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Refactor local time getter functions (#12221)
Oblomov
2022-04-28
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Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)
paradust7
2022-04-28
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Show unknown node in debug screen (#12230)
Wuzzy
2022-04-28
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DevTest: Fix armorball sprite (#12228)
Wuzzy
2022-04-28
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Support CSS Color Module Level 4 (#12204)
Lars Müller
2022-04-27
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Fix texture packs not showing as enabled in mainmenu
rubenwardy
2022-04-24
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Fix invalid queued package element and path (#12218)
Alex
2022-04-24
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DevTest: Add more test weapons and armorball modes (#11870)
Wuzzy
2022-04-24
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Fix worldaligned textures
Giuseppe Bilotta
2022-04-24
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Fix some textures not being sent correctly to older clients
Giuseppe Bilotta
2022-04-24
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Fix typo: vector.check() ought to be vector.check(v)
Lars Müller
2022-04-24
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Use mod names/titles instead of technical names (#12192)
olive
2022-04-24
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Builtin: Allow to revoke unknown privileges
SmallJoker
2022-04-24
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Fix some debug info showing despite being disabled in the UI (#12205)
Lars Müller
2022-04-21
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Update docs to reference CSS Color Module Level 3
Lars Müller
2022-04-21
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Fix '[combine' when EVDF_TEXTURE_NPOT is disabled. (#12187)
paradust7
2022-04-16
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Send chat error when attemping to /set a secure setting (#12193)
olive
2022-04-16
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upright_sprite: Fix walk animation in first person (#12194)
SmallJoker
2022-04-15
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Implement shadow offsets for the new SM distortion function (#12191)
x2048
2022-04-14
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Fix item entity Z-fighting
Lars Mueller
2022-04-10
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Remove unneeded ObjectRef setter return values (#12179)
Lars Müller
2022-04-10
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Don't test overflow behavior for VoxelArea extents
ShadowNinja
2022-04-08
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Remove generate-texture-normals.sh
ShadowNinja
2022-04-08
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Fix typo and update settings files
ShadowNinja
2022-04-08
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Fix spaces generated by settings file generator
ShadowNinja
2022-04-08
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Use CMake's -B, --build, and --install options
ShadowNinja
2022-04-08
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Fix OOB read in trim("")
ShadowNinja
2022-04-08
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Remove duplicate test for trim
ShadowNinja
2022-04-08
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Update directory name sanitization
ShadowNinja
2022-04-08
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Add tests for sanitizeDirName
ShadowNinja
2022-04-08
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Add additional reserved directory names
ShadowNinja
2022-04-08
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Auto-detect level of parallelism
ShadowNinja
2022-04-08
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Remove duplication in config.h
ShadowNinja
2022-04-08
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Spacing fixes
ShadowNinja
2022-04-08
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Treat empty XDG_CACHE_HOME same as unset
ShadowNinja
2022-04-08
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Use build directory for builds
ShadowNinja
2022-04-08
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Fix compiler warnings
ShadowNinja
2022-04-08
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Remove reference to a removed file in devtest (followup to #12157)
Dmitry Kostenko
2022-04-07
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Remove obsolete commented code (follow up to #12166)
Dmitry Kostenko
2022-04-07
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Adjust shadowmap distortion to use entire SM texture (#12166)
x2048
2022-04-07
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Disentangle map implementations (#12148)
Jude Melton-Houghton
2022-04-07
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Enable shadows by default in devtest (#12157)
x2048
2022-04-07
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Compile Lua as C++ (#11683)
Jude Melton-Houghton
2022-04-07
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Fix -mwindows flag not being applied anymore
sfan5
2022-04-03
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Add depth sorting for node faces (#11696)
x2048
2022-04-02
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Increase the ratio between shadow range and viewing range
Dmitry Kostenko
2022-04-02
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Avoid negation of comparison operator (luacheck warning)
Dmitry Kostenko
2022-04-01
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Limit shadow map to the viewing range (#12158)
x2048
2022-03-31
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Tune shadow perspective distortion (#12146)
x2048
2022-03-31
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Store vector metatable in registry
Jude Melton-Houghton
2022-03-29
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