2020-10-03 |
* | Reduce the FPS when the window is unfocused (#8837) | HybridDog | 2020-10-03 |