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*
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Define operators == and != for ItemStack
ANAND ︻气デ═一
2019-05-11
*
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builtin/../register.lua: Abort make_wrap_deregistration if param is invalid
ANAND
2019-05-04
*
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minimal: Fix crash due to assertion fail
ANAND
2019-05-03
*
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Better document behavior of on_punchplayer
ANAND
2019-04-29
*
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PlayerSAO::setHP - Don't call on_hpchange callbacks if HP hasn't changed
ANAND
2019-04-29
*
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Remove unnecessary CSM warning (#8485)
Paramat
2019-04-28
*
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Force send a mapblock to a player (#8140)
sofar
2019-04-28
*
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Improve readability of debug menu by using '|' (#8488)
ANAND
2019-04-27
*
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Range-limit value passed to PlayerSAO::set{HP|Breath} (#8264)
ANAND
2019-04-27
*
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Use player as starting point instead of camera when pointing node (#8261)
Muhammad Rifqi Priyo Susanto
2019-04-27
*
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Correct the checkbox selection box position (#8246)
SmallJoker
2019-04-27
*
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CMakeLists.txt: Remove references to Minecraft and Infiniminer (#8487)
ANAND
2019-04-26
*
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Android: Clear chat open flag on cancel or completion (#8478)
stujones11
2019-04-19
*
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Attend to review, re-arrange blank lines, update lua_api.txt
paramat
2019-04-14
*
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Fix regression in automatic_face_movement_max_rotation_per_sec
Pedro Gimeno
2019-04-14
*
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Various network performance improvements (#8125)
Jozef Behran
2019-04-14
*
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World start time: Move to first full light (day night ratio = 1000) (#8410)
Paramat
2019-04-13
*
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Add Irrlicht-specific smart pointer (#6814)
Vitaliy
2019-04-12
*
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Add Mkdocs API site (#8133)
Paul Ouellette
2019-04-12
*
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Add node field to PlayerHPChangeReason table (#8368)
Paul Ouellette
2019-04-11
*
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Nodedef 'drop' documentation: Improve, add tool filtering (#8458)
Paramat
2019-04-09
*
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util/hex.h: Remove whitespace-only line (#8460)
ANAND
2019-04-08
*
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daynightratio.h: Improve codestyle, minor optimisations (#8453)
Paramat
2019-04-08
*
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Android settings: Use 'simple' leaves instead of 'fancy' (#8440)
Paramat
2019-04-07
*
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Optimize random turns in dungeongen (#8129)
Jozef Behran
2019-04-07
*
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Find PostgreSQL correctly (#8435)
adrido
2019-04-07
*
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util/hex.h: Reserve result space in hex_encode()
starling13
2019-04-07
*
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Add deprecation warnings for ObjectRef:get/set_attribute (#8443)
ANAND
2019-04-07
*
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Stabilise 'day night ratio' to fix object brightness flicker (#8417)
Paramat
2019-04-04
*
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Change sign of pitch angle in debug menu (#8438)
ANAND
2019-04-04
*
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Change pitch fly binding to 'P', add to change keys menu (#8314)
rubenwardy
2019-04-03
*
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Fix comments
Loic Blot
2019-03-31
*
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Create ServerThread earlier in the startup process
Loïc Blot
2019-03-31
*
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mapgen: drop mapgen id from child mapgens.
Loïc Blot
2019-03-31
*
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EmergeManager::initMapgens use FATAL_ERROR if and drop boolean return
Loïc Blot
2019-03-31
*
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Use unordered_map instead of map for craft definitions (#8432)
HybridDog
2019-03-31
*
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Optimize core.after in a simple way (#8351)
DS
2019-03-27
*
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Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)
Paramat
2019-03-27
*
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Dungeons: Do not remove nodes that have 'is_ground_content = false' (#8423)
Paramat
2019-03-26
*
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Prevent multi-line chat messages server-side (#8420)
rubenwardy
2019-03-26
*
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Document 'highly unstable' mapgens instead of 'stable' mapgens (#8404)
Paramat
2019-03-20
*
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Fix texture rotation for wallmounted nodeboxes
sfan5
2019-03-19
*
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httpfetch: Disable IPv6 here too if requested by settings (#8399)
sfan5
2019-03-18
*
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num_emerge_threads: Initialise value to cope with setting syntax error (#8396)
Paramat
2019-03-18
*
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num_emerge_threads: Fix documentation of automatic selection
paramat
2019-03-17
*
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Add newline before itemstring in item tooltip (#8213)
Wuzzy
2019-03-17
*
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core.after: Improve assertion message (#8388)
ANAND
2019-03-17
*
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Builtin: Add vector.angle(). Returns the angle between 2 vectors (#7738)
ANAND
2019-03-17
*
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Lua_api.txt: Document blockpos, coordinate conversion, map terminology (#8376)
Paramat
2019-03-16
*
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num_emerge_threads: Warn of crashes when > 1 (#8357)
Paramat
2019-03-14
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