| Commit message (Expand) | Author | Age |
* | Rename height to scale for openConsole() (#5139) | Zeno- | 2017-01-29 |
* | Fix AIX threading build | ShadowNinja | 2017-01-28 |
* | Fix synchronization issue at thread start | ShadowNinja | 2017-01-28 |
* | from_table: Fix crash for missing inventory or field | SmallJoker | 2017-01-28 |
* | Make entity on_punch have same signature and behaviour as player on_punch | sapier | 2017-01-28 |
* | Plantlike: Fix visual_scale being applied squared (#5115) | Paramat | 2017-01-28 |
* | Implement player attribute backend (#4155) | Loïc Blot | 2017-01-27 |
* | Dungeongen: Fix selection of diagonal corridors | paramat | 2017-01-26 |
* | Dungeons: Add nodebox stairs to desert and sandstone dungeons | paramat | 2017-01-26 |
* | Fix after hardware node coloring (#5114) | Dániel Juhász | 2017-01-27 |
* | Dungeongen: Fix out-of-voxelmanip access segfault | paramat | 2017-01-25 |
* | Block spam messages before calling on_chatmessage callbacks (#4805) | rubenwardy | 2017-01-25 |
* | Add smooth lighting for all nodes | number Zero | 2017-01-24 |
* | Wrap to positive degree values (#5106) | raymoo | 2017-01-24 |
* | Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations... | sfan5 | 2017-01-24 |
* | Zoom FOV: Reduce minimum zoom FOV to 7 degrees | paramat | 2017-01-23 |
* | Dungeons: Support nodebox stairs wider than 1 node | paramat | 2017-01-23 |
* | core: Add dir_to_yaw and yaw_to_dir helpers | Auke Kok | 2017-01-23 |
* | Vector: Add vector.sort(a, b): return box edges | Auke Kok | 2017-01-23 |
* | Add hardware node coloring. Includes: | Dániel Juhász | 2017-01-23 |
* | Fix potential crash in chat handling (since 2f56a00d9eef82052614e5854a07b39b0... | sfan5 | 2017-01-22 |
* | Remove os.exit from the Lua secure sandbox (#5090) | Loïc Blot | 2017-01-21 |
* | Add show_statusline_on_connect setting (#5084) | Loïc Blot | 2017-01-21 |
* | Revert "Detach the player from entities on death." (#5087) | Loïc Blot | 2017-01-21 |
* | Fix unknown command message not providing number of cmd | sapier | 2017-01-21 |
* | Add Entity get_texture_mod() to Lua API | sapier | 2017-01-21 |
* | Detach the player from entities on death. (#5077) | red-001 | 2017-01-21 |
* | Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76b (#5082) | Loïc Blot | 2017-01-21 |
* | Do not force deletion of players when mapblock is full (#5081) | Loïc Blot | 2017-01-21 |
* | Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072) | red-001 | 2017-01-20 |
* | Add chatcommand unregister and override API (#5076) | Elijah Duffy | 2017-01-20 |
* | Fix MSVC build Build broken by 98e36d7 | SmallJoker | 2017-01-19 |
* | Add particle animation, glow | sfan5 | 2017-01-18 |
* | Add minetest.player_exists() (#5064) | rubenwardy | 2017-01-18 |
* | Add search to advanced settings (#4806) | rubenwardy | 2017-01-18 |
* | Fix typo in alias for deprecated settexturemod | sapier | 2017-01-17 |
* | Improve priv descriptions (#5047) | Ezhh | 2017-01-17 |
* | Remove client-side chat prediction. (#5055) | red-001 | 2017-01-17 |
* | Adjust formspec spacing on the Client tab of the mainmenu | rubenwardy | 2017-01-16 |
* | Rename ObjectRef methods to be consistent and predictable | rubenwardy | 2017-01-16 |
* | Add keyword based search to serverlist | red-001 | 2017-01-15 |
* | Added lua tracebacks to some errors where you have been blind to what… (#5043) | sapier | 2017-01-15 |
* | Documentation: Correct biome heat / humidity noise parameters | paramat | 2017-01-15 |
* | Add color names from web page referenced in luaapi doc | sapier | 2017-01-15 |
* | Only set material flag on rendered meshes (#5023) | lhofhansl | 2017-01-14 |
* | Fix build with freetype support disabled | sfan5 | 2017-01-14 |
* | Fix another missing const reported by clang & @sfan5 | Loic Blot | 2017-01-14 |
* | Fix missing const in ServerActiveObject::getStaticData | Loic Blot | 2017-01-14 |
* | Organize defaultsettings.cpp | ShadowNinja | 2017-01-13 |
* | Main menu tweaks | ShadowNinja | 2017-01-13 |