Commit message (Collapse) | Author | Age | |
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* | mapblock_mesh: Optimize a few things (#9713) | sfan5 | 2020-04-25 |
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* | Ensure game is shutdown if server throws exception (#9742) | Paul Ouellette | 2020-04-25 |
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* | Simplify how parseElement splits element string (#9726) | Pierre-Yves Rollo | 2020-04-25 |
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* | Add server side translations capability (#9733) | EvidenceB Kidscode | 2020-04-25 |
| | | | | * Add server side translations capability | ||
* | Add LevelDB auth database. (#9476) | luk3yx | 2020-04-23 |
| | | | | * Add leveldb auth database. | ||
* | Camera: Fix shootline line offsets II (#9730) | SmallJoker | 2020-04-23 |
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* | Android: add OpenGL ES 2 support (#9715) | Maksim | 2020-04-22 |
| | | | .. and bump gradle to 3.6.3 | ||
* | minetest.serialize: Reversible number serialization (#9722) | HybridDog | 2020-04-22 |
| | | | | | | | * minetest.serialize: Reversible number to string conversion The %a format is not supported in Lua 5.1. This commit also adds two tests for number serialization. | ||
* | Fix configuration caching in log_deprecated (#9697) | HybridDog | 2020-04-22 |
| | | | | | | * Fix configuration caching in log_deprecated The configured variable was never set to true. I've set the variables to thread_local because the configuration should be reloaded after reentering the world from mainmenu. | ||
* | Improve protocol-level receiving code (#9617) | sfan5 | 2020-04-20 |
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* | Fix build badge since switching to github actions | Loïc Blot | 2020-04-20 |
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* | Replace travis with github actions (#9641) | Loïc Blot | 2020-04-20 |
| | | | | | | | * Move outside of travis to Github actions This will permit to have better integrated CI workflow than the previous travis one. | ||
* | Fix alias handling of get_content_id (#9712) | sfan5 | 2020-04-19 |
| | | | fixes #9632 | ||
* | Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537) | Danila Shutov | 2020-04-19 |
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* | Shaders: Complete 478e753. OpenGL 4.3 compatiblity | SmallJoker | 2020-04-18 |
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* | script: Move SAO usability check so that it covers all functions (#9698) | sfan5 | 2020-04-18 |
| | | | see also 91eef646a59575bd9ae792e257bb6ad12fafc0b1 | ||
* | Formspec: allow lists to change size and existence while the formspec is ↵ | DS | 2020-04-18 |
| | | | | | open (#9700) Fixes #9640. | ||
* | Apply a scrollbar's default value to scroll containers (#9699) | DS | 2020-04-18 |
| | | | Fixes #9691. | ||
* | serverpackethandler: Reduce pkt->getPeerId() invocations and more (#9689) | HybridDog | 2020-04-18 |
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* | Android: fix handling non-latin characters on older Android devices (#9309) | Maksim | 2020-04-17 |
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* | Document which noise APIs add world seed to noiseparams seed (#9693) | Paramat | 2020-04-17 |
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* | Rename "subgame" to "game" in 2 error messages (#9680) | Wuzzy | 2020-04-17 |
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* | Add an option to disable unittest build, & disable them on Docker build (#9677) | Loïc Blot | 2020-04-16 |
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* | Drop -Wabi useless flag (#9676) | Loïc Blot | 2020-04-16 |
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* | Android: fix formspec input for AArch64 devices (#9685) | Maksim | 2020-04-16 |
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* | Camera: Fix shooting line offsets (#9681) | SmallJoker | 2020-04-16 |
| | | | | Removes duplicated offset calculations from Game and use whatever the Camera class returns. This keeps the eye position nicely in sync, and gets rid of duplicated code. | ||
* | Swap out -ffast-math for a safe subset of optimization flags (#9682) | sfan5 | 2020-04-16 |
| | | | | It caused more trouble than its worth. fixes #3943, fixes #5330 | ||
* | Optimize get_objects_inside_radius calls (#9671) | Loïc Blot | 2020-04-16 |
| | | | | | | | | | * Optimize getObjectsInsideRadius calls our previous implementation calls the ActiveObjectMgr to return ids and then lookup those ids in the same map and test each object Instead now we call the global map to return the pointers directly and we ask filtering when building the list using lamba. This drop double looping over ranges of active objects (and then filtered one) and drop x lookups on the map regarding the first call results | ||
* | Android: add Android Studio support, completely redone java part (#9066) | Maksim | 2020-04-15 |
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* | Fix parsing JSON with large integers (#9674) | sfan5 | 2020-04-15 |
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* | Verify database connection on interval (#9665) | Loïc Blot | 2020-04-15 |
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* | Add all src folders to doxygen (#9603) | DS | 2020-04-14 |
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* | Update wireshark dissector (#9621) | sfan5 | 2020-04-14 |
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* | scriptapi: Some small optimizations to value pushing (#9669) | sfan5 | 2020-04-14 |
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* | PostgreSQL: Fix listAllLoadableBlocks returning the same block | SmallJoker | 2020-04-14 |
| | | | | Suggested change from https://github.com/minetest/minetest/issues/9670#issuecomment-613563738 | ||
* | Refactor texture overrides and add new features (#9600) | Hugues Ross | 2020-04-14 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Refactor texture overrides, and add new features: - Texture overrides can support multiple targets in one line - Texture override files can have comment lines - Item images/wield images can be overridden * Formatting changes * Address soime feedback - Pass vectors by const reference - Log syntax errors as warnings - Remove 'C' prefix from TextureOverrideSource * Simplify override target checks with an inline helper function * make linter happy * Apply feedback suggestions Co-Authored-By: rubenwardy <rw@rubenwardy.com> * Remove remaining != 0 checks * Update copyright notice Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | Remove sound menu and show proper msgs if sound is off (#9069) | Wuzzy | 2020-04-13 |
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* | Add default stack size setting (#8873) | SmallJoker | 2020-04-13 |
| | | | | | New setting "default_stack_max" to alter the default stack sizes of all items when desired. Co-authored-by: Pascal Abresch <nep@packageloss.eu> | ||
* | Add scroll_container formspec element (redo) (#9101) | DS | 2020-04-13 |
| | | | | | | | | | New formspec elements: - `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]` - `scroll_container_end[]` Other elements can be embedded in this element. Scrollbar must be placed manually. | ||
* | GUIFormSpecMenu: Add basic element highlighing debug feature (#9423) | SmallJoker | 2020-04-12 |
| | | | Activated using F5 | ||
* | Dockerfile: use alpine to reduce size (#9226) | ㄗㄠˋ ㄑㄧˊ | 2020-04-12 |
| | | | | | | | | | | | | | * Dockerfile: use alpine to reduce size * Fix the UID & GID + alpine version + rights * Reduce the junk when we copy, only copy needed files * Build in the right cmake place & permit customize mtg version * Latest build fixes Co-authored-by: Loïc Blot <nerzhul@users.noreply.github.com> | ||
* | Update README copyright to current year (#9566) | Testman | 2020-04-12 |
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* | Play 'player_jump' when player jumps (#9373) | Wuzzy | 2020-04-12 |
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* | Fix delayed error message in start game tab | rubenwardy | 2020-04-12 |
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* | Improve waypoints and add image variant (#9480) | Lars Müller | 2020-04-11 |
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* | Formspecs: Add state-selection to style elements (#9378) | Hugues Ross | 2020-04-11 |
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* | Fix broken config check in 659245a | sfan5 | 2020-04-11 |
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* | Update API site build (#9622) | Paul Ouellette | 2020-04-11 |
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* | Implement DPI scaling for Windows (#9586) | sfan5 | 2020-04-11 |
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* | Reduce ServerEnvironment propagation (#9642) | Loïc Blot | 2020-04-11 |
| | | | | | | | | | | ServerEnvironment is a huge class with many accessors. In various places it's not needed Remove it to reduce the ServerEnvironment view. Idea here is to reduce size of some of our objects to transport lightweight managers and permit easier testing Pathfinder is now tied to a generic map, not a ServerMap, it can be ported to client |