Commit message (Collapse) | Author | Age | |
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* | Request the dedicated GPU when starting Minetest from the `.desktop` file ↵ | Hugo Locurcio | 2020-05-10 |
| | | | | | | (#9827) See <https://www.hadess.net/2020/05/dual-gpu-support-launch-on-discrete-gpu.html> for more information about this newly added `.desktop` entry property. | ||
* | Color gradient for default and 'regular' type sky (#9502) | TheTermos | 2020-05-09 |
| | | | | | | | | | * add regular sky gradient * add regular sky gradient * Update sky.cpp * change default day sky colors | ||
* | Always use same default tabheader height (#9319) | Paul Ouellette | 2020-05-09 |
| | | | | | Previously the default tabheader height was different when using real coordinates. This resulted in the height of tabs changing when switching tabs in sfinv if some tabs used real coordinates. | ||
* | Server class code cleanups (#9769) | Loïc Blot | 2020-05-07 |
| | | | | | | | | | | | | | | | | | | | * Server::overrideDayNightRatio doesn't require to return bool There is no sense to sending null player, the caller should send a valid object * Server::init: make private & cleanup This function is always called before start() and loads some variables which can be loaded in constructor directly. Make it private and call it directly in start * Split Server inventory responsibility to a dedicated object This splits permit to found various historical issues: * duplicate lookups on player connection * sending inventory to non related player when a player connects * non friendly lookups on detached inventories ownership This reduce the detached inventory complexity and also increased the lookup performance in a quite interesting way for servers with thousands of inventories. | ||
* | Fix Server triggering wrong errors if environment init fails | sfan5 | 2020-05-07 |
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* | Get rid of non-ascii characters in the debug display code (#8821) | Jozef Behran | 2020-05-06 |
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* | FormSpec: Add universal style selector `*` (#9718) | v-rob | 2020-05-06 |
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* | Android: porting_android.cpp refactoring (#9687) | Maksim | 2020-05-06 |
| | | | | | | * Android: porting_android.cpp refactoring * Replace assert to FATAL_ERROR_IF | ||
* | Enable collide_with_objects for falling entities | sfan5 | 2020-05-06 |
| | | | | | falling nodes intentionally still fall through players fixes #5313 | ||
* | Rewrite falling entity to make use of collision info | sfan5 | 2020-05-06 |
| | | | | fixes #4781, fixes #9293 | ||
* | Expose collided objects in moveresult | sfan5 | 2020-05-06 |
| | | | | closes #9787 | ||
* | Fix crash when exiting server during running mapgen | sfan5 | 2020-05-05 |
| | | | | easily reproducible with a high num_emerge_threads and /emergeblocks | ||
* | Fix thread safety of PcgRandom use in BiomeGen | sfan5 | 2020-05-05 |
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* | Update num_emerge_threads description | sfan5 | 2020-05-05 |
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* | Fix remaining issues with mapgen scriptapi | sfan5 | 2020-05-05 |
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* | Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy | sfan5 | 2020-05-05 |
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* | Allow ObjDefManager instances to be cloned | sfan5 | 2020-05-05 |
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* | Server: Improve some log messages (#9820) | sfan5 | 2020-05-05 |
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* | Add MSVC build (#9740) | adrido | 2020-05-05 |
| | | | | * Add MSVC build | ||
* | Fix broken client if openal cannot be opened (#9804) | Loïc Blot | 2020-05-05 |
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* | Sky API: Rename *_tint to fog_*_tint for consistency | SmallJoker | 2020-05-05 |
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* | Rename moveresult speed to velocity | SmallJoker | 2020-05-05 |
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* | Fix small typo (#9813) | oilboi | 2020-05-05 |
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* | Android: some java-part improvements (#9760) | Maksim | 2020-05-04 |
| | | | | | | | | Replace Log to Toast. Start Native only after successful unpacking. Light refactoring in CopyZipTask. Update NDK version. Co-authored-by: ubulem <berkut87@gmail.com> | ||
* | Change default keys for cam/minimap to C/V (#9779) | Wuzzy | 2020-05-04 |
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* | Add 'content_offset' and 'padding' style properties for buttons (#9661) | Hugues Ross | 2020-05-02 |
| | | | | * Add padding and content_offset style properties to buttons | ||
* | Add a convention about z_index (#9701) | Wuzzy | 2020-05-02 |
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* | Auto delete MetaData when = 0 (#8770) | Lejo | 2020-05-02 |
| | | | | * Auto delete MetaData when = 0 | ||
* | ci: Update Github Actions workflows (#9774) | sfan5 | 2020-05-02 |
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* | set_fov: Add support for time-based transitions (#9705) | ANAND | 2020-05-02 |
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* | Allow connection info to be missing from minetest.get_player_information() ↵ | sfan5 | 2020-05-01 |
| | | | | | | (#9739) fixes #9352 This reverts commit 23c907befea02005e2c0c87fca0131b60aace18a. | ||
* | Give the online lua mainmenu also the client_list and mods (#8691) | Lejo | 2020-05-01 |
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* | Fix gettext detection and locale building (#9772) | Juozas | 2020-04-29 |
| | | | broken since a368e7e | ||
* | Add docker build stage on Github actions | Loic Blot | 2020-04-29 |
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* | Add MetricsBackend with prometheus counter support | Loic Blot | 2020-04-29 |
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* | Fix breath_bar scaling; delay breath_bar hiding by one second (#8271) | ANAND | 2020-04-28 |
| | | | | | PLAYER_MAX_BREATH_DEFAULT was earlier set to 11, so that 10 bubbles are shown before the breath bar disappears. Now, PLAYER_MAX_BREATH_DEFAULT is set to 10, and the breath_bar scaling code in builtin has been tweaked to show all 10 bubbles before hiding the breath_bar | ||
* | cmake: Silence warnings. (#9750) | orbea | 2020-04-28 |
| | | | Fixes https://github.com/minetest/minetest/issues/9734 | ||
* | Rewrite builtin item entity to use collision info | sfan5 | 2020-04-27 |
| | | | | fixes #8967 | ||
* | Expose collision information to LuaEntity on_step | sfan5 | 2020-04-27 |
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* | Remove /LTCG from when compiling with clang-cl (#9765) | k.h.lai | 2020-04-27 |
| | | | | Remove /LTCG from CMAKE_EXE_LINKER_FLAGS_RELEASE when compiling with clang on Windows | ||
* | Fix detection of in-place path_locale when RUN_IN_PLACE=0 | sfan5 | 2020-04-27 |
| | | | | | broken by 2349d31bae1bfc4d58fd88efbc88261e69b11dad (side effect) fixes #9745 | ||
* | Add STATIC_LOCALEDIR to BUILD_INFO and move it to version.cpp | sfan5 | 2020-04-27 |
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* | Forbid object:attach(obj, ...) (#9762) | Loïc Blot | 2020-04-27 |
| | | | Fixes #9761 | ||
* | Script: Enforce type checks if not nil (#9748) | SmallJoker | 2020-04-27 |
| | | | | * Script: Enforce type checks if not nil | ||
* | Fix truncation warning for F1000_MIN, F1000_MAX | sfan5 | 2020-04-27 |
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* | script: Put getGuiEngine() inside a client-only #ifdef | sfan5 | 2020-04-27 |
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* | builtin: Correctly indicate failure in /spawnentity | sfan5 | 2020-04-27 |
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* | script: Fix add_entity returning unusable ref if object deleted in on_activate | sfan5 | 2020-04-27 |
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* | Add PostgreSQL authentication backend (#9756) | Loïc Blot | 2020-04-27 |
| | | | | * Add PostgreSQL authentication backend | ||
* | Add new command /revokeme <priv> (#9584) | David Leal | 2020-04-26 |
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