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* Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto2022-01-25
| | | | Currently translated at 100.0% (1415 of 1415 strings)
* Translated using Weblate (French)AFCMS2022-01-25
| | | | Currently translated at 100.0% (1415 of 1415 strings)
* Translated using Weblate (Spanish)Joaquín Villalba2022-01-25
| | | | Currently translated at 79.6% (1127 of 1415 strings)
* Translated using Weblate (German)debiankaios2022-01-25
| | | | Currently translated at 100.0% (1415 of 1415 strings)
* Translated using Weblate (Bulgarian)1092470198242022-01-25
| | | | Currently translated at 30.6% (434 of 1415 strings)
* Translated using Weblate (Norwegian Bokmål)Allan Nordhøy2022-01-25
| | | | Currently translated at 54.7% (775 of 1415 strings)
* Translated using Weblate (Spanish)Minetest-j452022-01-25
| | | | Currently translated at 79.6% (1127 of 1415 strings)
* Translated using Weblate (French)waxtatect2022-01-25
| | | | Currently translated at 99.9% (1414 of 1415 strings)
* Translated using Weblate (French)AFCMS2022-01-25
| | | | Currently translated at 100.0% (1415 of 1415 strings)
* Translated using Weblate (Portuguese)ssantos2022-01-25
| | | | Currently translated at 98.9% (1400 of 1415 strings)
* Translated using Weblate (Polish)Mateusz Mendel2022-01-25
| | | | Currently translated at 69.6% (985 of 1415 strings)
* Translated using Weblate (Dutch)Gert-dev2022-01-25
| | | | Currently translated at 100.0% (1415 of 1415 strings)
* Translated using Weblate (Chinese (Traditional))pesder2022-01-25
| | | | Currently translated at 70.3% (996 of 1415 strings)
* Translated using Weblate (Russian)Stas Kies2022-01-25
| | | | Currently translated at 98.5% (1394 of 1415 strings)
* Translated using Weblate (Swedish)xerxstirb2022-01-25
| | | | Currently translated at 58.5% (828 of 1415 strings)
* Translated using Weblate (Swedish)ROllerozxa2022-01-25
| | | | Currently translated at 58.5% (828 of 1415 strings)
* Translated using Weblate (Russian)Nikita Epifanov2022-01-25
| | | | Currently translated at 97.6% (1382 of 1415 strings)
* Translated using Weblate (Indonesian)Linerly2022-01-25
| | | | Currently translated at 100.0% (1415 of 1415 strings)
* Translated using Weblate (Vietnamese)IAmOlive2022-01-25
| | | | Currently translated at 20.3% (288 of 1415 strings)
* Translated using Weblate (Portuguese (Brazil))Gabriel Cardoso2022-01-25
| | | | Currently translated at 99.2% (1404 of 1415 strings)
* Translated using Weblate (Japanese)BreadW2022-01-25
| | | | Currently translated at 100.0% (1415 of 1415 strings)
* Translated using Weblate (Slovak)Marian2022-01-25
| | | | Currently translated at 100.0% (1415 of 1415 strings)
* Translated using Weblate (Arabic)abidin toumi2022-01-25
| | | | Currently translated at 37.8% (535 of 1415 strings)
* Translated using Weblate (Malay)Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi2022-01-25
| | | | Currently translated at 100.0% (1415 of 1415 strings)
* Translated using Weblate (Turkish)Oğuz Ersen2022-01-25
| | | | Currently translated at 98.6% (1396 of 1415 strings)
* Translated using Weblate (Russian)Andrei Stepanov2022-01-25
| | | | Currently translated at 96.5% (1366 of 1415 strings)
* Translated using Weblate (Italian)Simone Starace2022-01-25
| | | | Currently translated at 97.9% (1386 of 1415 strings)
* Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto2022-01-25
| | | | Currently translated at 99.9% (1414 of 1415 strings)
* Translated using Weblate (German)Wuzzy2022-01-25
| | | | Currently translated at 100.0% (1415 of 1415 strings)
* Translated using Weblate (French)waxtatect2022-01-25
| | | | Currently translated at 100.0% (1415 of 1415 strings)
* Cancel emerge callbacks on shutdownJude Melton-Houghton2022-01-23
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* Bump formspec version (#11980)Vincent Robinson2022-01-23
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* Make sure nightRatio is always greater than zero.Dmitry Kostenko2022-01-22
| | | | To avoid underfined behavior of GLSL pow()
* Fix consistency of sky sun/moon texture behavioursfan52022-01-22
| | | | Also cleans up related code somewhat.
* Allow resetting celestial vault elements by leaving its arguments empty (#11922)Zughy2022-01-22
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* Fix local animation not instantly updating after being setsfan52022-01-19
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* Free arguments of cancelled minetest.after() jobssfan52022-01-19
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* Main menu: Fix automatic dependency enables on doubleclickSmallJoker2022-01-19
| | | | | When mods were toggled by double-click, the hard dependencies were no longer enabled automatically. However, the 'Enabled' checkbox did still work. This commit restores the behaviour as seen before commit c401a06
* Optimize folder handling in 'files' mod storage backendsfan52022-01-17
| | | | This regressed in bf22569019749e421e8ffe0a73cff988a9a9c846.
* Bump IrrlichtMt to 1.9.0mt4 in CIsfan52022-01-16
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* Reset override material in anaglyphDmitry Kostenko2022-01-16
| | | | Reset override material properties before applying the color filter.
* Give the ASCII console splash a faceliftAlex2022-01-15
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* Minor improvements to Lua sandboxsfan52022-01-15
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* Improve situation around race condition with dynamic_add_media during client ↵sfan52022-01-15
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* Don't call on_dieplayer callback two times (#11874)savilli2022-01-15
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* Update compiler versions in CIsfan52022-01-15
| | | | | downgrade gcc 6 -> 5 to better match our minimum upgrade gcc and clang by moving two images to ubuntu 20.04
* Raise minimum compiler versionssfan52022-01-15
| | | | | | Supporting these is not reasonable anymore and effectively we didn't do that anyway, brokenness was only noticed by chance and a PR to restore support for gcc 5.x is ready now.
* Add client/mod_storage.sqlite to .gitignoreDmitry Kostenko2022-01-13
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* Fix NodeDef backwards compatibility to 5.3.0 (#11942)SmallJoker2022-01-12
| | | | 1. Fixes crashes on older clients when [png is used as base image 2. Fixes liquid type assertion fails on debug builds
* Mainmenu game-related changes (#11887)sfan52022-01-09
| | | | | | | fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken)