| Commit message (Expand) | Author | Age |
... | |
* | Lua_api.txt: Split long lines part 6 | paramat | 2018-03-17 |
* | Fix a crash or random memory leak when reseting saved environment variable in... | Loic Blot | 2018-03-16 |
* | Drop Server::m_enable_rollback_recording it's only used in server constructor | Loic Blot | 2018-03-16 |
* | ServerEnvironment::loadDefaultMeta: Loading default meta is only possible for... | Loic Blot | 2018-03-16 |
* | Forgot to remove obsolete Server::m_mods | Loic Blot | 2018-03-16 |
* | Server: delegate mod management & config to ServerModConfiguration (#7131) | Loïc Blot | 2018-03-16 |
* | Fix an alone if to be with a missing else | Loic Blot | 2018-03-16 |
* | Lua_api.txt: Split long lines part 5, fix hardware colouring docs | paramat | 2018-03-16 |
* | Biomes: Fix vertical biome blend | paramat | 2018-03-16 |
* | README: Fix Fedora dependencies (#7133) | pauloue | 2018-03-15 |
* | Lua_api.txt: Split long lines part 4 | paramat | 2018-03-14 |
* | Rename 'subgame' to 'game' | paramat | 2018-03-13 |
* | Lua_api.txt: Improve and complete drawtype documentation | paramat | 2018-03-13 |
* | Lua_api.txt: Split long lines part 3 | paramat | 2018-03-11 |
* | Biome API: Add 'get_biome_name(biome_id)' API | paramat | 2018-03-11 |
* | Add Voxelarea unittests (#7121) | Loïc Blot | 2018-03-11 |
* | Android: typo fix since recent gradle update, as output path changed | Loic Blot | 2018-03-11 |
* | Finally fix android build | Loic Blot | 2018-03-11 |
* | Fix Android build, but there is a remaining linking issue in guiConfirmRegist... | Loic Blot | 2018-03-11 |
* | Android build fixes for c++11 | stujones11 | 2018-03-11 |
* | Android: update tools (gradle, NDK) & prepare to switch to clang | Loic Blot | 2018-03-11 |
* | Drop texture file list cache (#6660) | Vitaliy | 2018-03-10 |
* | Fix typo in lighting code since bcdb3d5 | SmallJoker | 2018-03-10 |
* | Lua_api.txt: Split long lines part 2 | paramat | 2018-03-10 |
* | Spawn level: Add 'get_spawn_level(x, z)' API | paramat | 2018-03-10 |
* | Formspecs: Unify textarea and field parsing functions, fix wrong fallback text | SmallJoker | 2018-03-09 |
* | VoxelArea: add_{x,y,z,p} must be static | Loic Blot | 2018-03-09 |
* | Drop unused struct ModLicenseInfo & ModAuthorInfo + default constructor in Mo... | Loic Blot | 2018-03-09 |
* | ServerEnvironment & StaticObject cleanups | Loic Blot | 2018-03-09 |
* | Drop unused Server::m_ignore_map_edit_events_peer_id | Loic Blot | 2018-03-09 |
* | Variable name fix + structure creation unrolling in lighting code | Loic Blot | 2018-03-09 |
* | Drop less performant Server::setBlockNotSent for ClientInterface::markBlockpo... | Loic Blot | 2018-03-09 |
* | Lua_api.txt: Split long lines part 1 | paramat | 2018-03-09 |
* | Gennotify docs: Clarify returned positions for decorations | paramat | 2018-03-09 |
* | Biomes: Document xyz biome limits | paramat | 2018-03-09 |
* | Getv3intfield: Fix logic of return bool | paramat | 2018-03-09 |
* | Biomes: Add 'min_pos'/'max_pos' xyz biome limits | paramat | 2018-03-09 |
* | Cleanup & bugfix | Loic Blot | 2018-03-08 |
* | Cleanup: drop Server::hudGetHotbarSelectedImage() | Loic Blot | 2018-03-08 |
* | Cleanup: drop Server::hudGetHotbarImage() | Loic Blot | 2018-03-08 |
* | Cleanup: drop Server::hudGetHotbarItemcount() | Loic Blot | 2018-03-08 |
* | mods.cpp/h: little performance improvement in getModsInPath (+ codestyle) (#7... | Loïc Blot | 2018-03-08 |
* | Fix bad markdown in lua_api.txt | pauloue | 2018-03-05 |
* | Fix missing warningstream (or similar problem) (#7034) | you | 2018-03-04 |
* | Allow for getting world name and path separately on the command line (#6555) | Brian | 2018-03-04 |
* | Gennotify: Add 'minetest.get_decoration_id' API | paramat | 2018-03-03 |
* | Generate Notifier: Clear events once after all 'on generated' functions | paramat | 2018-03-03 |
* | MapgenValleys: Fixed submarine valleys shape | Gael-de-Sailly | 2018-03-03 |
* | c_converter: Function template for numeric fields, add v3s16 default (#7090) | SmallJoker | 2018-03-03 |
* | Slippery: Simplify, make more efficient (#7086) | SmallJoker | 2018-03-03 |