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* Translated using Weblate (Serbian (cyrillic))Stefan Vukanovic2021-11-27
| | | | Currently translated at 30.4% (425 of 1396 strings)
* Translated using Weblate (Japanese)BreadW2021-11-27
| | | | Currently translated at 99.4% (1389 of 1396 strings)
* Translated using Weblate (Chinese (Simplified))Lin Happy 6662021-11-27
| | | | Currently translated at 92.3% (1289 of 1396 strings)
* Translated using Weblate (Norwegian Bokmål)Liet Kynes2021-11-27
| | | | Currently translated at 56.0% (783 of 1396 strings)
* Translated using Weblate (Norwegian Bokmål)Petter Reinholdtsen2021-11-27
| | | | Currently translated at 55.4% (774 of 1396 strings)
* Translated using Weblate (Norwegian Bokmål)Liet Kynes2021-11-27
| | | | Currently translated at 55.4% (774 of 1396 strings)
* Translated using Weblate (Russian)Er22021-11-27
| | | | Currently translated at 100.0% (1396 of 1396 strings)
* Translated using Weblate (Hungarian)Ács Zoltán2021-11-27
| | | | Currently translated at 81.9% (1144 of 1396 strings)
* Translated using Weblate (Polish)Mateusz Mendel2021-11-27
| | | | Currently translated at 70.3% (982 of 1396 strings)
* Translated using Weblate (Polish)ResuUman2021-11-27
| | | | Currently translated at 70.3% (982 of 1396 strings)
* Translated using Weblate (Polish)Mateusz Mendel2021-11-27
| | | | Currently translated at 70.3% (982 of 1396 strings)
* Translated using Weblate (Polish)ResuUman2021-11-27
| | | | Currently translated at 70.3% (982 of 1396 strings)
* Translated using Weblate (Polish)Mateusz Mendel2021-11-27
| | | | Currently translated at 68.7% (960 of 1396 strings)
* Translated using Weblate (Polish)ResuUman2021-11-27
| | | | Currently translated at 68.7% (960 of 1396 strings)
* Translated using Weblate (Polish)Mateusz Mendel2021-11-27
| | | | Currently translated at 68.7% (960 of 1396 strings)
* Translated using Weblate (Polish)ResuUman2021-11-27
| | | | Currently translated at 68.7% (960 of 1396 strings)
* Translated using Weblate (Polish)Mateusz Mendel2021-11-27
| | | | Currently translated at 68.7% (960 of 1396 strings)
* Translated using Weblate (Polish)ResuUman2021-11-27
| | | | Currently translated at 68.7% (960 of 1396 strings)
* Translated using Weblate (Russian)Чтабс2021-11-27
| | | | Currently translated at 95.4% (1333 of 1396 strings)
* Translated using Weblate (Estonian)Janar Leas2021-11-27
| | | | Currently translated at 44.1% (616 of 1396 strings)
* Translated using Weblate (German)Wuzzy2021-11-27
| | | | Currently translated at 100.0% (1396 of 1396 strings)
* Translated using Weblate (Romanian)Nicolae Crefelean2021-11-27
| | | | Currently translated at 47.6% (665 of 1396 strings)
* Translated using Weblate (Spanish)Jordan Irwin2021-11-27
| | | | Currently translated at 80.6% (1126 of 1396 strings)
* Translated using Weblate (Chinese (Simplified))Riceball LEE2021-11-27
| | | | Currently translated at 91.2% (1274 of 1396 strings)
* Translated using Weblate (Chinese (Simplified))Yangjun Wang2021-11-27
| | | | Currently translated at 91.2% (1274 of 1396 strings)
* Translated using Weblate (French)waxtatect2021-11-27
| | | | Currently translated at 94.9% (1325 of 1396 strings)
* Translated using Weblate (Malay)Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi2021-11-27
| | | | Currently translated at 100.0% (1396 of 1396 strings)
* Update to Android target SDK 30 (#11746)rubenwardy2021-11-27
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* Implemented disconnect_player (#10492)Corey Powell2021-11-26
| | | Co-authored-by: rubenwardy <rw@rubenwardy.com>
* Remove unused Direct3D shader error/warning (#11793)ROllerozxa2021-11-26
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* Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)sfan52021-11-26
| | | This ensures that no overflows (side-effects) happen within the find_nodes_in_area function by limiting coordinates like done in the map generation code.
* Add Lua bitop library (#9847)Lejo2021-11-26
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* Minimap: gamma-correct average texture colour calculation (#9249)HybridDog2021-11-26
| | | This calculates the average texture colour while heeding the sRGB colourspace.
* Add backwards-compatible behaviour if too few CAO textures specifiedsfan52021-11-22
| | | (#11766)
* Allow for Game-Specific Menu Music (#11241)ExeVirus2021-11-22
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* Add macOS build docs (#11757)Andrew Kerr2021-11-19
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* Fix local digging animation (#11772)savilli2021-11-19
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* Fix compiler detection in buildbotsfan52021-11-10
| | | | it was just half-broken before...
* Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638)Elijah Duffy2021-11-10
| | | | Co-authored-by: rubenwardy <rw@rubenwardy.com>
* Fix typo in buildbot scriptssfan52021-11-05
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* Localize error messages in mainmenu (#11495)Riceball LEE2021-11-01
| | | | Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com>
* Fix number of tool uses being off by 1..32767 (#11110)Wuzzy2021-10-31
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* Add variable to use existing IrrlichtMt build (#11656)JosiahWI2021-10-31
| | | Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
* Automatically package MinGW runtime in buildbotsfan52021-10-31
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* Replace uses of which(1) with command -vsfan52021-10-31
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* Update Android to new dependency repo (#11690)sfan52021-10-31
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* Apply shadow only to the naturally lit part of the fragment color (#11722)x20482021-10-31
| | | | | | | | | Fragment color for nodes is now calculated from: * Texture color, highlighted by artificial light if present (light color conveyed via vertex color). * Texture color highlighted by natural light (conveyed via vertex color) filtered by shadow. * Reflected day/moonlight filtered by shadow (color and intensity), assuming some portion of the light is directly reflected from the materials.
* Add joystick layout for DragonRise GameCube controller (#11467)Isabelle COWAN-BERGMAN2021-10-31
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* Fix crash on hypertext[] with not enough partsrubenwardy2021-10-25
| | | | | | | | The length check used < rather than <=, disabling the check when the formspec version matches the client's FORMSPEC_API_VERSION. Additionally, it was possible to have fewer parts than required if the formspec version was greater than the client's FORMSPEC_API_VERSION.
* Fixes around emerge handlingsfan52021-10-25
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