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Author
Age
*
Fix attached-to-object sounds having a higher reference distance
Desour
2021-03-23
*
Fix broken `BiomeGen` abstraction (#11107)
sfan5
2021-03-23
*
Fix segfault for model[] without animation speed
Jean-Patrick Guerrero
2021-03-21
*
lua_api.txt: Fix style selector examples
Hugues Ross
2021-03-21
*
Restore minimal normal texture support (for minimap shading)
Vitaliy
2021-03-21
*
Serialize tool capabilities JSON without whitespace
sfan5
2021-03-20
*
Mainmenu: Improve "Join Game" tab (#11078)
sfan5
2021-03-20
*
Schematic: Properly deal with before/after node resolving and document (#11011)
SmallJoker
2021-03-20
*
Builtin: Translatable join, leave, profiler msgs (#11064)
Wuzzy
2021-03-19
*
Builtin: Italian translation (#11038)
Zughy
2021-03-19
*
Check for duplicate login in TOSERVER_INIT handler (#11017)
Elias Fleckenstein
2021-03-19
*
Scale mouse/joystick sensitivity depending on FOV (#11007)
Elias Åström
2021-03-19
*
Drop old text input workarounds (#11089)
sfan5
2021-03-19
*
GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls
Jean-Patrick Guerrero
2021-03-16
*
Fix deprecated calls with Irrlicht 1.9
Jean-Patrick Guerrero
2021-03-16
*
Tweak duration_to_string formatting
Wuzzy
2021-03-16
*
DevTest: Formspec tests, children getter, better lighttool (#10918)
Wuzzy
2021-03-16
*
Devtest: Fix missing log level in minetest.log (#11068)
Wuzzy
2021-03-15
*
Chatcommands: Show the execution time if the command takes a long time (#10472)
HybridDog
2021-03-13
*
Enable Irrlicht debug logging with --trace
sfan5
2021-03-12
*
Avoid unnecessary copies during media/mesh loading
sfan5
2021-03-12
*
Handle mesh load failure without crashing
sfan5
2021-03-12
*
Update Gitlab-CI configuration too
sfan5
2021-03-12
*
Clean up cmake DLL installation and other minor things
sfan5
2021-03-12
*
CI: update configurations for Irrlicht fork
sfan5
2021-03-09
*
Switch Irrlicht dependency to our own fork
sfan5
2021-03-09
*
Restore Irrlicht 1.9 support
sfan5
2021-03-09
*
Fix missing jsoncpp in the Docker image
Lejo
2021-03-09
*
Use place_param2 client-side for item appearance & prediction (#11024)
sfan5
2021-03-09
*
Translate builtin into German (server-side) (#11032)
Wuzzy
2021-03-08
*
Fix misleading chat messages of /clearobjects (#10690)
Wuzzy
2021-03-08
*
Protect dropping from far node inventories
SmallJoker
2021-03-07
*
Protect per-player detached inventory actions
SmallJoker
2021-03-07
*
Predict failing placement of ignore nodes
Wuzzy
2021-03-07
*
Set ENABLE_SYSTEM_JSONCPP to TRUE by default
sfan5
2021-03-07
*
Clean up ClientEvent hudadd/hudchange internals
sfan5
2021-03-06
*
buildbot: Drop i586-mingw32msvc, add i686-w64-mingw32-posix detection
sfan5
2021-03-06
*
Fix function override warnings in mg_ore.h
sfan5
2021-03-06
*
Pause animations while game is paused (#10658)
Vitaliy
2021-03-05
*
Translate builtin (#10693)
Wuzzy
2021-03-05
*
Protect mg_name and mg_flags from being set by Lua (#11010)
sfan5
2021-03-04
*
Add mod.conf to preview clientmod (#11020)
Elias Fleckenstein
2021-03-04
*
Use vec4 for varTexCoord in interlaced shader (#11004)
Muhammad Rifqi Priyo Susanto
2021-03-01
*
Settings: Push groups in to_table as well
SmallJoker
2021-03-01
*
Make pkgmgr handle modpacks containing modpacks properly
Elias Fleckenstein
2021-03-01
*
Disable clang-format, clean up scripts
rubenwardy
2021-03-01
*
pkgmgr: Fix crash when .conf release field is invalid
rubenwardy
2021-02-28
*
Keep mapblocks in memory if they're in range (#10714)
hecks
2021-02-26
*
Fix hud_change and hud_remove after hud_add (#10997)
savilli
2021-02-26
*
Slap u64 on everything time-y (#10984)
Lars Müller
2021-02-24
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