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Fix some minor code issues all over the place
sfan5
2020-12-24
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Minor profiler fixes.
Lars
2020-12-23
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Fix unsafe cast in l_object
rubenwardy
2020-12-23
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CI: fix build
sfan5
2020-12-23
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Add dependency resolution to ContentDB (#9997)
rubenwardy
2020-12-23
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Fix fallnode rotation of wallmounted nodebox/mesh (#10643)
Wuzzy
2020-12-22
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Fix GLES shader support after #9247 (#10727)
Vitaliy
2020-12-22
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Fix some more joystick issues (#10624)
Markus
2020-12-19
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MainMenu: Add clear button and icon for search input (#10363)
Andrey
2020-12-19
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Cleanup shader generation code (#10663)
Vitaliy
2020-12-19
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Add open user data button to main menu (#10579)
rubenwardy
2020-12-19
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DevTest: Add food item to test food replacement (#10642)
Wuzzy
2020-12-18
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Make installer create its own Minetest folder (#10445)
LoneWolfHT
2020-12-18
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Documentation for highest formspec_version[] and changelog (#10592)
DS
2020-12-18
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Allow configuring block disk and net compression. Change default disk level.
Lars
2020-12-15
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Formspec: Allow to specify frame loop for model[] (#10679)
Thomas--S
2020-12-15
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lua_api.txt: Add mod_orgin to node def (#10697)
wsor4035
2020-12-15
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Semi-transparent background for nametags (#10152)
Zughy
2020-12-14
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Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"
SmallJoker
2020-12-14
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GUIFormSpecMenu: Shift+Click listring workaround for MacOS
SmallJoker
2020-12-12
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Various documentation fixes (#10692)
SmallJoker
2020-12-10
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Implement mapblock camera offset correctly (#10702)
hecks
2020-12-05
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Revert "Increase limit for simultaneous blocks sent per client and the meshge...
sfan5
2020-12-04
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Cross-reference the node level manipulation functions (#10633)
Oblomov
2020-12-04
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Fix MSAA stripes (#9247)
HybridDog
2020-12-04
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Fix certain connected nodeboxes crashing when falling
sfan5
2020-12-04
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Input: Fix on_rightclick called when placing into air
SmallJoker
2020-11-29
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Avoid generating the same chunk more than once with multiple emerge threads.
Lars
2020-11-26
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Change typedef to normal definitions in GUI code
sfan5
2020-11-26
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Return star color calculation to what it previously was
sfan5
2020-11-26
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Fix style
numzero
2020-11-26
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Provide fallback star color for GLES 2 with MT shaders disabled
numzero
2020-11-26
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Sky: support GLES2
numzero
2020-11-26
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Allow missing shaders
numzero
2020-11-26
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Replace TriangleFan as poorly supported
numzero
2020-11-26
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Reuse seed when updating stars
numzero
2020-11-26
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Store stars in a single static mesh buffer
numzero
2020-11-26
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Don't evaluate things many times
numzero
2020-11-26
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Batch cloud drawing
numzero
2020-11-26
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Avoid marking map blocks dirty upon deserialization.
Lars
2020-11-26
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Fix camera panning glitches (partially revert 10489.)
Lars
2020-11-25
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Add sound to press event of some formspecs elements (#10402)
Pierre-Yves Rollo
2020-11-23
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Fix Visual Studio build in Actions
MoNTE48
2020-11-22
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Move Mapgen V7 river generation into the main generation loop (#10639)
Paramat
2020-11-20
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Increase limit for simultaneous blocks sent per client and the meshgen cache.
Lars
2020-11-16
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Auto build client appimage (#10561)
Lejo
2020-11-15
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Fix falling image of torchlike if paramtype2="none" (#10612)
Wuzzy
2020-11-15
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serverpackethandler: Minor log message fixes
sfan5
2020-11-12
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Copy position for can_dig
sfan5
2020-11-12
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Fix player sprite visibility in first person
sfan5
2020-11-12
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