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* Handle certain errors properly when using --goPerttu Ahola2012-03-11
* Add a note about minetest.conf in the key change dialog (because it sucks)Perttu Ahola2012-03-11
* Use default_game when making a new world using --world without --gameidPerttu Ahola2012-03-11
* Remove duplicate code in main menuPerttu Ahola2012-03-11
* Rename "Delete map" to "Delete world"Perttu Ahola2012-03-11
* Proper handling of failing to bind server socketPerttu Ahola2012-03-11
* World selection box in main menu (and random fixing)Perttu Ahola2012-03-11
* --world implies local gamePerttu Ahola2012-03-11
* Fix CreateAllDirs() (failed for relative fully non-existing path)Perttu Ahola2012-03-11
* Mention world location at server startup at action levelPerttu Ahola2012-03-11
* Redirect Lua print to minetest.debugPerttu Ahola2012-03-11
* --logfile '' = no loggingPerttu Ahola2012-03-11
* Remove useless debug output (log at info level)Perttu Ahola2012-03-11
* --gameid listPerttu Ahola2012-03-11
* Update --gameid to manpagesPerttu Ahola2012-03-11
* Update version number to 0.4.dev-20120311Perttu Ahola2012-03-11
* world.mt creationPerttu Ahola2012-03-11
* command-line/world game selectionPerttu Ahola2012-03-11
* full_punch_interval = 1.0 for mese pickaxePerttu Ahola2012-03-11
* Limit crack update speedPerttu Ahola2012-03-11
* When mouse button is held down in air, show continuous animationPerttu Ahola2012-03-11
* Fix log output in ban.cppPerttu Ahola2012-03-11
* Improve command-line parametersPerttu Ahola2012-03-11
* Prettify --help outputPerttu Ahola2012-03-11
* Move huge comment from the beginning of main.cpp to doc/ancient_main_comment.txtPerttu Ahola2012-03-11
* --verbose, not --info-on-stderrPerttu Ahola2012-03-11
* Clean up log messages everywherePerttu Ahola2012-03-11
* Do not print errors when searching for usable configuration filePerttu Ahola2012-03-11
* Fix configuration file behaviourPerttu Ahola2012-03-11
* Increase Peer max_packets_per_second (hopefully doesn't break anything)Perttu Ahola2012-03-11
* Add description in minetest.conf.examplePerttu Ahola2012-03-10
* Tune "Connecting to server" and "Waiting content" screensPerttu Ahola2012-03-10
* Chat console, including a number of rebases and modifications.Kahrl2012-03-10
* Starting the game in the pause menu is lame, don't do it\!Perttu Ahola2012-03-10
* Set fixed FOV for the wielded itemKahrl2012-03-10
* Different implementation of KeyPress::operator==Kahrl2012-03-10
* Make Camera::updateViewingRange more snappy in following the min/max settingsPerttu Ahola2012-03-10
* Faster player movement and smaller collision boxPerttu Ahola2012-03-10
* dig_immediate=2 -> 0.5 seconds digging timePerttu Ahola2012-03-10
* Set rail to have dig_immediate=2Perttu Ahola2012-03-10
* Tidy up server log output a bitPerttu Ahola2012-03-10
* Clean unit test outputPerttu Ahola2012-03-10
* Add and tidy up some Server log output for declined connectionsPerttu Ahola2012-03-10
* Remove servermain.cpp, use main.cpp with a couple of #ifdefs insteadPerttu Ahola2012-03-10
* Fix addon and configuration file pathsPerttu Ahola2012-03-10
* Initial directory structure reworkPerttu Ahola2012-03-10
* Ban and Auth managers use infostream rather than dstreamPerttu Ahola2012-03-10
* Replace dig_immediate=1 with dig_immediate=3 in mods/default/init.luaPerttu Ahola2012-03-10
* Add a small bunch of notes about groups in mods/default/init.luaPerttu Ahola2012-03-10
* dig_immediate=3 instead of 1 means 0 secondsPerttu Ahola2012-03-10