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* Improve documentation of minetest.get_node_drops()sfan52020-03-26
| | | | Also remove the comment saying it could be removed or modified.
* Hypertext: Fix alignment tags adding unwanted newlines (#9548)Pierre-Yves Rollo2020-03-26
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* Connection: Fix deadlock in debug mode (#9550)SmallJoker2020-03-26
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* Fix small typos in lua_api.txt (#9546)Dave Chu2020-03-25
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* Fix incorrect light updates for wielditem and item visuals (#9540)Danila Shutov2020-03-23
| | | An alternative to #9537
* Add comments for translators (#9510)Wuzzy2020-03-20
| | | | | * Add translator comments for "special" strings * Add translator comments for some "tricky" strings
* Fix entity lighting (#9514)Danila Shutov2020-03-16
| | | fixes #9482
* Transform texture UVs with provided tex. matrix (#9515)Danila Shutov2020-03-16
| | | fixes #9481
* Fix mouse events sent to wrong GUI elements when draggingsfan52020-03-16
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* Formspecs: Add starting frame to `animated_image` (#9411)v-rob2020-03-16
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* Fix some chatcommands not returning a value (#9503)Wuzzy2020-03-14
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* Update clang-tidy configuration and scriptssfan52020-03-12
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* buildbot: Update to newer MinGW gcc 9.2sfan52020-03-12
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* Update travis build infrastructuresfan52020-03-12
| | | | | | | Ubuntu 14.04 -> 18.04 clang-format, clang-tidy 7 -> 8 clang 3.6 -> 3.9 clang 7 -> 9
* guiHyperText: Fix blinky cursor on link hover (#9392)SmallJoker2020-03-11
| | | | Change legacy size/position calculations to 'textarea'
* minetest.get_content_id: error if the node does not exist (#9458)HybridDog2020-03-11
| | | If a mod creator makes a typing mistake, this function now causes an error instead of returning the id of "ignore".
* Fix memory leak in GUIHyperText (#9489)DS2020-03-10
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* minetest,get_connected_players: Return empty table at load time (#9493)sfan52020-03-10
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* GUIFormSpecMenu: Remove field_close_on_enter warning (#9501)SmallJoker2020-03-10
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* Remove unnecessary checks before delete (#9500)Nicolas Abril2020-03-10
| | | Co-authored-by: Nicolas Abril <nicolasabril@alunos.utfpr.edu.br>
* Fix 2 log messages when player joined to game (#9477)Maksim2020-03-08
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* Improve arm physics (#9485)Jean-Patrick Guerrero2020-03-08
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* Fix star visilibity and documentation (since 946c03c6)Jordan Snelling2020-03-08
| | | | | | | Fix memory leak (unused allocation) Fix star rendering Rename sky color struct Fix stars on android Remove extraneous .data() from android star draw
* Workaround for get_player_informationSmallJoker2020-03-08
| | | | '-1' as value is handled as an error. If there are no RTT updates upon fast connect, set_player_information returned nil.
* GUIHyperText: Fix bug with UTF8 chars in action name + simplify UTF8 stringw ↵Jean-Patrick Guerrero2020-03-07
| | | | | conversion (#9437) Co-authored-by: Pierre-Yves Rollo <dev@pyrollo.com>
* Cleanup global namespace pollution in builtin (#9451)Wuzzy2020-03-06
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* Fix memory leak in protocol 38 set_skysfan52020-03-05
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* Fix linking failures when compiled with Clang 9sfan52020-03-05
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* Fixes around ServerActiveObject on_punch handlingsfan52020-03-05
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* Fix potential security issue(s), documentation on minetest.deserialize() (#9369)sfan52020-03-05
| | | Also adds an unittest
* Fix code style to make clang-format happysfan52020-03-05
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* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-05
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* Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ↵Wuzzy2020-03-05
| | | | | | | | | | | | | | nodes (#9339) * Fix pathfinder fail when startpos is over air * Note down pathfinder restrictions * Implement real A* search * Pathfinder: Implement buildPath non-recursively * Update find_path documentation * Pathfinder: Check if jump path is unobstructed * Pathfinder: Fix drop check first checking upwards * Pathfinder: Return nil if source or dest are solid * Pathfinder: Use priority queue for open list
* Fix core.get_player_by_name() returning unusable ObjectRefsfan52020-03-03
| | | | Followup to the previous commit.
* Fix core.get_connected_players() returning unusable ObjectRefssfan52020-03-03
| | | | | | | | | This bug is only exposed by 91eef646a59575bd9ae792e257bb6ad12fafc0b1 independent of the move of get_connected_players from Lua to C++. Previously, there would be a small time window where the SAO had its peer ID set to PEER_ID_INEXISTENT but the RemotePlayer was still linked to the SAO, resulting in an ObjectRef that crashed on certain function calls (#9387).
* Add multiple element selection to `style` and `style_type` (#9380)v-rob2020-03-01
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* GUIInventoryList: fix dropping items when clicking outside of formspec ↵DS2020-02-26
| | | | | | window (#9422)
* Allow texture modifiers in hotbar textures. (#9271)Warr10242020-02-26
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* Fix incorrect spelling in lua_api.txt (#9431)Gao Tiesuan2020-02-26
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* Fix potential problem with core.get_connected_players()sfan52020-02-25
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* Documementation: Add advice on lifetime of ObjectRefssfan52020-02-23
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* Documentation: More precise description of ObjectRef:remove()sfan52020-02-23
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* Profiler: Fix wrong function name for entitiessfan52020-02-23
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* Move core.get_connected_players() implementation to C++sfan52020-02-23
| | | | | Keeping the ObjectRefs around in a table isn't ideal and this allows removing the somewhat nonsensical is_player_connected() added in 86ef7147.
* Refactor Script API's log_deprecatedsfan52020-02-23
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* Script API: Document ObjectRef handling in a commentsfan52020-02-23
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* Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)Paramat2020-02-22
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* Falling nodes: Add support for facedir, colorfacedir, wallmounted, ↵Wuzzy2020-02-22
| | | | colorwallmounted, color, airlike, signlike, torchlike and glow (#9205)
* Settings: Fix game minetest.conf flags overriding defaults (#9404)SmallJoker2020-02-17
| | | | | | The game minetest.conf flags directly overwrote the global minetest.conf default values, resulting in unwanted erased mapgen flags. * Fix set_mapgen_setting
* Basic model shading (#9374)Danila Shutov2020-02-16
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