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...
*
Optimize getting active objects a bit. #8674
Lars Hofhansl
2019-07-16
*
Use vector.dot and vector.cross in vector.angle
HybridDog
2019-07-16
*
Add vector.dot and vector.cross
HybridDog
2019-07-16
*
Dungeons: Make multiple large rooms possible (#8678)
Paramat
2019-07-16
*
Docs: Clarify where to check for 'protection_bypass' (#8675)
SmallJoker
2019-07-14
*
Move more dungeon parameter selection to mapgens (#8653)
Paramat
2019-07-09
*
Do predict when sneak-place to node with on_rightclick
DS-Minetest
2019-07-08
*
Improve ABM time budget handling. #8645
Lars Hofhansl
2019-07-07
*
Document ObjectRef:remove under Lua entity (#8659)
ANAND
2019-07-08
*
Improve grammar and formatting in the README
Hugo Locurcio
2019-07-05
*
Update biome definition dungeon node documentation (#8650)
Paramat
2019-07-01
*
Dungeongen: Remove most hardcoded dungeon nodes (#8594)
Paramat
2019-06-30
*
Optimize and unify mesh processing (#7851)
Vitaliy
2019-06-28
*
Add compatible, consistent coordinate system to FormSpecs. (#8524)
v-rob
2019-06-27
*
Increase upper limit of display_gamma to 10 (#8618)
ANAND
2019-06-27
*
Add support for 9-sliced backgrounds (#8600)
rubenwardy
2019-06-22
*
Fix segfault on quitting with open node formspec (#8608)
SmallJoker
2019-06-21
*
Improve buildbot script
Pierre-Yves Rollo
2019-06-21
*
Fix handling of --color and --worldlist command line arguments
Markus Mattes
2019-06-21
*
Exclude vscode editor files from source
Markus Mattes
2019-06-21
*
Update README copyright notice to 2019 (#8606)
Vilhelm Prytz
2019-06-19
*
Mapgen Carpathian: Add optional rivers (#7977)
Paramat
2019-06-19
*
Android: Use system provided path for default TMPFolder setting (#8505)
stujones11
2019-06-15
*
Update Github templates (#8593)
rubenwardy
2019-06-13
*
Use CDB author and name in installed package's config (#8550)
Paul Ouellette
2019-06-10
*
Settings: Disallow space characters entirely
SmallJoker
2019-06-10
*
Formspecs: Close on metadata removal (#8348)
SmallJoker
2019-06-10
*
Add disable_jump to liquids and ladders (#7688)
SmallJoker
2019-06-10
*
Add compatibility to vcpkg buildsystem (#8317)
adrido
2019-06-10
*
Save forceloaded blocks file periodically (#8535)
Thomas Rudin
2019-06-10
*
Damage: Play no damage sound when immortal (#8350)
SmallJoker
2019-06-09
*
Remove modstore leftovers. Fix core.show_path_select_dialog documentation (#8...
DS
2019-06-07
*
HTTP API: Allow binary downloads and headers (#8573)
SmallJoker
2019-06-06
*
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
Paramat
2019-06-01
*
Fix persistent ^[brighten after damage again (#5739)
SmallJoker
2019-05-26
*
override.txt: Fix crash due to CRLF endings (#8439)
David G
2019-05-25
*
Do not drag-place stack into 'craftpreview' slot (#8514)
SmallJoker
2019-05-25
*
Add IGUIScrollbar implementation with variable bar sizes (#8507)
stujones11
2019-05-24
*
Fix forgotten PlayerSAO cast in a90f2ef
SmallJoker
2019-05-21
*
Make autoforward simulate the 'up' key (#8249)
DS
2019-05-21
*
Check for out-of-bounds breath when setting breath_max (#8493)
ANAND ツ
2019-05-21
*
Fix API site build (#8551)
Paul Ouellette
2019-05-21
*
l_mapgen.cpp: Fix LINT broken since b1b40fe
SmallJoker
2019-05-21
*
Prioritise craft recipes
HybridDog
2019-05-20
*
Test crafting hash type only once for a recipe
HybridDog
2019-05-20
*
Allow multiple cave liquids in a biome definition (#8481)
Paramat
2019-05-18
*
Add content_rating tag to appdata (#8538)
Carles Pastor Badosa
2019-05-18
*
Optimize string (mis)handling (#8128)
Jozef Behran
2019-05-18
*
Revert "Inventory: Make addItem for empty ItemStacks respect max stack size" ...
ANAND ︻气デ═一
2019-05-12
*
Move HTTP request logging to infostream (#8526)
ANAND ︻气デ═一
2019-05-12
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