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* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-03
* Settings: Add no-exception variants of each get methodkwolekr2014-02-03
* Fix crash when a error occurs in a globalstep callbackShadowNinja2014-02-03
* Escape texture pack namesShadowNinja2014-02-03
* Add minetest.kick_player(name, reason)sapier2014-02-03
* Remove noisy error messages, prepend "pathfinder: " to pathfinder messagessapier2014-02-03
* Add missing "-" to list of allowed chars in media filenamessapier2014-02-02
* Add additional check to avoid broadcasting private messages in error conditionssapier2014-02-02
* Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola2014-02-01
* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-01
* Add propper client initializationsapier2014-01-31
* New HUD element - waypoint.RealBadAngel2014-01-26
* Fix bug only half of unreliable queue handled per step in worst casesapier2014-01-26
* Fix use of previously deallocated EmergeManagerkwolekr2014-01-26
* Fix error on mod download failureShadowNinja2014-01-24
* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-23
* Include system info in the HTTP user agent on WindowsSfan52014-01-23
* Add pointed_thing to minetest.register_on_placenodeShadowNinja2014-01-21
* Connection: Stop processing malformed packet when encounteredkwolekr2014-01-21
* Fix curl dll not getting installed when sound is disabledSfan52014-01-21
* Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param...PilzAdam2014-01-19
* Update lua_api.txt documentationkwolekr2014-01-19
* LuaVoxelManip: Add get_param2_data and set_param2_datakwolekr2014-01-19
* Schematic: Read slice probability table from schematic descriptorskwolekr2014-01-19
* Fixed mainmenu lua errors because of changes in get_textlist_indexDániel Varga2014-01-18
* Deindent HTTPFetchRequest::HTTPFetchRequest()ShadowNinja2014-01-16
* Prevent player jumping into nodes from belowBlockMen2014-01-16
* Prevent placing node when player would be inside new nodeBlockMen2014-01-15
* Fix win32 reading semaphore count not working (broke all queues)sapier2014-01-15
* Make default User-agent follow RFC 2616ShadowNinja2014-01-15
* Fix building with MinGWSfan52014-01-15
* Fix building under MSVCBlockMen2014-01-14
* Fix spelling of "attempt"ShadowNinja2014-01-13
* Add minetest.override_itemShadowNinja2014-01-13
* Add formspec tableKahrl2014-01-13
* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-13
* Fix some errors reported by clang static analyzer.Ilya Zhuravlev2014-01-13
* Mapgen V6: Add flag to stop mud flowkwolekr2014-01-12
* Fix doc and forceloading crash.Novatux2014-01-12
* Add maximum recursion depth to read_json_valueShadowNinja2014-01-11
* Rename get_json_value to read_json_valueShadowNinja2014-01-11
* Add InvRef::get/set_lists()ShadowNinja2014-01-11
* Compare values instead of pointers in Inventory::operator==Kahrl2014-01-11
* Add operator!= to Inventory(List), make operator== a const methodKahrl2014-01-11
* Add forceloadingNovatux2014-01-11
* Deepcopy pointed_thing for after_place_node, give it to on_rightclick too.Novatux2014-01-11
* Fix check for max_fd == -1 should actually be max_fd != -1sapier2014-01-10
* Fixed minetest reliable udp implementation (compatible to old clients)sapier2014-01-10
* Make MutexQueue use jsemaphore for signalingsapier2014-01-10
* Set locale properly when built without gettext supportPerttu Ahola2014-01-09