| Commit message (Expand) | Author | Age |
* | Don't save alpha channel in screenshots (fixes #1451) | BlockMen | 2014-09-03 |
* | Add LuaVoxelManip methods: get_node_at() and set_node_at() | kwolekr | 2014-09-01 |
* | Update Mapgen VoxelManipulator on buffer invalidation | kwolekr | 2014-09-01 |
* | Save previously generated blocks on Mapgen blitback | kwolekr | 2014-09-01 |
* | Fix only one texture being updated on window resize breaking sidebyside and t... | sapier | 2014-08-29 |
* | Fix interlaced 3d mode second image being flipped on compiling against irrlic... | sapier | 2014-08-29 |
* | Remove invalid doc about minetest.get_time_us() | sapier | 2014-08-25 |
* | Add missing doc for minetest.get_us_time() | sapier | 2014-08-25 |
* | Allow use all 6 faces for special tiles. | RealBadAngel | 2014-08-25 |
* | Fix retval of entity.get_staticdata beeing lost while profiling is enabled | sapier | 2014-08-24 |
* | Add lua exception handling test code | sapier | 2014-08-23 |
* | Fix LuaJIT exception wrapper | Kahrl | 2014-08-23 |
* | Fix seg fault if popping from empty stack (L-system trees) | Craig Robbins | 2014-08-23 |
* | Add video driver selection to settings menu (based uppon idea from webdesigne... | sapier | 2014-08-23 |
* | Minimal game: add /dummyball <count> command | Kahrl | 2014-08-23 |
* | Fix chat messages capturing mouse interactions for menu/formspecs | sapier | 2014-08-23 |
* | Use pause_fps_max also on multiplayer | SmallJoker | 2014-08-22 |
* | Add ^[mask texture modifier | sfan5 | 2014-08-22 |
* | Reduce time of red screen when damaged | SmallJoker | 2014-08-22 |
* | ban.cpp refactoring | Selat | 2014-08-22 |
* | Fix to to too two times | sapier | 2014-08-22 |
* | Add player name length checks | sapier | 2014-08-22 |
* | Fix "ghost" blocks if block update is "on wire" while player digs nodes | sapier | 2014-08-22 |
* | Improve timeout calculation | sapier | 2014-08-22 |
* | Correct spelling mistakes in documentation | rubenwardy | 2014-08-22 |
* | Fix wrong Icon name in minetest.desktop | sapier | 2014-08-22 |
* | Remove buildable_to nodes without dropping item when replaced by a falling node | Casimir | 2014-08-22 |
* | Pass light sources in blue channel of vertex color instead of decoded light f... | RealBadAngel | 2014-08-21 |
* | Don't call a player event without having player to do a event for | sapier | 2014-08-21 |
* | Fix caption of config mods button (simple menu) | sapier | 2014-08-19 |
* | Mod profiling support | sapier | 2014-08-19 |
* | Make scrollbar scale according to DPI and scaling factor | sapier | 2014-08-16 |
* | Let lighting be done only CPU side. Remove finalColorBlend implementation fro... | RealBadAngel | 2014-08-16 |
* | Revert "Fix inventory items blinking on item preloading" | sapier | 2014-08-16 |
* | Fix inventory items blinking on item preloading | sapier | 2014-08-16 |
* | Remove temporary file at safeWriteToFile() | selat | 2014-08-16 |
* | Makefile support for build without leveldb | sapier | 2014-08-16 |
* | Add sqlite3 backend hack for android | sapier | 2014-08-16 |
* | Fix the *CDP display | SmallJoker | 2014-08-15 |
* | Fix mainmenu game initialisation | BlockMen | 2014-08-14 |
* | Make faces shading correct for all possible modes. | RealBadAngel | 2014-08-14 |
* | Move #includes from version.h to version.cpp | Kahrl | 2014-08-10 |
* | Formspec escape fixed seen in world creation menu | ShadowNinja | 2014-08-05 |
* | Disable preload_item_visuals by default | ShadowNinja | 2014-08-05 |
* | Fix issue 1527 | Craig Robbins | 2014-07-29 |
* | Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMa... | sfan5 | 2014-07-29 |
* | Rework texture generating code, add texture grouping via ( ... ) | sfan5 | 2014-07-29 |
* | Don't include cmake_config_githash.h into files that don't need it | sfan5 | 2014-07-25 |
* | Dont display interior of glasslike_framed node when its not defined. | RealBadAngel | 2014-07-24 |
* | Allow full circle rotation with 2degs step for plantlike drawtype. | RealBadAngel | 2014-07-24 |