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Author
Age
*
minetest.after(): simplify further, pause in singleplayer (#5500)
Auke Kok
2017-04-02
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First commit for fine pointed (#5485)
MarkuBu
2017-04-01
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Add missing source to android build (#5496)
Uwe Koloska
2017-04-01
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Clang-format: trivial fix on some headers (#5495)
Loïc Blot
2017-04-01
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[CSM] Add function and chat command to disconnect from server. (#5487)
red-001
2017-04-01
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Signlike, glasslike drawtypes: Fix inverted textures
number Zero
2017-04-01
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mapgen: Fix segfault when selecting invalid mapgen (#5491)
SmallJoker
2017-04-01
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Fix clang-format Columns Width
Loic Blot
2017-03-31
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Wieldmesh: Natural orientation depending on pitch (#5490)
kilbith
2017-03-31
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Windows: Set window icon (#5486)
adrido
2017-03-30
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Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
paramat
2017-03-30
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l_minimap: don't show minimap if configuration doesn't allow it
Loïc Blot
2017-03-29
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Add CPP11 header to define nullptr & constexpr (#5471)
Loïc Blot
2017-03-29
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Sneak: Fix sneaking on free-floating lower-half slabs
sfan5
2017-03-29
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Sneak: Fix stair lower step bug and ladder in 1x1 hole bugs
sfan5
2017-03-29
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Add functions to strip color information. (#5472)
Diego Martínez
2017-03-28
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Fix a type bug in colorize function
Loïc Blot
2017-03-28
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[CSM] Fix errors in and improve the CSM documentation. (#5467)
red-001
2017-03-28
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clang-format: add a whitelist (#5459)
Loïc Blot
2017-03-27
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PostgreSQL: fix delete block
Loïc Blot
2017-03-27
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Map generation limit: Make per-world
paramat
2017-03-27
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Pathfinder: Send errors to `warningstream`.
Diego Martínez
2017-03-27
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Fix mismatch struct/class for GameUIFlags
Loic Blot
2017-03-26
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clang-format: fix counter increment & output (#5456)
Loïc Blot
2017-03-26
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clang-format: limit diff to 50 files to prevent exceding the maximum travis o...
Loïc Blot
2017-03-26
*
Sneak: Replicate sneak ladder in new code, is optional
sfan5
2017-03-26
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Change command prefix to "." and add "help" command.
red-001
2017-03-26
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Add mesh generation delay
number Zero
2017-03-26
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Add clang format & skip build if no source file modified (#5433)
Loïc Blot
2017-03-25
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Tile.cpp: Fix MSVC build broken by 072bbba
SmallJoker
2017-03-24
*
Typo fix
Loïc Blot
2017-03-24
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Add multiline support to colorize. (#5444)
red-001
2017-03-24
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Some performance optimizations (#5424)
Loïc Blot
2017-03-22
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[CSM] Add function to get player names in range (#5435)
bigfoot547
2017-03-22
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Firelike drawtype: Add missing docs for visual_scale in lua_api.txt (#5434)
Paramat
2017-03-20
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Content_mapblock.cpp: Refactor
number Zero
2017-03-20
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Refactored client event if-else cascade to switch statement
Ben Deutsch
2017-03-20
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Map generation limit: Rewrite
paramat
2017-03-20
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Fix /shutdown or ^C no longer causing server exit
sfan5
2017-03-19
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Refactor Game class (part 2) (#5422)
Loïc Blot
2017-03-19
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Block access to the `io` library
red-001
2017-03-19
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Update server min protocol version to v24 (#5411)
Loïc Blot
2017-03-19
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Server list cleanup
ShadowNinja
2017-03-18
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Show itemstring as tooltip if no item description
Wuzzy
2017-03-18
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TOGGLE_CHAT keymap should togglechat not HUD
Loic Blot
2017-03-18
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Reduce memory & function cost of Game class functions (#5406)
Loïc Blot
2017-03-17
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avoid crashing when accessing mapgen early (#5384)
zeuner
2017-03-17
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Give CSM access to use `core.colorize()` (#5113)
red-001
2017-03-17
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[CSM] Fix minimap problems (#5405)
Loïc Blot
2017-03-17
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[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-17
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