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*
Fix cmake install script (mesetint -> minetest)
Perttu Ahola
2012-03-25
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Don't try to use sound if building only server
Perttu Ahola
2012-03-25
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Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
Perttu Ahola
2012-03-25
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Make server world selection not brain dead and use gameid 'minetest' instead ↵
Perttu Ahola
2012-03-25
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of 'mesetint'
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Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
Perttu Ahola
2012-03-25
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Some serialization version stuff
Perttu Ahola
2012-03-25
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Initialize utility.h return values to 0 to make lazily error-checked ↵
Perttu Ahola
2012-03-25
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deserialization code work less chaotically
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Update doc/lua_api.txt
Perttu Ahola
2012-03-25
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Switch sound randomizer postfixes from N.ogg to .N.ogg
Perttu Ahola
2012-03-25
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Sound loading from memory (by using a quick hack)
Perttu Ahola
2012-03-25
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Update/fix .gitignore
Perttu Ahola
2012-03-25
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Almost support loading sounds from server
Perttu Ahola
2012-03-25
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Add a variant of hex_encode
Perttu Ahola
2012-03-25
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Add removeStringEnd()
Perttu Ahola
2012-03-25
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Add more media directories; mod/{textures,sounds,media}
Perttu Ahola
2012-03-25
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Texture cache -> Media cache WIP
Perttu Ahola
2012-03-25
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Cache textures by checksum
Jonathan Neuschäfer
2012-03-25
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Make event_manager.h build on MSVC
Perttu Ahola
2012-03-25
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Build configuration fixes/improvements on Windows
Perttu Ahola
2012-03-25
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Fix build on MinGW (as compared to Linux)
Perttu Ahola
2012-03-24
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Lua API for playing sounds
Perttu Ahola
2012-03-24
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Add sound.dig
Perttu Ahola
2012-03-24
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Update doc/lua_api.txt
Perttu Ahola
2012-03-24
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Add sounds, tune things
Perttu Ahola
2012-03-24
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Digging and placing sounds
Perttu Ahola
2012-03-24
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Add event manager and use it to trigger sounds
Perttu Ahola
2012-03-24
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LocalPlayer::getStandingNodePos()
Perttu Ahola
2012-03-24
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c55sound continued
Perttu Ahola
2012-03-24
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Update/fix/improve config.h and cmake_config.h.in
Perttu Ahola
2012-03-24
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celeron55's sound system initial framework
Perttu Ahola
2012-03-24
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Seriously WTF, LLVM/clang?
Perttu Ahola
2012-03-23
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Fix filesys.cpp debug output to go into debug.txt
Perttu Ahola
2012-03-23
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Remove useless clearing of the Z buffer
Perttu Ahola
2012-03-22
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Install lua_api.txt and mapformat.txt in because awesome.
Perttu Ahola
2012-03-22
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Update doc/lua_api.txt and doc/mapformat.txt even more
Perttu Ahola
2012-03-22
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Describe format of nodes in doc/mapformat.txt
Perttu Ahola
2012-03-22
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Update doc/mapformat.txt
Perttu Ahola
2012-03-22
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mapformat WIP
Perttu Ahola
2012-03-22
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Add output levels --info and --trace (--verbose is now more verbose)
Perttu Ahola
2012-03-22
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Move headers from socket.h to socket.cpp
Perttu Ahola
2012-03-22
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Fix UDPSocket's debug output
Perttu Ahola
2012-03-22
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Log at info level when a banned client connects
Perttu Ahola
2012-03-22
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Add more information to lua_api.txt
Perttu Ahola
2012-03-22
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Update Lua API documentation and move it into doc/lua_api.txt
Perttu Ahola
2012-03-22
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Goddamn MSVC pow overload ambiguities
Perttu Ahola
2012-03-21
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Add ScopeProfilerType SPT_GRAPH_ADD
Perttu Ahola
2012-03-21
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Add different automatic profiler graph drawing style for relative-ish plots
Perttu Ahola
2012-03-21
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Add more graph colors, add mainloop_dtime graph, make statustext fade away ↵
Perttu Ahola
2012-03-21
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faster
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Modify and clean main loop to allow measuring the proper times
Perttu Ahola
2012-03-21
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Profiler graph
Perttu Ahola
2012-03-21
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