| Commit message (Expand) | Author | Age |
* | builtin: Fix `print` crashing on nil "holes". | Diego Martinez | 2016-02-08 |
* | small drawItemStack cleanup | est31 | 2016-02-08 |
* | Use meshes to display inventory items | RealBadAngel | 2016-02-07 |
* | Use tangent space meshes only when shaders are enabled | RealBadAngel | 2016-02-07 |
* | Add admin command which says who the administator is for the server. | Splizard | 2016-02-04 |
* | Implement OSX Travis builds | Pavel Puchkin | 2016-02-04 |
* | Mgvalleys: fix riverbeds below sea level | Duane Robertson | 2016-02-02 |
* | Mgv5/v7/flat/fractal: Move tunnel noise calculation into generateCaves | paramat | 2016-02-02 |
* | Mgvalleys: use standard caves | Duane Robertson | 2016-01-31 |
* | Fix OSX building issue caused by ad884f2 | Pavel Puchkin | 2016-01-29 |
* | Don't pass non-const references to collision methods | est31 | 2016-01-29 |
* | New timer design. | Auke Kok | 2016-01-29 |
* | Clocksource: use a better clock if available. | Auke Kok | 2016-01-29 |
* | Don't print whole json data buffer to errorstream on error | est31 | 2016-01-28 |
* | Translated using Weblate (Italian) | Paolo DGZ | 2016-01-25 |
* | Translated using Weblate (Hungarian) | Kisbenedek Márton | 2016-01-25 |
* | Translated using Weblate (Dutch) | Tobyplowy | 2016-01-25 |
* | Translated using Weblate (Portuguese (Brazil)) | Ian giestas pauli | 2016-01-25 |
* | Translated using Weblate (Portuguese (Brazil)) | Ian giestas pauli | 2016-01-25 |
* | Translated using Weblate (Portuguese) | Ian giestas pauli | 2016-01-25 |
* | Translated using Weblate (Japanese) | Rui | 2016-01-25 |
* | Translated using Weblate (Japanese) | Rui | 2016-01-25 |
* | Translated using Weblate (Danish) | Peter Mikkelsen | 2016-01-25 |
* | Translated using Weblate (Chinese (China)) | Jun Zhang | 2016-01-25 |
* | Fix world config menu ignoring `name` in `mod.conf`. | Diego Martinez | 2016-01-23 |
* | Backface culling: Ignore setting in tiledef from old servers. | Auke Kok | 2016-01-23 |
* | Fix compilation warning if compiling for android with c++11 | est31 | 2016-01-23 |
* | Fix texture tear issue | RealBadAngel | 2016-01-23 |
* | Fix C++11 compilability | est31 | 2016-01-23 |
* | Liquid flow: Prevent water spreading on ignore | paramat | 2016-01-20 |
* | Allow per-tiles culling. | Auke Kok | 2016-01-20 |
* | EmergeManager: Do not queue duplicate block requests | kwolekr | 2016-01-19 |
* | Fix Settings::remove() always returning true | Kahrl | 2016-01-19 |
* | Show infotext with description for item entities | RealBadAngel | 2016-01-18 |
* | Correct overflowing rivers in Valleys mapgen. | Duane Robertson | 2016-01-18 |
* | Fix wield item glitch | RealBadAngel | 2016-01-18 |
* | corrected minetest.pos_to_string() | Pinky Snow | 2016-01-16 |
* | Fix error message in settings tab overlapping 'save' button | Rogier | 2016-01-16 |
* | Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace. | Duane Robertson | 2016-01-16 |
* | Make ItemStack:set_count(0) clear the item stack | sfan5 | 2016-01-15 |
* | Make all mesh manipulators in mesh.cpp work with any vertex type | Kahrl | 2016-01-15 |
* | Add Valleys mapgen. | Duane Robertson | 2016-01-14 |
* | Mgv7/flat/fractal: Place biome top node on tunnel entrance floor | paramat | 2016-01-14 |
* | Mapgen: Various fixes and improvements | paramat | 2016-01-11 |
* | Mgflat: Set blank default spflags. Unhide | paramat | 2016-01-10 |
* | Fix the checking of flags values in the settings tab | Rogier | 2016-01-10 |
* | Improve parsing of setting types from settingtypes.txt for settings tab | Rogier | 2016-01-10 |
* | Cache disable_anticheat and check it for "interacted_too_far" | ASL97 | 2016-01-09 |
* | Actually add Doxygen main page | ShadowNinja | 2016-01-09 |
* | New 3D Mode: Pageflip | Dalai Felinto | 2016-01-09 |