| Commit message (Collapse) | Author | Age |
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It's often useful to know where the map block boundaries are for doing server admin work and the like.
Adds three modes: single mapblock, range of 5, and disabled.
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* Consistently set float precision for GLES
* Enable DPI scaling on Windows+GLES
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* Do proper out-of-tree builds with buildbot
* Don't write to bin/ for cross builds
* This allows safely building multiple builds from the same source dir, e.g. with the buildbot.
* Disable Gettext (by default) and Freetype (entirely) for server builds
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Adds a new fall_damage_add_percent armor group which influences the fall damage in addition to the existing node group.
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already (#11152)
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Make edit boxes respond to string input events (introduced in minetest/irrlicht#23) that are usually triggered by entering text with an IME.
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Writing vectors as strings is very common and should belong to `vector.*`. `minetest.pos_to_string` is also too long to write, implies that one should only use it for positions and leaves no spaces after the commas.
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fixes #11085
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The flash intensity is calculated proportionally to the maximal HP.
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priv changes (#11126)
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fixes #11087
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This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration).
Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup)
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