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* Adding background to FormspecRealBadAngel2012-11-08
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* Merge pull request #279 from RealBadAngel/patch-2PilzAdam2012-11-05
|\ | | | | Formspec: Draw images before inventories. Allows to use image as backgro...
| * Formspec: Draw images before inventories. Allows to use image as background.RealBadAngel2012-11-04
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* Merge pull request #274 from PilzAdam/fallingPilzAdam2012-11-03
|\ | | | | Fix a bug in falling code where entities get stuck
| * Fix a bug in falling code where entities get stuckPilzAdam2012-11-03
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* | Merge pull request #243 from xyzz/liquid_renewablePilzAdam2012-11-03
|\ \ | | | | | | Add liquid_renewable property, allow non-renewable liquids.
| * | Add liquid_renewable property.Ilya Zhuravlev2012-09-07
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* | | Merge pull request #273 from PilzAdam/airPilzAdam2012-11-03
|\ \ \ | |_|/ |/| | Make air and ignore drop nothing
| * | Make air and ignore drop nothingPilzAdam2012-11-03
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* | Don't leak textures all over the placeKahrl2012-11-02
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* | Fix flowing liquid animation direction calculationPerttu Ahola2012-11-02
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* | Merge pull request #272 from PilzAdam/powPilzAdam2012-11-02
|\ \ | | | | | | Replace pow() with multiplikation to improve speed
| * | Replace pow() with multiplikation to improve speedPilzAdam2012-11-02
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* | | Merge pull request #270 from PilzAdam/masterPilzAdam2012-11-01
|\| | | | | | | | Move falling to builtin
| * | Add functions to the default mod of minimal game to support old codePilzAdam2012-11-01
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| * | Add falling_node to special groups in lua-api.txtPilzAdam2012-11-01
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| * | Remove a useless commentPilzAdam2012-10-31
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| * | Move falling to builtinPilzAdam2012-10-31
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* | Add nodedef.on_blast() to lua_api.txt in order to support chained explosions ↵Perttu Ahola2012-09-09
| | | | | | | | of any explosives
* | Statically store always_collect field of __builtin:itemPerttu Ahola2012-09-09
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* | Add dtime_s to entity activationPerttu Ahola2012-09-09
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* | Fix ServerActiveObject stuffPerttu Ahola2012-09-09
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* | Fix wielditem entity drawtype brightness controlPerttu Ahola2012-09-09
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* | Fix ObjectRef:punch()Perttu Ahola2012-09-09
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* Version 0.4.3Perttu Ahola2012-09-05
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* Prevent world creation if the world already existsMatthew I2012-09-05
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* Enforce stricter world names using a blacklistMatthew I2012-09-05
| | | | Blacklisted characters are: / \
* Add aux1_descends to key change menuPerttu Ahola2012-09-05
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* Version 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible ↵Perttu Ahola2012-09-05
| | | | InventoryList width field
* Remove "Unknown inventory identifier" deserialization errors, because they ↵Perttu Ahola2012-09-04
| | | | can break forward compatibility
* Reorganize ClientMap rendering code for a bit more performancePerttu Ahola2012-09-04
| | | | | - Don't select blocks for drawing in every frame - Sort meshbuffers by material before drawing
* Fix shift-descend to ladders from a floorPerttu Ahola2012-09-03
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* Fix moving stuff into a mismatched stack in a "infinite" inventoryPerttu Ahola2012-09-02
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* Make inventory GUI do sane things when server-side inventory acts unusuallyPerttu Ahola2012-09-02
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* Fix bug in moving a larger sized stack in inventory on top of anotherPerttu Ahola2012-09-02
| | | | | | | | - You have 2 stacks: a with x items and b with y<x items - Take a with your mouse and place it on b - Whole stack a moves to b - (y * 2 - x) items move from b to a - (x - y) items are left to the mouse cursor
* Add overridable function for handling dropped items from nodesPerttu Ahola2012-09-02
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* Fix github issue #224Perttu Ahola2012-09-01
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* Fix issue with openal mac os x compileThomas Lauro2012-09-01
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* Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboardPerttu Ahola2012-09-01
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* A bunch of GUIKeyChangeMenu fixesThomas Lauro2012-09-01
| | | | | | | - Display message when associating a key already in use - Fix issue for not beeing able to assign space to an action - Cleaning up - Make it build (by celeron55)
* Attempt to fix flying gravel and dirtPerttu Ahola2012-09-01
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* Smooth transition to the desert biome.Sergey Gilfanov2012-09-01
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* Fix the bouncy node related stuff a bitPerttu Ahola2012-09-01
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* Add bouncy node groupPerttu Ahola2012-09-01
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* Add disable_jump and fall_damage_add_percent node groupsPerttu Ahola2012-09-01
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* Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev2012-09-01
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* Make shift the default descent control on ladders and when flyingsfan52012-09-01
| | | | "aux1_descends" setting switches to the old descend control.
* Don't crash in "unexpected multibyte character"; just print it in log. ↵Perttu Ahola2012-09-01
| | | | Github #222
* Use proper alpha blit in some more texture modifiersPerttu Ahola2012-08-31
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* Properly initialize baseimg for texture modifier ↵Perttu Ahola2012-08-31
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