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...
*
Fix dropped craftitems/tools not using light_source values (#9438)
LoneWolfHT
2020-08-30
*
Add compass HUD element (#9312)
EvidenceB
2020-08-29
*
Document normalmap textures (#10096)
HybridDog
2020-08-29
*
Add vector.offset (#10321)
DS
2020-08-29
*
Make bgcolor tint button background images (#9818)
Hugues Ross
2020-08-29
*
Prevent players accessing inventories of other players (#10341)
Lars Müller
2020-08-29
*
Mapgen: Fix on-by-default flags broken since eca6ee9 (#10318)
SmallJoker
2020-08-29
*
Fix luacheck warnings in builtin/common/tests (#10322)
DS
2020-08-29
*
Improve set_texture_mod documentation (#10339)
karamel59
2020-08-27
*
Lua API: Register missing get_texture_mod function (#10338)
karamel59
2020-08-27
*
Android: drop simple MainMenu (#10227)
Maksim
2020-08-27
*
NetBSD build fix proposal. (#10308)
David CARLIER
2020-08-25
*
shaders: Fix transparency on GC7000L (#10036)
mntmn
2020-08-25
*
Properly handle mod-errors in on_shutdown
Desour
2020-08-24
*
darken tabheader background color (#10299)
Kezi
2020-08-23
*
Avoid drawing clipped out formspec elements (#10095)
EvidenceB
2020-08-23
*
Fix MSVC compiler warnings (#10197)
adrido
2020-08-23
*
Auto focus on OK button in main menu error messages (#10300)
Vincent Robinson
2020-08-23
*
Fix light overflow of u8 if light is saturated at 255 (#10305)
BenjaminRi
2020-08-23
*
Complete Haiku platform support. (#10311)
David CARLIER
2020-08-23
*
Load media from subfolders (#9065)
DS
2020-08-20
*
Define environ variable on OpenBSD (#10302)
Sebastien Marie
2020-08-20
*
Fix missing translation call in hypertext (#10296)
Pierre-Yves Rollo
2020-08-20
*
Add gradients and borders to FormSpec boxes (#8676)
v-rob
2020-08-19
*
Optimize formspec form size (#10144)
v-rob
2020-08-19
*
Clean up sound_fade (#10119)
hecks
2020-08-19
*
Allow the ABM time budget to be configurable.
Lars
2020-08-18
*
ContentDB: Add Update All and download queuing (#9995)
rubenwardy
2020-08-17
*
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-08-15
*
Render nodeboxes with opaque material if possible (#10122)
sfan5
2020-08-12
*
Fix precision not working in hud_change (#10186)
Lars Müller
2020-08-12
*
Add font styling options to tables and textlists (#10203)
v-rob
2020-08-11
*
Change `last-login` command to show player name in output (#10263)
Emojigit
2020-08-06
*
Mapgen Flat: Add caverns, disabled by default (#9913)
Paramat
2020-08-05
*
Implement override.txt support for special tiles (#10140)
Hugues Ross
2020-08-04
*
Fix build for Visual Studio (explicitly cast pointers) (#10256)
Seeker
2020-08-03
*
Fix GCC class-memaccess warnings (#10239)
Paul Ouellette
2020-08-01
*
Falling: Fix error caused by missing param2
SmallJoker
2020-07-30
*
content_cao: Support texture animation for upright_sprite (#10020)
sfan5
2020-07-30
*
Allow starting local server using --go again (#10229)
SmallJoker
2020-07-29
*
Revert "Get rid of non-ascii characters in the debug display code (#8821)" (#...
Lars Müller
2020-07-29
*
Add PUT and DELETE request + specific method value to HTTP API (#9909)
Lejo
2020-07-29
*
decode_base64: Allow '=' padding character
SmallJoker
2020-07-29
*
Sanitize world directory names on create. Keep original name separate (#9432)
Hugues Ross
2020-07-28
*
Fix incorrect view URL for games
rubenwardy
2020-07-28
*
Play place_failed sound if occupied or cannot attach (#9486)
Wuzzy
2020-07-27
*
Improve default inventory+wield images of node drawtypes (#9299)
Wuzzy
2020-07-23
*
Replace std::list<session_t> in networking code (#10215)
sfan5
2020-07-23
*
Android: Fix ConfirmRegistration and PasswordChange input and scale size (#10...
Maksim
2020-07-21
*
Revert "Auto delete MetaData when = 0 (#8770)" (#10183)
Lars Müller
2020-07-16
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