Commit message (Collapse) | Author | Age | |
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* | Increase limit of serialized long strings | kwolekr | 2015-07-14 |
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* | Remove raw message output on AOM deserialization failure | kwolekr | 2015-07-13 |
| | | | | Improve TOCLIENT_ACTIVE_OBJECT_MESSAGES robustness for handling invalid data | ||
* | Add more robust error checking to deSerialize*String routines | kwolekr | 2015-07-13 |
| | | | | | Add serializeHexString() Clean up util/serialize.cpp | ||
* | Minimal: Remove recently added unnecessary nodes | paramat | 2015-07-14 |
| | | | | Fix 'is ground content' for some nodes | ||
* | Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames | paramat | 2015-07-13 |
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* | Fix remnant bugs on mainmenu | jp | 2015-07-10 |
| | | | | | - Stop attempting to start a world when no world's created/selected in server tab - Better world's indexes handling between subgames lists | ||
* | Fix damage flash when damage disabled | kwolekr | 2015-07-10 |
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* | Misc. minor fixes | kwolekr | 2015-07-10 |
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* | Little coding style fix on porting.h | Loic Blot | 2015-07-10 |
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* | Settings: pass name to callbacks by reference | est31 | 2015-07-09 |
| | | | | Spare some copies. | ||
* | Update clouds enable_3d_clouds when setting changed | est31 | 2015-07-09 |
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* | Windows: Fix some warnings. | Diego Martinez | 2015-07-09 |
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* | Biome API decorations: 'spawnby' searches a 3D neighbourhood | paramat | 2015-07-08 |
| | | | | | The neighbours checked are the 8 nodes horizontally surrounding the decoration base and the 8 nodes horizontally surrounding the ground node below the decoration | ||
* | Add new leaves style - simple (glasslike drawtype) | RealBadAngel | 2015-07-08 |
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* | Use UTF-8 instead of narrow | est31 | 2015-07-08 |
| | | | | | Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places. Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit. | ||
* | Clean-up Minimap code | kwolekr | 2015-07-08 |
| | | | | | | | | | | | - Fixed race conditions - Fixed null dereference - Fixed out-of-bounds array access - MinimapMapblock is now allocated and added to update queue only when enabled - Removed dependency on LocalPlayer - Fixed code style - Simplified expressions and program logic - Cleaned minimap object interfaces | ||
* | Mgv7: Auto-set lowest mountain generation level | paramat | 2015-07-08 |
| | | | | | Lowest level of base terrain determines mountain generation in mapchunk Change some positional function arguments from int to s16 | ||
* | Client: better m_proto_ver initialisation | est31 | 2015-07-07 |
| | | | | | | | | Previously, m_proto_ver was set to the serialisation version inside the legacy init packet. Now, if the server doesn't send a protocol version (protocols < 25), we set m_proto_ver to some value < 25 and > 0. | ||
* | Use minetest logging facilities for irrlicht log output | ShadowNinja | 2015-07-05 |
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* | Mgv7: Lower base of mountain generation to -112 and define constant | paramat | 2015-07-04 |
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* | Fix endless loop since grandparent commit | est31 | 2015-07-04 |
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* | Fix attempt to start a world when no world is selected/created | jeanpatrick.guerrero@gmail.com | 2015-07-04 |
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* | Craftdef: Use numbers instead of iterators | est31 | 2015-07-04 |
| | | | | Use numbers instead of iterators to traverse various vectors. | ||
* | Fix missing check for 0 in craft replacements | TeTpaAka | 2015-07-04 |
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* | Fix code style from recent commits and add misc. optimizations | kwolekr | 2015-07-02 |
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* | Set server_announce to world.mt and respect modes when changing subgame | Sokomine | 2015-07-02 |
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* | Shaders fixes and cleanup relief mapping code. | RealBadAngel | 2015-07-02 |
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* | Fix world.mt not written when selecting mode | Sokomine | 2015-07-01 |
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* | Inventory manager style cleanup and further checks | est31 | 2015-07-01 |
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* | Disable mesh cache by default | est31 | 2015-07-01 |
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* | Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH | paramat | 2015-07-01 |
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* | Add android tools environment to gitignore | est31 | 2015-07-01 |
| | | | | Previously, if you did `make envpaths` (as described in README.android), the new file got listed by git as new file. | ||
* | Make m_blocks_cache private | est31 | 2015-06-30 |
| | | | | @RealBadAngel has removed all outside access of the cache. | ||
* | Defer minimap update when shape changed | est31 | 2015-06-30 |
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* | Close keybind settings menu with esc | est31 | 2015-06-30 |
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* | Fix single click world select | est31 | 2015-06-30 |
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* | Fix bugs in mainmenu | jeanpatrick.guerrero@gmail.com | 2015-06-30 |
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* | Biome API: Increase heat and humidity noise spreads to 1000 | paramat | 2015-06-30 |
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* | Add UpdateThread and use it for minimap and mesh threads | est31 | 2015-06-29 |
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* | Fix *BSD build with GNU iconv | kwolekr | 2015-06-29 |
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* | Add Lua errors to error dialog | rubenwardy | 2015-06-29 |
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* | Bugfix: variable type mismatch | RealBadAngel | 2015-06-28 |
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* | Bugfix: minimap was updated only with loading new blocks, allow forced ↵ | RealBadAngel | 2015-06-28 |
| | | | | updates with changing player pos | ||
* | Minimap update | RealBadAngel | 2015-06-28 |
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* | Remove busy polling inside minimap thread | est31 | 2015-06-27 |
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* | Mgv5/mgv7 caves: Remove sand found in underground tunnels | paramat | 2015-06-27 |
| | | | | | Add missing check for max_stone_y to mgv5 cavegen Tunnels now carve through sand below water_level | ||
* | Add minimap feature | RealBadAngel | 2015-06-27 |
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* | Remove compile warning | est31 | 2015-06-25 |
| | | | | Thanks @TeTpaAka for pointing this out. | ||
* | Return to ignore | est31 | 2015-06-24 |
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* | Use frame instead of words 'no screenshot available' | rubenwardy | 2015-06-24 |
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