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*
Android: Update build system for ndk-r15x
stujones11
2017-12-04
*
Document extended meaning of active_object_send_range_blocks setting.
Lars Hofhansl
2017-12-03
*
Optionally extend the active object in a players camera direction.
Lars Hofhansl
2017-12-03
*
Shut down mapgen threads before other shutdown tasks (#6689)
raymoo
2017-12-03
*
Update documentation regarding authentication handler and related functions
sfan5
2017-12-01
*
Make core.auth_table private and structure builtin/auth.lua
sfan5
2017-12-01
*
Lua_api.txt: Remove MT version, fix spelling and clean up
ezhh
2017-12-01
*
CAO/SAO: Nicer velocity-controlled, interpolated rotation property:
SmallJoker
2017-12-01
*
Turn off verbose info message introduced accidentally with ae9b1aa
Lars Hofhansl
2017-11-29
*
Fix spelling mistakes in client_lua_api.txt
Bluebird
2017-11-29
*
Client lua api documentation: .md -> .txt
paramat
2017-11-28
*
Fix lua_api.txt indentation issues
ezhh
2017-11-28
*
Fix documentation formatting for on_death callback
Ezhh
2017-11-28
*
F5 Debug info: More compact, return to 2 lines
paramat
2017-11-27
*
Hint at problematic code when logging deprecated calls
sfan5
2017-11-27
*
Light curve: Add and tune mid boost gaussian
paramat
2017-11-27
*
Improve documentation for player:set_attribute()
Ezhh
2017-11-25
*
Fix misspellings
gituser2194
2017-11-24
*
Inventory: Restrict access from too far away
SmallJoker
2017-11-24
*
Clearobjects: Send progress messages to terminal using actionstream
paramat
2017-11-24
*
core.rotate_node: Run callbacks like with any regular placed node (#6648)
SmallJoker
2017-11-21
*
Stratum ore: Add option for a constant thickness stratum
paramat
2017-11-19
*
Mainmenu: Improve button alignment
ezhh
2017-11-19
*
README.md: Add table of Linux dependencies
Reedych
2017-11-19
*
Fix mousewheel behaviour in textarea (#6641)
shivajiva101
2017-11-18
*
Fix dark liquids (#6621)
Vitaliy
2017-11-18
*
Ore API documentation: Update and improve
paramat
2017-11-17
*
Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes
paramat
2017-11-17
*
Load files from subfolders in texturepacks
number Zero
2017-11-17
*
Allow zoom to actually show more data.
Lars Hofhansl
2017-11-15
*
Fix item and wield meshes (#6596)
Vitaliy
2017-11-14
*
Mainmenu: Make capitalisation consistent in mainmenu and advanced settings
ezhh
2017-11-14
*
PlayerSAO damage: Update to cope with variable player heights
paramat
2017-11-14
*
Sounds: Add falling node sounds
Auke Kok
2017-11-14
*
Improve Settings tab button alignments
ezhh
2017-11-13
*
Lua_api.txt: Add documentation of required mapgen aliases
paramat
2017-11-13
*
Remove incorrect entry from settingtypes
Ezhh
2017-11-12
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
Make use of safe file writing in auth handler (fixes #6576)
sfan5
2017-11-08
*
Add minetest.safe_write_file() to script API
sfan5
2017-11-08
*
Fix issue Minetest crash when custom font path is not exist
Muhammad Rifqi Priyo Susanto
2017-11-08
*
Lua_api.txt: Add documentation for 'eye_height' player object property
paramat
2017-11-06
*
Item entities: Enable item collision detection for sudden movement
DTA7
2017-11-06
*
LINT: Add files to whitelist, fix detected indent errors
paramat
2017-11-06
*
Player eye height: Make this a settable player object property
paramat
2017-11-06
*
Fix Settings tab formspec alignment (#6585)
Ezhh
2017-11-05
*
Do not scale texture unless necessary.
Lars Hofhansl
2017-11-04
*
httpfetch: Enable gzip support
sfan5
2017-11-04
*
Rewrite rendering engine (#6253)
Vitaliy
2017-10-31
*
Add sha1 to lua utils. (#6563)
Rob Blanckaert
2017-10-30
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