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Author
Age
*
LuaItemStack: Add __tostring metamethod (#8785)
Paul Ouellette
2020-06-09
*
Fix player-to-object attachment teleport bug (#10008)
hecktest
2020-06-09
*
TouchScreenGUI: fix some bugs, cleanup
MoNTE48
2020-06-09
*
TouchScreen Control: fix some bugs, cleanup
MoNTE48
2020-06-09
*
Fix real keyboard movements on touchscreen devices
Maksim
2020-06-09
*
Hide tooltip after ETIE_LEFT_UP (for touch control)
MoNTE48
2020-06-09
*
devtest: Improve tool and formspec usability
sfan5
2020-06-08
*
Reset touching_ground when in free_move
sfan5
2020-06-07
*
Fix Lua panic when error() message is not a string
Paul Ouellette
2020-06-07
*
Recalculate mesh normals for CAOs (#10000)
Danila Shutov
2020-06-07
*
GenericCAO: Fix glow not working since a08d18a
SmallJoker
2020-06-07
*
Restore visual_scale support for nodeboxes (and allfaces) (#9906)
Vitaliy
2020-06-06
*
Fix incorrect extension used for ContentDB thumbnails
rubenwardy
2020-06-06
*
Add HTTP API to main menu (#9998)
rubenwardy
2020-06-06
*
Fix HUD scaling (#9721)
Maksim
2020-06-05
*
TestBan: Clean up properly after completing test (#9994)
ANAND
2020-06-05
*
Show Toast in UI thread and fix unpacking on Android 10 (#9900)
Bektur
2020-06-05
*
Add buttons to ContentDB in game bar and configure world (#9944)
rubenwardy
2020-06-04
*
Move shared parameters sending to UnitSAO (#9968)
SmallJoker
2020-06-04
*
Fix autoscale_mode segfault if tile doesn't have texture
sfan5
2020-06-01
*
Lua API: Log incorrect parameter types as error (#9954)
SmallJoker
2020-06-01
*
ContentCAO: Update light of all attached entities (#9975)
SmallJoker
2020-06-01
*
imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)
Hugues Ross
2020-06-01
*
Devtest: Fix missing/incorrect liquid properties (#9955)
Wuzzy
2020-05-30
*
Clean up CAO nametag handling and remove deprecated AO_CMD
sfan5
2020-05-29
*
content_cao: Do not expire visuals when not necessary
sfan5
2020-05-29
*
Add disable_jump check for the player's feet
MoNTE48
2020-05-29
*
Add minetest.is_creative_enabled
Wuzzy
2020-05-29
*
Update ContentDB dialog (#9949)
rubenwardy
2020-05-29
*
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-27
*
Change item entity collisionbox so that they don't sink into the ground
sfan5
2020-05-27
*
Fix falling entity not falling through players
sfan5
2020-05-27
*
Make ContentDB downloads not block the UI (#9948)
rubenwardy
2020-05-27
*
Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)
sfan5
2020-05-26
*
Devtest game: Update biome registrations (#9936)
Paramat
2020-05-26
*
Fix devtest being ignored by .gitignore
rubenwardy
2020-05-26
*
Devtest: Fix crash in player unittest (#9937)
Wuzzy
2020-05-26
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
*
L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)
Paramat
2020-05-25
*
Silence GCC warning in mapblock_mesh
SmallJoker
2020-05-25
*
Fix build on FreeBSD, broken since open_url
rubenwardy
2020-05-24
*
Add engine version string to ContentDB API request (#9890)
rubenwardy
2020-05-24
*
Replacement for Minimal Development Test (PR) (#9450)
Wuzzy
2020-05-24
*
Add chat_font_size setting (#9736)
SmallJoker
2020-05-24
*
Fix two bugs in content_cao
sfan5
2020-05-24
*
Fix constant re-queueing of emerges that will always be unsuccessful
sfan5
2020-05-24
*
Fix documentation of emergequeue_limit settings
sfan5
2020-05-24
*
lua_api.txt: Fix minor typo (#9917)
ANAND
2020-05-24
*
Optimize particlespawner sending by not sending to distant players
sfan5
2020-05-23
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
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