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* world.mt: Only accept true/false/nil values (#8055)SmallJoker2019-01-13
* Speed up the craft definition handling (#8097)Jozef Behran2019-01-13
* Optimize path finalization in pathfinder (#8100)Jozef Behran2019-01-12
* Fix fake LINT check success (#8092)Jozef Behran2019-01-12
* Make sqlite3 the default auth backend (#8085)Paul Ouellette2019-01-10
* Import strstr function from FreeBSD 11 libcLoic Blot2019-01-10
* Android build fixesLoïc Blot2019-01-09
* pkgmgr: Fix games list not being updated after game installrubenwardy2019-01-09
* Settingtypes.txt: Rewrite documentation of 'num_emerge_threads' (#8066)Paramat2019-01-09
* Fix a crash on Android with Align2Npot2 (#8070)Loïc Blot2019-01-07
* Fix wrong code comment (#8061)DS2019-01-06
* Content store: Disable more details dialog for now (#8060)rubenwardy2019-01-06
* Content store: Fix update button not workingrubenwardy2019-01-06
* Fix various bugs (Anticheat, Lua helpers) (#8013)SmallJoker2019-01-06
* Deprecate modpack.txt and use modpack.conf instead (#7892)rubenwardy2019-01-06
* Run updatepo.shTranslations2019-01-06
* Update translations from WeblateTranslations2019-01-06
* Drop libgmp on Android and use mini-gmp (#8047)Loïc Blot2019-01-04
* Bump android version code for next Play Store versionLoïc Blot2019-01-04
* Make sqlite3 default auth & player backends for new worlds (#8043)Loïc Blot2019-01-04
* Fix on_successful_save -> onSuccessfulSaveLoïc Blot2019-01-04
* Fix various player save issues (performance penalty on sql backends + bugs)Loïc Blot2019-01-04
* Player file directory must be only created when using file backend.Loïc Blot2019-01-04
* Remove remote media compatibility mode. (#8044)sofar2019-01-04
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-03
* CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000)Paramat2019-01-03
* autojump setting: Remove repeated doc line (#8041)Moose2019-01-02
* Add minetest.load_area (#8023)HybridDog2018-12-31
* Extend pitch fly mode to swimming (#7943)random-geek2018-12-31
* Fix installed modpacks not being found correctlyrubenwardy2018-12-30
* Update README.android with current build info (#8026)stujones112018-12-28
* Content store: Fix bugs relating to packages list sizerubenwardy2018-12-26
* CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)Loïc Blot2018-12-24
* Remove 'Reset singleplayer world' button from full menu on Android (#8017)Paramat2018-12-23
* Fix entity rotation in existing worlds (#7989)SmallJoker2018-12-23
* Android: Fix start-up crashes on version 4.x (#8003)stujones112018-12-22
* mapnode: add const/noexcept (#8009)Vitaliy2018-12-22
* Android: Fix memory leak when displaying images in the mainmenu (#8011)rubenwardy2018-12-22
* Lua_api.txt: Add documentation of missing field to 'on_punch' (#8008)ClobberXD2018-12-22
* reportMetadataChange; Silence clang warningsSmallJoker2018-12-21
* Fix more transparency issues with ogles2 driver (#8005)stujones112018-12-20
* Android: Move touchscreen rare controls inline with settings icon (#8006)stujones112018-12-20
* Add command line option to load password from file (#7832)Kevin Abrams2018-12-18
* ieee_float: Silence compiler warningSmallJoker2018-12-18
* Fix the part of the float test that requires IEC559/IEEE754 compliancePedro Gimeno2018-12-18
* Lua_api.txt: Document inventory sending behaviour (#7720)zeuner2018-12-18
* Fix C++11 violation that broke clang on Debian StretchPedro Gimeno2018-12-16
* Add a basic kubernetes deployment file (#7979)Loïc Blot2018-12-15
* Fix ignored mod.conf mod name for world.mt (broken by e8eaab6)SmallJoker2018-12-15
* Android: Add activeobjectmgr.cpp and ieee_float.cpp, sort listSmallJoker2018-12-14