aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* Translated using Weblate (Swedish)Mattias Münster2020-01-10
| | | | Currently translated at 32.7% (417 of 1274 strings)
* Translated using Weblate (Italian)Jacques Lagrange2020-01-10
| | | | Currently translated at 96.9% (1234 of 1274 strings)
* Translated using Weblate (Hungarian)Ács Zoltán2020-01-10
| | | | Currently translated at 61.9% (788 of 1274 strings)
* Translated using Weblate (Portuguese)ssantos2020-01-10
| | | | Currently translated at 100.0% (1274 of 1274 strings)
* Translated using Weblate (Japanese)BreadW2020-01-10
| | | | Currently translated at 100.0% (1274 of 1274 strings)
* Translated using Weblate (German)Wuzzy2020-01-10
| | | | Currently translated at 100.0% (1274 of 1274 strings)
* Translated using Weblate (German)nautilusx2020-01-10
| | | | Currently translated at 100.0% (1274 of 1274 strings)
* Translated using Weblate (Turkish)monolifed2020-01-10
| | | | Currently translated at 100.0% (1274 of 1274 strings)
* Translated using Weblate (Turkish)Oguz Ersen2020-01-10
| | | | Currently translated at 100.0% (1274 of 1274 strings)
* Fix find_path for newer jsoncpp installationsWilliam Breathitt Gray2019-12-31
| | | | | | | | | The upstream JsonCpp project has renamed the `json/features.h` file to `json/json_features.h`. This patch fixes the JsonCpp installation search by looking for `json/allocator.h` which has not been renamed on newer versions of JsonCpp. Fixes: https://github.com/minetest/minetest/issues/9119
* Fix LocalPlayer-bound sound playback broken by 81c2370SmallJoker2019-12-31
|
* Fix item eat sound not played if last item (#9239)Wuzzy2019-12-31
|
* Fix spaces breaking formspec_version[] tagrubenwardy2019-12-31
|
* Use a safer implementation of gsub in core.chat_format_message (#9133)ANAND2019-12-31
| | | This search-and-replace implementation does not use Lua pattern-matching
* Rework packet receiving in ServerThreadsfan52019-12-31
| | | | | Notably it tries to receive all queued packets between server steps, not just one.
* Fix build issue due to conflicting s64 type definitions (#9064)Dmitry Marakasov2019-12-31
| | | See comment in irrlichttypes.h and https://sourceforge.net/p/irrlicht/bugs/433/
* Formspecs: Reset version number on rebuildSmallJoker2019-12-26
|
* Continue with 5.1.1-devrubenwardy2019-12-26
|
* Add arm64-v8a but it's not sufficient for 64bit buildLoic Blot2019-11-09
|
* Bump to version code 25Loic Blot2019-11-09
|
* Android: build fixes & compat fixesMoNTE482019-11-09
|
* Merge remote-tracking branch 'origin/stable-5' into HEADsfan52019-10-12
|\
| * Bump version to 5.0.1sfan52019-03-31
| |
| * Prevent multi-line chat messages server-side (#8420)rubenwardy2019-03-28
| |
| * Fix texture rotation for wallmounted nodeboxessfan52019-03-19
| | | | | | | | fixes #8358
| * httpfetch: Disable IPv6 here too if requested by settings (#8399)sfan52019-03-19
| |
| * num_emerge_threads: Initialise value to cope with setting syntax error (#8396)Paramat2019-03-19
| |
| * num_emerge_threads: Fix documentation of automatic selectionparamat2019-03-19
| |
| * num_emerge_threads: Warn of crashes when > 1 (#8357)Paramat2019-03-14
| |
| * Fix cast from const by accessing string data directly (#8354)rubenwardy2019-03-12
| | | | | | Fixes #8327
| * HPChange Reason: Fix push after free, and type being overwritten (#8359)rubenwardy2019-03-12
| | | | | | | | | | | | * HPChange Reason: Fix push after free, and type being overwritten Fixes #8227 and #8344
| * Change 'num_emerge_threads' default to 1 (#8303)Paramat2019-03-11
| |
| * getS16NoEx() returns true unless syntactical error in conf. (#8304)sofar2019-03-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The getS16NoEx() handler will return true unless there is a `[num_emerge_threads]` line in the `minetest.conf` at which point the excption handler part is reached. Due to the fact that `defaultsettings.cpp` has a default value set for this setting, that never will happen. Because of this, the code will never check the number of threads on the system, and keep `nthreads = 0`. If that happens, the value is changed to `1` and only 1 emerge thread will be used. The default should be set to `1` instead, due to the potential unsafe consequences for the standard sqlite map files, but that should be a separate commit that also adds documentation for that setting. This commit focuses on removing this `hiding` bug instead.
| * Fix serialization of std::time_t by casting to u64 first (#8353)rubenwardy2019-03-11
| | | | | | Fixes #8332
| * Confirm registration GUI: Remove positional strings to fix Windows bug (#8258)Paramat2019-03-11
| | | | | | | | Positional strings don't work on some Windows builds. Remove server address string, leave player name string present.
| * Fix detach inventory serialisation (#8331)rubenwardy2019-03-11
| |
| * Fix incorrect string length check after castrubenwardy2019-03-11
| |
| * Continue with 5.0.1-devrubenwardy2019-03-11
| |
* | Bump version to 5.1.0sfan52019-10-12
| |
* | Update minetest.conf.exampleupdatepo.sh2019-10-12
| |
* | Update translation stringsupdatepo.sh2019-10-12
| |
* | Update from Weblate (hacky)Translators2019-10-12
| |
* | Fix isDead()/autoforward crash (#9031)Paramat2019-10-09
| | | | | | | | Crash occurred in singleplayer when leaving a world with autoforward enabled then re-entering a world.
* | ContentCAO: Fix segfault on quit (attached)SmallJoker2019-10-09
| |
* | Revert Client::sendPlayerPos optimization (part of 81c7f0a) (#9025)ANAND2019-10-08
| | | | | | Comment out the if statement that prevents sending TOSERVER_PLAYERPOS if the player is dead.
* | Fix upright_sprite lighting when colors are setsfan52019-10-06
| | | | | | | | fixes #9020
* | Revert "Fix the bgcolor formspec element (#8716)" (#9018)SmallJoker2019-10-06
| | | | | | | | This reverts commit 1db3d252cff9e8d61fecf1052d7497813851da51. Temporary solution until a compatible solution is found to define both - formspec and fullscreen backgrounds.
* | Fix warnings in guiButton.hsfan52019-10-05
| |
* | Merge pull request #8166 from Warr1024/fix7020Warr10242019-10-05
| | | | | | Fix (or workaround?) for 'Falling nodes with node inventory cause crash when unloaded'
* | Fix unwanted detaching when damage = 0Jacob Lifshay2019-10-05
| |