| Commit message (Expand) | Author | Age |
... | |
* | Translated using Weblate (Czech) | Heisenberg CZE | 2013-11-23 |
* | Translated using Weblate (Spanish) | Pablo Lezaeta | 2013-11-23 |
* | Translated using Weblate (Czech) | Petr Hála | 2013-11-23 |
* | Translated using Weblate (Czech) | Heisenberg CZE | 2013-11-23 |
* | Translated using Weblate (Czech) | Heisenberg CZE | 2013-11-23 |
* | Translated using Weblate (Czech) | Petr Hála | 2013-11-23 |
* | Fix invalid escape sequence in database migration code | Kahrl | 2013-11-23 |
* | Prevent enabling Shaders if Direct3D is used | Sfan5 | 2013-11-23 |
* | Fix crash when pressing Enter key in formspec menu | Kahrl | 2013-11-23 |
* | Fix usage of 'minetest' where 'engine' was intended | ShadowNinja | 2013-11-21 |
* | Fix possible implicit conversion of NULL to std::string | kwolekr | 2013-11-21 |
* | LuaVoxelManip: Update parameter index of set_lighting() | kwolekr | 2013-11-21 |
* | Mapgen V6: Respect water_level setting | kwolekr | 2013-11-21 |
* | Fix modmanager screenshot path | BlockMen | 2013-11-19 |
* | fix gettext compile issues under win32 | MetaDucky | 2013-11-18 |
* | Fix issue #1009 (minetest.get_connected_players() returns non-existing players) | kwolekr | 2013-11-17 |
* | Increase liquid_loop_max to 10000 again | PilzAdam | 2013-11-17 |
* | Revert patch 58f036ad1 that causes object duplication (which tried to fix obj... | Perttu Ahola | 2013-11-17 |
* | Fix Result of processed Request was written to invalid (non existent) ResultQ... | sapier | 2013-11-17 |
* | Add missing RequestQueue doc | sapier | 2013-11-17 |
* | Fix multicaller support in RequestQueue | sapier | 2013-11-17 |
* | Do the same for LevelDB interface | kwolekr | 2013-11-17 |
* | Handle blank blocks in database | kwolekr | 2013-11-17 |
* | Revert "Don't use msvc libs for mingw build" | kwolekr | 2013-11-17 |
* | Replace print()s with minetest.log() in builtin | PilzAdam | 2013-11-17 |
* | Prevent shaders from being created when disabled | kwolekr | 2013-11-17 |
* | Add CURL_DLL search to show up CURL_DLL in cmake gui and don't silently ignor... | sapier | 2013-11-17 |
* | Don't use msvc libs for mingw build | sapier | 2013-11-17 |
* | Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ... | kwolekr | 2013-11-17 |
* | Actually fix weather | kwolekr | 2013-11-17 |
* | Fix invalid listname and listsize not handled correctly in set_size | sapier | 2013-11-16 |
* | fixed array limit check when reading Lua specialtiles table | MetaDucky | 2013-11-16 |
* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 |
* | Fix formspec background padding when clipped | BlockMen | 2013-11-14 |
* | Improved default settings for floatland perlin noise 1. Larger, more detailed... | proller | 2013-11-14 |
* | Fix compiling with 32bit MinGW | Sfan5 | 2013-11-12 |
* | Fix invalid usage of temporary object in mainmenu json conversion | sapier | 2013-11-11 |
* | Disable localization workaround in server | sapier | 2013-11-11 |
* | Fix win32/msvc i18n (quite UGLY version, blame Microsoft) | sapier | 2013-11-11 |
* | Fix "TODO read modinfo" in modmanager to improve ui usability | sapier | 2013-11-10 |
* | Fix spaces float islands code | proller | 2013-11-10 |
* | FIxed floating isle generation at chunk boundaries | 0gb.us | 2013-11-10 |
* | Weather: Fix uninitialized weather_update_time (sorry proller) | kwolekr | 2013-11-09 |
* | Add BlockMen to core dev list | PilzAdam | 2013-11-09 |
* | Fix game buttons not beeing 48x48 | sapier | 2013-11-09 |
* | Fix crash updating gametype without game | sapier | 2013-11-09 |
* | Fix typo in lua_api.txt | PilzAdam | 2013-11-08 |
* | Add wrapper for minetest.rotate_and_place. | 4Evergreen4 | 2013-11-07 |
* | Don't assert scalars must be vectors. | Cy | 2013-11-06 |
* | Fix orient_flags to be optional. | Vanessa Ezekowitz | 2013-11-06 |