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*
Offset cuboid origin after scaling the cuboid. (#12558)
x2048
2022-07-19
*
Fix automatic rotate for attached entities (#12392)
Lars Müller
2022-07-17
*
Remove workaround for normals not matching winding order (#12460)
x2048
2022-07-17
*
Enable the gamebar on Android (#12354)
ROllerozxa
2022-07-17
*
Deprecate loading a world with unresolved dependencies (#12541)
rubenwardy
2022-07-17
*
More corrections to lua_api.txt (#12505)
sfan5
2022-07-17
*
Add check_mod_configuration to main menu
rubenwardy
2022-07-14
*
Refactor ModConfiguration
rubenwardy
2022-07-14
*
Reduce code duplication between c_converter.cpp and helper.cpp
sfan5
2022-07-14
*
Remove unnecessary float limits from script API
sfan5
2022-07-14
*
Move f1000 sanitizing to the places that still use this type
sfan5
2022-07-14
*
Fix regression & replace more occurrences of vector.new with vector.copy (#12...
Lars Müller
2022-07-14
*
GUIFormSpecMenu: Fix label multiline translation (#12527)
SmallJoker
2022-07-14
*
Deserialization: Restore backwards compat (#12519)
Lars Müller
2022-07-14
*
Make BlendMode::alpha the fallback for unknown future blend modes
Dmitry Kostenko
2022-07-13
*
Animated particlespawners and more (#11545)
Lexi Hale
2022-07-13
*
GUIFormSpecMenu: Fix parameter order
SmallJoker
2022-07-10
*
Make `VoxelArea:position()` return a vector with metatable (#12521)
AFCMS
2022-07-09
*
Sounds: Various little improvements (#12486)
SmallJoker
2022-07-09
*
Enforce limits of settings that could cause buggy behaviour (#12450)
SmallJoker
2022-07-09
*
Release shadow mapping resources when not needed (#12497)
x2048
2022-07-09
*
Replace deprecated use of `vector.new` with `copy`
Lars Müller
2022-07-08
*
Add utility script to stress-test mapgen
sfan5
2022-07-04
*
Add missing item alias metatables to async environment (#12458)
sfan5
2022-07-04
*
Fixed spelling inconsistency (#12504)
Riley
2022-07-03
*
FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
Vincent Robinson
2022-07-03
*
Serialization spec: Fix number fuzzing (#12496)
Lars Müller
2022-07-02
*
Optimize strict.lua (#12495)
Lars Müller
2022-07-02
*
DevTest: Add item meta editor (#12307)
Wuzzy
2022-07-02
*
Allow to set maximum star opacity at daytime (#11663)
Wuzzy
2022-07-02
*
Fix error when `item` isn't provided to core.hud_replace_builtin (#12484)
rubenwardy
2022-07-02
*
Reorganise settingtypes.txt (#12490)
rubenwardy
2022-06-30
*
Add many limits to settingtypes (#11463)
Wuzzy
2022-06-30
*
Lua API: Refer to the update_translations tool (#12419)
SmallJoker
2022-06-29
*
Improve warnings when no games or only devtest is installed (#11955)
ROllerozxa
2022-06-29
*
Remove an unused method and header includes
sfan5
2022-06-28
*
Remove tile_images and special_materials obsolete code (#12455)
Zughy
2022-06-28
*
Increase max FPS on Android to 60 (#12373)
ROllerozxa
2022-06-26
*
Fix two memleak reports from Coverity (#12466)
JosiahWI
2022-06-26
*
Docs: remove background9 incorrect example (#12464)
Zughy
2022-06-26
*
Re-order sound-related code (#12382)
SmallJoker
2022-06-20
*
Annotate light spread functions with comments
sfan5
2022-06-20
*
Fix CAO light calculation issue
sfan5
2022-06-19
*
Fix updating glow on entities
sfan5
2022-06-17
*
Fix zlib (de)compressor memory leaks
savilli
2022-06-16
*
Update my name
Nathanaël Courant
2022-06-16
*
Add description of privileges (#12021)
x2048
2022-06-15
*
Add unittests for entity lifecycle and callbacks
sfan5
2022-06-15
*
Fix entity related bugs
sfan5
2022-06-15
*
Fix Android input box crash
ROllerozxa
2022-06-14
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