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*
Lua API documentation: Fix spelling (#7046)
pauloue
2018-02-18
*
Check argument types inside MetaDataRef Lua API (#7045)
sfan5
2018-02-18
*
Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393)
you
2018-02-18
*
Remove legacy chat network code. (#6954)
red-001
2018-02-17
*
Render copyright notice: Fix name spelling (#7042)
Vitaliy
2018-02-15
*
Add `on_auth_fail` callback (#7039)
red-001
2018-02-15
*
Dungeons: Avoid generation in multiple liquid nodes and 'airlike'
paramat
2018-02-13
*
Item entity: Delete in 'ignore' nodes
paramat
2018-02-13
*
Falling.lua: Delete falling node entities on contact with 'ignore'
paramat
2018-02-13
*
map.cpp: Initialize NodeNeighbor, set NeighborType to u8 & cleanup
Loic Blot
2018-02-11
*
Node definition manager refactor (#7016)
Dániel Juhász
2018-02-10
*
Position entity nametags relative to selection-box (#7031)
stujones11
2018-02-10
*
Fix 'Change Keys' menu crash caused by 501f936
SmallJoker
2018-02-09
*
Allow dumping userdata (#7012)
you
2018-02-08
*
Switch F3 to use 'enable_fog' setting
ThomasMonroe314
2018-02-08
*
Include alpha channel reference in MaterialTypeParam
stujones11
2018-02-08
*
Move `setlocale` from Lua to C++.
red-001
2018-02-08
*
Add main_menu_style setting
PorygonZRocks
2018-02-08
*
Add minetest.is_player (#7013)
you
2018-02-05
*
Lua_api.txt: Document 'wielditem' visual in object properties
paramat
2018-02-05
*
Item entity: Prevent motion in ignore nodes
paramat
2018-02-05
*
Add kill chat command (#6992)
Wuzzy
2018-02-04
*
Make hud_get return aligment, offset and size. (#7006)
lisacvuk
2018-02-04
*
Remove unused light updating code
Dániel Juhász
2018-02-04
*
Refine movement anticheat again (#7004)
sfan5
2018-02-02
*
Fix liquid bottoms not being rendered
number Zero
2018-01-30
*
Add Android drivers to the video_driver drop-down menu
Wayward One
2018-01-30
*
Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
Loïc Blot
2018-01-30
*
Make chat command + privilege help slightly more accurate (#6964)
Wuzzy
2018-01-29
*
Apply physics overrides correctly during anticheat calculations (#6970)
sfan5
2018-01-28
*
[CSM] HUD Fix not updating server HUDs caused by 4f688d5
SmallJoker
2018-01-26
*
Fix issues with earlier CSM HUD commit (#6940)
red-001
2018-01-26
*
Main menu: Change tabs to 'Start Game' and 'Join Game' (#6955)
Tre
2018-01-25
*
Disable fall damage when "immortal" group set (#6946)
lisacvuk
2018-01-23
*
Add missing languages from menu (#6953)
Muhammad Nur Hidayat Yasuyoshi (MNH48.com)
2018-01-23
*
Intersects_protection(): Move from Minetest Game to builtin (#6952)
Paramat
2018-01-23
*
CSM: Remove screenshot API
red-001
2018-01-23
*
[CSM] Don't Load the package library (#6944)
red-001
2018-01-22
*
Change include from "cmake_config.h" to "config.h"
Wayward One
2018-01-21
*
[CSM] Remove `on_connect` callback (#6941)
red-001
2018-01-21
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
*
Add minetest issue template (#6936)
Loïc Blot
2018-01-20
*
Game refactor [4/X]: keycache is now owned by InputHandler
Loic Blot
2018-01-20
*
Game refactor [3/X]: Move keycache to inputhandler
Loic Blot
2018-01-20
*
Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ...
Loic Blot
2018-01-20
*
Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ...
Loic Blot
2018-01-20
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
*
Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs
paramat
2018-01-16
*
Load a texturepack from the 'textures' subfolder of a game
red-001
2018-01-16
*
Lua_api.txt: Various improvements
paramat
2018-01-15
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