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* anonymize player listGabriel Pérez-Cerezo2021-03-26
* ignore csm flagsGabriel Pérez-Cerezo2021-03-26
* Fix attached-to-object sounds having a higher reference distanceDesour2021-03-23
* Fix broken `BiomeGen` abstraction (#11107)sfan52021-03-23
* Fix segfault for model[] without animation speedJean-Patrick Guerrero2021-03-21
* lua_api.txt: Fix style selector examplesHugues Ross2021-03-21
* Restore minimal normal texture support (for minimap shading)Vitaliy2021-03-21
* Serialize tool capabilities JSON without whitespacesfan52021-03-20
* Mainmenu: Improve "Join Game" tab (#11078)sfan52021-03-20
* Schematic: Properly deal with before/after node resolving and document (#11011)SmallJoker2021-03-20
* Builtin: Translatable join, leave, profiler msgs (#11064)Wuzzy2021-03-19
* Builtin: Italian translation (#11038)Zughy2021-03-19
* Check for duplicate login in TOSERVER_INIT handler (#11017)Elias Fleckenstein2021-03-19
* Scale mouse/joystick sensitivity depending on FOV (#11007)Elias Åström2021-03-19
* Drop old text input workarounds (#11089)sfan52021-03-19
* GUIScene: Clear depth buffer + replace deprecated clearZBuffer callsJean-Patrick Guerrero2021-03-16
* Fix deprecated calls with Irrlicht 1.9Jean-Patrick Guerrero2021-03-16
* Tweak duration_to_string formattingWuzzy2021-03-16
* DevTest: Formspec tests, children getter, better lighttool (#10918)Wuzzy2021-03-16
* Devtest: Fix missing log level in minetest.log (#11068)Wuzzy2021-03-15
* Chatcommands: Show the execution time if the command takes a long time (#10472)HybridDog2021-03-13
* Enable Irrlicht debug logging with --tracesfan52021-03-12
* Avoid unnecessary copies during media/mesh loadingsfan52021-03-12
* Handle mesh load failure without crashingsfan52021-03-12
* Update Gitlab-CI configuration toosfan52021-03-12
* Clean up cmake DLL installation and other minor thingssfan52021-03-12
* CI: update configurations for Irrlicht forksfan52021-03-09
* Switch Irrlicht dependency to our own forksfan52021-03-09
* Restore Irrlicht 1.9 supportsfan52021-03-09
* Fix missing jsoncpp in the Docker imageLejo2021-03-09
* Use place_param2 client-side for item appearance & prediction (#11024)sfan52021-03-09
* Translate builtin into German (server-side) (#11032)Wuzzy2021-03-08
* Fix misleading chat messages of /clearobjects (#10690)Wuzzy2021-03-08
* Protect dropping from far node inventoriesSmallJoker2021-03-07
* Protect per-player detached inventory actionsSmallJoker2021-03-07
* Predict failing placement of ignore nodesWuzzy2021-03-07
* Set ENABLE_SYSTEM_JSONCPP to TRUE by defaultsfan52021-03-07
* Clean up ClientEvent hudadd/hudchange internalssfan52021-03-06
* buildbot: Drop i586-mingw32msvc, add i686-w64-mingw32-posix detectionsfan52021-03-06
* Fix function override warnings in mg_ore.hsfan52021-03-06
* Pause animations while game is paused (#10658)Vitaliy2021-03-05
* Translate builtin (#10693)Wuzzy2021-03-05
* Protect mg_name and mg_flags from being set by Lua (#11010)sfan52021-03-04
* Add mod.conf to preview clientmod (#11020)Elias Fleckenstein2021-03-04
* Use vec4 for varTexCoord in interlaced shader (#11004)Muhammad Rifqi Priyo Susanto2021-03-01
* Settings: Push groups in to_table as wellSmallJoker2021-03-01
* Make pkgmgr handle modpacks containing modpacks properlyElias Fleckenstein2021-03-01
* Disable clang-format, clean up scriptsrubenwardy2021-03-01
* pkgmgr: Fix crash when .conf release field is invalidrubenwardy2021-02-28
* Keep mapblocks in memory if they're in range (#10714)hecks2021-02-26