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*
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particles.cpp: Fix code-style
ANAND
2019-08-31
*
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clientobject.h: Fix code-style
ANAND
2019-08-31
*
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Fix rotation of attached particlespawner
Pedro Gimeno
2019-08-31
*
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Document world format version 28 (private nodemeta) (#8857)
DS
2019-08-31
*
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Document luaentity pitch and roll in world format (#8864)
DS
2019-08-30
*
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Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766)
Beha
2019-08-30
*
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Various settingtypes.txt improvements (#8867)
Paramat
2019-08-28
*
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Inventory: Fix missing setModified calls
SmallJoker
2019-08-25
*
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Mapgen v6: Various mudflow code improvements and bugfixes (#8805)
Paramat
2019-08-24
*
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fontengine: Fix non-gettext builds
SmallJoker
2019-08-24
*
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Inventory: Send dirty lists where appropriate (#8742)
SmallJoker
2019-08-24
*
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Add ItemStack:get_description() to get tooltip (#8847)
Paul Ouellette
2019-08-24
*
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Improve occlusion culling in corridors with additional check
sfan5
2019-08-24
*
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Restore approximate occlusion check
sfan5
2019-08-24
*
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Make Mapgen::spreadLight use a queue (#8838)
DS
2019-08-23
*
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Fix default hand definition not using wieldhand.png
Wuzzy
2019-08-23
*
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Occlusion: Check for light_propagates and do mapblock bounds checks
SmallJoker
2019-08-23
*
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Occlusion: Begin cleanup
SmallJoker
2019-08-23
*
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Revert "Don't send position update packet if player is dead"
sfan5
2019-08-21
*
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Add player sprite textures back into the engine as a fallback (#8823)
Paramat
2019-08-20
*
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lua_api.txt: Add link to Minetest Modding Book (#8826)
ANAND
2019-08-20
*
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remove_detached_inventory: Fix segfault during mod load
SmallJoker
2019-08-20
*
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Don't send position update packet if player is dead
ANAND
2019-08-20
*
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Disable autoforward if player is dead
ANAND
2019-08-20
*
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Restore intended functionality to minimap markers (#8819)
theviper121
2019-08-19
*
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Find LuaJIT headers on vcpkg
Unknown
2019-08-18
*
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ClientInterface: Use recursive mutex to prevent freeze in on_newplayer() (#8808)
SmallJoker
2019-08-17
*
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Remove unused function in ReliablePacketBuffer
sfan5
2019-08-16
*
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Minor refactor of IncomingSplitBuffer
sfan5
2019-08-16
*
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Drop m_list_size from ReliablePacketBuffer
sfan5
2019-08-16
*
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Mapgen v6: Fix mudflow iteration and iterate twice (#8795)
Paramat
2019-08-15
*
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network: Stricter handling of split packets
sfan5
2019-08-15
*
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network: Fix crash in ReliablePacketBuffer on mismatching packets
sfan5
2019-08-15
*
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Fix undeclared global warning because of _ (#8798)
DS
2019-08-14
*
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Add function `minetest.read_schematic`
upsilon
2019-08-14
*
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Fix unnecessary exception use in 3 more methods (#8791)
Jozef Behran
2019-08-13
*
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Fix unnecessary exception use in Map::getSectorXXX (#8792)
Jozef Behran
2019-08-13
*
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Better F6 profiler (#8750)
SmallJoker
2019-08-13
*
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Fix unnecessary exception use in Map::isNodeUnderground
Jozef Behran
2019-08-13
*
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Fix compare between pointer and 0 in unittests
Jozef Behran
2019-08-13
*
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Clear old item groups when they are overridden. (#8753)
Beha
2019-08-12
*
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Add support for set_formspec_prepend in main menu (#8611)
rubenwardy
2019-08-12
*
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Handle multiple deserialization of a block's entities
Rogier
2019-08-12
*
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Update Gradle to 5.5.1 (#8771)
hannesa2
2019-08-12
*
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Fix breakage of non-GLES2 setups (#8774)
Jozef Behran
2019-08-10
*
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Fix some issues with minetest.clear_craft (#8712)
Paul Ouellette
2019-08-10
*
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Merge pull request #8776 from osjc/FixGetNode
Jozef Behran
2019-08-10
*
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Add player knockback on punch to builtin
sfan5
2019-08-10
*
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Implement adding velocity to player from Lua
sfan5
2019-08-10
*
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Builtin UI: Move box element to ensure correct draw order
SmallJoker
2019-08-08
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