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* Make edit boxes respond to string input (IME) (#11156)yw052021-04-05
* Add vector.to_string and vector.from_string (#10323)DS2021-04-05
* Don't apply connection timeout limit to locally hosted serverssfan52021-04-05
* Game: Scale damage flash to max HPSmallJoker2021-04-05
* Reserve vectors before pushing and other code quality changes (#11161)sfan52021-04-05
* Devtest: Remove testnodes_show_fallback_imageWuzzy2021-04-05
* fix(ci): ensure we build on docker only modificationsLoic Blot2021-04-02
* fix(docker): reduce the number of required libraries on buildLoic Blot2021-04-02
* fix: use irrlicht fork instead of the standard libraryLoic Blot2021-04-02
* fix: don't send the whole local context to the docker imageLoic Blot2021-04-02
* CGUITTFont optimizations (#11136)sfan52021-04-02
* Sort out cURL timeouts and increase defaultsfan52021-04-02
* Add `math.round` and fix `vector.round` (#10803)Vincent Robinson2021-04-02
* Irrlicht support code maintenancesfan52021-03-31
* Draw items as 2D images (instead of meshes) when possiblesfan52021-03-30
* Block & report player self-interaction (#11137)Lars Müller2021-03-30
* Consistent title bar + render information in mainmenu (#10764)SmallJoker2021-03-30
* Add entry in features table for degrotate changessfan52021-03-30
* Fix wield image of plantlike_rooted (#11067)Wuzzy2021-03-30
* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-30
* Update language choices in settingtypes.txt (#11124)Emojigit2021-03-29
* Clean up various misleading and/or confusing messages and texts related to pr...Wuzzy2021-03-29
* Update CONTRIBUTING info on translating builtinWuzzy2021-03-29
* Replace fallback font nonsense with automatic per-glyph fallback (#11084)sfan52021-03-29
* Fix broken include check and correct Gitlab-CI scriptsfan52021-03-26
* Translate chatcommand delay message and replace minetest with core (#11113)HybridDog2021-03-26
* Adjust build config for Irrlicht changes (again)sfan52021-03-26
* Drop irrUString from MT, it's owned by irrlicht nowLoic Blot2021-03-26
* Fix attached-to-object sounds having a higher reference distanceDesour2021-03-23
* Fix broken `BiomeGen` abstraction (#11107)sfan52021-03-23
* Fix segfault for model[] without animation speedJean-Patrick Guerrero2021-03-21
* lua_api.txt: Fix style selector examplesHugues Ross2021-03-21
* Restore minimal normal texture support (for minimap shading)Vitaliy2021-03-21
* Serialize tool capabilities JSON without whitespacesfan52021-03-20
* Mainmenu: Improve "Join Game" tab (#11078)sfan52021-03-20
* Schematic: Properly deal with before/after node resolving and document (#11011)SmallJoker2021-03-20
* Builtin: Translatable join, leave, profiler msgs (#11064)Wuzzy2021-03-19
* Builtin: Italian translation (#11038)Zughy2021-03-19
* Check for duplicate login in TOSERVER_INIT handler (#11017)Elias Fleckenstein2021-03-19
* Scale mouse/joystick sensitivity depending on FOV (#11007)Elias Åström2021-03-19
* Drop old text input workarounds (#11089)sfan52021-03-19
* GUIScene: Clear depth buffer + replace deprecated clearZBuffer callsJean-Patrick Guerrero2021-03-16
* Fix deprecated calls with Irrlicht 1.9Jean-Patrick Guerrero2021-03-16
* Tweak duration_to_string formattingWuzzy2021-03-16
* DevTest: Formspec tests, children getter, better lighttool (#10918)Wuzzy2021-03-16
* Devtest: Fix missing log level in minetest.log (#11068)Wuzzy2021-03-15
* Chatcommands: Show the execution time if the command takes a long time (#10472)HybridDog2021-03-13
* Enable Irrlicht debug logging with --tracesfan52021-03-12
* Avoid unnecessary copies during media/mesh loadingsfan52021-03-12
* Handle mesh load failure without crashingsfan52021-03-12