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Author
Age
*
Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return ↵
Perttu Ahola
2012-06-03
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a string to aid better inter-object compatibility of code that assumes objects to be players
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Make GUIinventoryMenu::drawList more robust with invalid data
Perttu Ahola
2012-06-03
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Lua implementation of furnace with visible active state
darkrose
2012-06-03
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Implement locked chest; add after_place_node and after_dig_node node callbacks
Perttu Ahola
2012-06-03
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minetest.get_craft_result
Perttu Ahola
2012-06-03
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NodeMetaRef:{to,from}_table and lua_api.txt additions
Perttu Ahola
2012-06-03
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Properly handle dropping of items from nodes, and disallow moving items ↵
Perttu Ahola
2012-06-03
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directly between nodes
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on_metadata_inventory_{move,offer,take}
Perttu Ahola
2012-06-03
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Implement sign using form field protocol
Perttu Ahola
2012-06-03
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Convert legacy chest inventory list "0" to "main"
Perttu Ahola
2012-06-03
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Properly create metadata inventories in minimal
Perttu Ahola
2012-06-03
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Improve GUIInventoryMenu error messages more
Perttu Ahola
2012-06-03
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Add proper error messages to GUIInventoryMenu when inventory lists are invalid
Perttu Ahola
2012-06-03
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Random node metadata things
Perttu Ahola
2012-06-03
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Attempt to begin to implement chests and furnace in Lua (with problems)
Perttu Ahola
2012-06-03
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Add node on_construct, on_destruct callbacks and update lua_api.txt
Perttu Ahola
2012-06-03
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Strip unneeded variables from NodeMetadata
darkrose
2012-06-03
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WIP node metadata, node timers
Kahrl
2012-06-03
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Catch VersionMismatchException while loading world data
Perttu Ahola
2012-06-03
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Check password hash validity
Perttu Ahola
2012-06-03
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Fix MSVC build (pow type overload stuff)
Perttu Ahola
2012-05-31
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Add support for putting modpacks directly into mod directories
Perttu Ahola
2012-05-21
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Add better trace peudo-loglevel support
Perttu Ahola
2012-05-20
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Allow using --worldname for local game too
Perttu Ahola
2012-05-20
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Comment out unnecessary debug output in Settings
Perttu Ahola
2012-05-20
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--world list
Perttu Ahola
2012-05-20
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Better description of static_spawnpoint in minetest.conf.example
Perttu Ahola
2012-05-20
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Update minetest.conf.example a bit
Perttu Ahola
2012-05-20
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Tune smooth lighting a bit
Perttu Ahola
2012-05-20
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Log more stuff in Client::afterContentReceived()
Perttu Ahola
2012-05-19
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Take out the "Privileges of foo are hidden from you." response of /privs
Perttu Ahola
2012-05-19
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Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id ↵
Perttu Ahola
2012-04-15
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already exists" failure
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Fix continuing to process TOSERVER_INIT2 even if player doesn't exist
Perttu Ahola
2012-04-14
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Add "Registered definitions of stuff" to doc/lua_api.txt
Perttu Ahola
2012-04-14
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Fix executing register_chatcommand-defined commands even in the middle of a ↵
Perttu Ahola
2012-04-13
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chat line
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Fix unhandled InvalidPositionException
Perttu Ahola
2012-04-10
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basic_privs to allow granting/revoking interact_extra too
Perttu Ahola
2012-04-10
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Support static_spawnpoint setting
Perttu Ahola
2012-04-09
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Fix ABM handling on block activation
Perttu Ahola
2012-04-09
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Allow redefining minetest.item_place and the like
Perttu Ahola
2012-04-09
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Make client know about reverted disallowed diggings
Perttu Ahola
2012-04-09
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Add basic_privs privilege
Perttu Ahola
2012-04-09
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Improve doc/lua_api.txt and add minetest.get_item_group(name, group)
Perttu Ahola
2012-04-09
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Fix unable to join server first time with a password
Perttu Ahola
2012-04-09
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Call this 0.4.dev-20120408
Perttu Ahola
2012-04-08
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Add minimal documentation about the $world/game/ addition
Perttu Ahola
2012-04-08
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Support placing a minetest game inside $world/game to allow creating proper ↵
Perttu Ahola
2012-04-08
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adventure maps Pro-tip: You can open a world in minetest by opening the world.mt file using minetest.
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Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar ↵
Perttu Ahola
2012-04-08
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errors
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minetest.get_node_group(name, group)
Perttu Ahola
2012-04-08
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EnvRef:find_nodes_in_area(minp, maxp, nodenames)
Perttu Ahola
2012-04-08
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