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* Add item eat callbackrubenwardy2014-05-26
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* Fix misplaced selection box in some situationssapier2014-05-26
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* Fix setThreadName support for BSDShadowNinja2014-05-26
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* Works for debian and a few other distributions but fails for even more so ↵sapier2014-05-25
| | | | | | | back to old order Revert "Fix library link order" This reverts commit b743dcb942eb1a88bce2968c08b114058738758b.
* Sort commands and privs alphabetically in '/help'.Diego Martinez2014-05-24
| | | | Also make a stray variable local.
* Rework dumping functionsShadowNinja2014-05-24
| | | | | | | | | Changes: * Add comments to explain the dumping code * Add support for dumping values of any type (as '<' <type> '>') * Add support for tables as keys in dump2() * Make dump2() return it's result (like dump()) rather than printing it * Simplify and optimize function serialization via serialize()
* Hide pause menu prior drawing "shutting down..." messagesapier2014-05-24
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* Reduce log level for non npot2 texture warning messagesapier2014-05-24
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* Fix library link ordersapier2014-05-24
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* Remove settings not used any longersapier2014-05-24
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* Fix disable hud disabling drawing of full guisapier2014-05-24
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* fixed typo std::encl in src/gettext.cppJakub Vaněk2014-05-24
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* Fix a bunch of small bugs due to mainmenu cleanupsapier2014-05-24
| | | | | | | Fix doubleclick not working in singleplayer Fix of by one issue on accessing raw list Fix this->self Fix copy&paste error for scroll button
* Item entity stacks merge on the ground.RealBadAngel2014-05-23
| | | | Add TTL to item entities.
* Fix memory leak in redis backend, fixes #1325sfan52014-05-23
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* Add joining player to printed player listsapier2014-05-20
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* Add support for interlaced polarized 3d screenssapier2014-05-18
| | | | Add (experimental) support for topbottom as well as sidebyside 3d mode
* Split declaration of GenericCAO from implementationsapier2014-05-17
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* Fix singleplayer dialogs missing game customizationsapier2014-05-17
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* Add formspec toolkit and refactor mainmenu to use itsapier2014-05-16
| | | | | Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
* Make print() NUL-safeShadowNinja2014-05-15
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* Map irrlicht log level to minetest. Allow write them to debug file.RealBadAngel2014-05-14
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* Fix old client showing duplicated health bar on new serversapier2014-05-11
| | | | | Fix client not showing hearts and bubbles on connecting to old server Fix server not remembering hud flags correctly
* Send max number of characters instead of asserting in case of too long chat ↵sapier2014-05-11
| | | | messages
* Fix invalid cast fix resulting in chat messages beeing limited to 256 bytessapier2014-05-11
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* Fix incorrect scaling of customized hud item selection markersapier2014-05-11
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* Fix error messages beeing shown on pressing cursor keys in various menussapier2014-05-11
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* Fix possible deadlock in error conditionssapier2014-05-11
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* Fix healthbar not beeing hidden on disabled damagesapier2014-05-10
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* Use "core" namespace internallyShadowNinja2014-05-08
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* Organize builtin into subdirectoriesShadowNinja2014-05-07
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* Add write_json() to the async APIShadowNinja2014-05-07
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* Add a limit to node meta data resolving recursionShadowNinja2014-05-07
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* Fix heart + bubble bar size on different texture packssapier2014-05-07
| | | | | | | Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
* Move message about missing normal maps to infostream instead of errorstream.RealBadAngel2014-05-05
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* Bugfix: make waypoints respect camera offsetRealBadAngel2014-05-05
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* Fix numeric underflow on calculating window size adjustmentsapier2014-05-04
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* Fix player:set_animation() in third person viewBlockMen2014-05-03
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* Add hack to avoid 2s startup delay on local gamessapier2014-05-02
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* Fix usage of deprecated functions in builtinsapier2014-04-29
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* Add proper lua api deprecated handlingsapier2014-04-29
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* Add download rate to media progress bar (non http mode only!)sapier2014-04-29
| | | | Minor coding style fixes
* Make debug text adjust it's border to the screensize and fix a border update bugShadowNinja2014-04-27
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* Fix rounding issue of hud dpi on some machinessapier2014-04-27
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* Add support for function serialization to minetest.serializeShadowNinja2014-04-27
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* Fix code style of async APIShadowNinja2014-04-27
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* Remove dependency on marshal and many other async changesShadowNinja2014-04-27
| | | | | | | | | | | | This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes
* Only push the Lua error handler onceShadowNinja2014-04-27
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* Add support for dpi based HUD scalingsapier2014-04-27
| | | | | | Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen
* Client: Don't crash if trying to draw too many items from inventory in HUDPerttu Ahola2014-04-27
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