Commit message (Collapse) | Author | Age | |
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* | Update compiler versions in CI | sfan5 | 2022-01-15 |
| | | | | | downgrade gcc 6 -> 5 to better match our minimum upgrade gcc and clang by moving two images to ubuntu 20.04 | ||
* | Raise minimum compiler versions | sfan5 | 2022-01-15 |
| | | | | | | Supporting these is not reasonable anymore and effectively we didn't do that anyway, brokenness was only noticed by chance and a PR to restore support for gcc 5.x is ready now. | ||
* | Add client/mod_storage.sqlite to .gitignore | Dmitry Kostenko | 2022-01-13 |
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* | Fix NodeDef backwards compatibility to 5.3.0 (#11942) | SmallJoker | 2022-01-12 |
| | | | | 1. Fixes crashes on older clients when [png is used as base image 2. Fixes liquid type assertion fails on debug builds | ||
* | Mainmenu game-related changes (#11887) | sfan5 | 2022-01-09 |
| | | | | | | | fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken) | ||
* | Copy smoothing note to gui_scaling_filter description | Lars Mueller | 2022-01-09 |
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* | Formspec: Fix bgcolor and set_focus checks | SmallJoker | 2022-01-09 |
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* | Restore pass-through of direction keys (#11924) | sfan5 | 2022-01-09 |
| | | | This moves relevant code into the PlayerControl class and gets rid of separate keyPressed variable. | ||
* | Fully remove bitmap font support (#11863) | sfan5 | 2022-01-08 |
| | | | Freetype is now a build requirement. | ||
* | Use a database for mod storage (#11763) | Jude Melton-Houghton | 2022-01-07 |
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* | Fix damage wraparound if very high damage (#11872) | Wuzzy | 2022-01-06 |
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* | Fix incorrect bit positions in paramtype documentation | Aritz Erkiaga | 2022-01-06 |
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* | Base formspec coordinate size on padded screensize | Vincent Robinson | 2022-01-04 |
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* | Inventory: Add ServerEnv checks for calls during script init | SmallJoker | 2022-01-04 |
| | | | | This fixes 'minetest.get_inventory' calls to players or nodes during the load phase. | ||
* | Fix vector.from_string returning a table without vector metatable | Desour | 2022-01-02 |
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* | Cap damage overlay duration to 1 second (#11871) | Wuzzy | 2022-01-02 |
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* | Fix shadow mapping when PCF is disabled (#11888) | x2048 | 2022-01-02 |
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* | Recalculate normals before adding mesh to the scene | x2048 | 2022-01-02 |
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* | Better document sky_color scope (#11892) | Zughy | 2022-01-01 |
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* | Print announce error response (#11878) | ShadowNinja | 2022-01-01 |
| | | | | | | | | Fix HTTPFetch caller and request ID to 64 bits Check that allocated caller ID is not DISCARD Print body if serverlist request returns error Don't print control characters from HTTP responses Document special HTTPFetch caller IDs Allow unicode to be printed | ||
* | Add padding[] element to formspecs (#11821) | Vincent Robinson | 2021-12-30 |
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* | Improve TTF support for pixel-style fonts (#11848) | Vincent Robinson | 2021-12-30 |
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* | Formspec: Unify argument checks (#11851) | SmallJoker | 2021-12-29 |
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* | Socket-related cleanups | sfan5 | 2021-12-29 |
| | | | Improve error handling on Windows and reduce the size of the `Address` class | ||
* | Remove unused (de)serializeAttributes() methods | ROllerozxa | 2021-12-29 |
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* | Add more neighbors on mesh update (#6765) | Vitaliy | 2021-12-29 |
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* | Fix segfault in drawItems() due to missing inventory list | SmallJoker | 2021-12-29 |
| | | | | | This fixes a nullptr dereference when the specified inventory list is not known. Happens when HUD elements are sent before the required inventory list is created. | ||
* | Fix check that denies new clients from a singleplayer session | savilli | 2021-12-28 |
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* | Automatically use SSE registers for FP operations on i386 (#11853) | William L. DeRieux IV | 2021-12-28 |
| | | | | | | | | use SSE for floating-point operations to avoid issues with improper fp-rounding and loss of precision when moving fp-data to incompatible or less-precise registers/storage locations https://gcc.gnu.org/wiki/FloatingPointMath https://gcc.gnu.org/wiki/x87note | ||
* | Restore GCC 5 compatibility (#11778) | JosiahWI | 2021-12-28 |
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* | Remove wrong function from lua_api.txt | sfan5 | 2021-12-19 |
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* | Use defined evaluation order in profiler | Jude Melton-Houghton | 2021-12-19 |
| | | | | See https://github.com/LuaJIT/LuaJIT/issues/238 | ||
* | Protect font initialization with mutex | sfan5 | 2021-12-18 |
| | | | | fixes #4532 | ||
* | Refactor trusted mod checking code | sfan5 | 2021-12-18 |
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* | Remove setlocal and setupvalue from `debug` table whitelist | sfan5 | 2021-12-18 |
| | | | | | It's likely that these could be used trick mods into revealing the insecure environment even if they do everything right (which is already hard enough). | ||
* | Don't let HTTP API pass through untrusted function | sfan5 | 2021-12-18 |
| | | | | This has been a problem since the first day, oops. | ||
* | Restructure devtest's unittests and run them in CI (#11859) | sfan5 | 2021-12-18 |
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* | Fix eat sound not playing if eating last of stack | sfan5 | 2021-12-15 |
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* | Fix some issues with buildbot scripts (#11860) | sfan5 | 2021-12-15 |
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* | Disable inventory if player's inventory formspec is blank (#11827) | ROllerozxa | 2021-12-13 |
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* | Fix URL escaping in content store | sfan5 | 2021-12-13 |
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* | Remove creative/damage info in Esc/Pause menu | Wuzzy | 2021-12-13 |
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* | Update German locale translation | Wuzzy | 2021-12-10 |
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* | Update builtin locale | Wuzzy | 2021-12-10 |
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* | Add pauloue's ItemStack example to docs (#9853) | Francisco | 2021-12-10 |
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* | Fix get_bone_position() on unset bones modifying their position | sfan5 | 2021-12-06 |
| | | | | closes #11840 | ||
* | Fix various code & correctness issues (#11815) | sfan5 | 2021-12-05 |
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* | Fix wireshark packet dissector wrong coordinates (#11826) | Richard Liu | 2021-12-05 |
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* | Improve error message if using "/help --" (#11796) | Wuzzy | 2021-12-01 |
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* | Network: Delete copy constructor and use std::move instead (#11642) | SmallJoker | 2021-12-01 |
| | | | This is a follow-up change which disables class copies where possible to avoid unnecessary memory movements. |