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* lol, i have apparently used python too much...Perttu Ahola2011-06-18
* added a small php examplePerttu Ahola2011-06-18
* Added endianess to procotol.txtPerttu Ahola2011-06-18
* Fixed typo in protocol.txtPerttu Ahola2011-06-18
* updated protocol.txtPerttu Ahola2011-06-18
* Documentation updatePerttu Ahola2011-06-18
* Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...Perttu Ahola2011-06-18
* Added tag 0.2.20110618_0_dev for changeset dd08a9b5cb84Perttu Ahola2011-06-18
* Changed MapBlockObjects to be never written anymore. Incremented version number.Perttu Ahola2011-06-18
* comment updatePerttu Ahola2011-06-18
* farmesh render range is now dynamicPerttu Ahola2011-06-18
* fixed tree placement in farmeshPerttu Ahola2011-06-18
* farmesh is now usable.Perttu Ahola2011-06-18
* modified health bar a bitPerttu Ahola2011-06-18
* enabled word wrap in chatPerttu Ahola2011-06-18
* fixed wrong furnace menu layoutPerttu Ahola2011-06-18
* merged Mac OSX build fix from minetest-deltaPerttu Ahola2011-06-18
* removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
* separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-18
* forgot to add mapblock_nodemod.hPerttu Ahola2011-06-18
* moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* added in-game key shortcuts for toggling free_move and fast_move (default K a...Perttu Ahola2011-06-17
* modified iron amount a bitPerttu Ahola2011-06-17
* Updated commentsPerttu Ahola2011-06-17
* Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...Perttu Ahola2011-06-17
* removed licensecomment.txtPerttu Ahola2011-06-17
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-17
* hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the...Perttu Ahola2011-06-16
* Probably fixed the single-MapBlock generator using 1 block lower water height...Perttu Ahola2011-06-16
* Added an experimental "far view" thing. Doesn't work exactly like it should a...Perttu Ahola2011-06-07
* ...and the map part of thatPerttu Ahola2011-06-05
* made server to send map seed for testingPerttu Ahola2011-06-05
* updated comment in main.cppPerttu Ahola2011-06-05
* tried to reduce unnecessary map saving disk i/o a bitPerttu Ahola2011-06-05
* Messed around with genmap.py. Now supports format version 17.Perttu Ahola2011-06-05
* updated mapformat.txt a bitPerttu Ahola2011-06-04
* documentation update (mapformat.txt mainly)Perttu Ahola2011-06-04
* removed a debug print that would flood a lot in some kind of a timeoutPerttu Ahola2011-06-02
* In a globally installed build, debug.txt is now placed in userdata directory....Perttu Ahola2011-06-02
* added -Wno-unused-but-set-variable to debug buildPerttu Ahola2011-06-02
* more merging - hopefully all spare heads are now gonePerttu Ahola2011-06-02
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| * Removed tag 0.2.20110602_0Perttu Ahola2011-06-02
* | merged an old head into main branchPerttu Ahola2011-06-02
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| * | changed grass texture to jogge'sPerttu Ahola2011-02-28
* | | merged fence graphic updates another time...Perttu Ahola2011-06-02
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| * \ \ Merged CiaranG's fence graphic updates (ugh, well, it worked, i guess, kind o...Perttu Ahola2011-06-02
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| | * | | Slightly better texture coordinates for fencesCiaran Gultnieks2011-05-31
| | * | | Ability to set texture coordinates on a generated cuboid (for fences)Ciaran Gultnieks2011-05-30
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* | / | Added tag 0.2.20110602_0 for changeset 6f17cd3f6c54Perttu Ahola2011-06-02
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