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| * CI: Add memleak checking using valgrind (#5350)Loïc Blot2017-03-06
| * Update .appdata and .desktop filesJuhani Numminen2017-03-05
| * Dungeons: Use 'block' instead of 'brick' for nodebox stairsparamat2017-03-05
| * Font: attempt fallback font, abort if no fonts found.Auke Kok2017-03-05
| * README.txt: Clarify loading of minetest.confFixer2017-03-05
| * Add minetest.spawn_falling_node(pos) (#5339)zaoqi2017-03-04
| * FormSpec: Add position and anchor elements (#5284)adelcoding12017-03-04
| * Fixed spelling mistakes (#5312)Bond-0092017-02-27
| * Dungeongen: Add and improve parametersparamat2017-02-26
| * Fix crash that can be caused by the shutdown command. (#5292)red-0012017-02-25
| * Fix wrong meta key in item meta on ItemStack constructionrubenwardy2017-02-22
| * Fix the documentation for `minetest.is_yes` (#5276)red-0012017-02-20
| * Fixes for colorwallmounted and colorfacedir nodesDániel Juhász2017-02-18
| * Voxelmanip: Do not emerge or blit to blocks over map gen limitparamat2017-02-18
| * Multiplayer menu: fix attempt to open nonexistant imagekilbith2017-02-18
| * Statbars.lua: Cache enable_damage settingtenplus12017-02-18
| * Fix not being able to damage players in minimal (#5266)red-0012017-02-18
| * Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)red-0012017-02-18
| * Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...red-0012017-02-18
| * Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230)Auke Kok2017-02-16
| * Cavegen: Place correct biome surface in tunnel entrancesparamat2017-02-16
| * Objectpos over limit: Avoid crash caused by sector over limitparamat2017-02-16
| * Fix a small regression caused by e2ad76f.red-0012017-02-16
| * Fix >5 year old PlayerSAO deletion bugsfan52017-02-15
| * FreeType: address font license issues (#5230)Auke Kok2017-02-14
| * Lighting: Update lighting at block loadingDániel Juhász2017-02-13
| * Mainmenu: Brighter text colours for readabilityHybrid Dog2017-02-12
| * Footsteps: Fix offset footstep and shallow water sound bugsparamat2017-02-12
| * Plantlike: Fix visual_scale being applied squaredparamat2017-02-10
| * Use tree to list mods rather than textlistrubenwardy2017-02-10
| * Revert "Plantlike: Fix visual_scale being applied squared (#5115)"Craig Robbins2017-02-10
| * Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"Craig Robbins2017-02-10
| * Add textures for air and ignore items (#5196)Wuzzy2017-02-10
| * Correct lua_api.txt docs related to meta (#5198)rubenwardy2017-02-10
| * Change default nodetimer_interval to 0.2s. (#5193)Auke Kok2017-02-09
| * Perform mesh animation only once per frame.Lars Hofhansl2017-02-09
| * OpenAL sound: Use a simpler distance modelparamat2017-02-09
| * No longer auto-generate a 'guest####' player name when name is emptyred-0012017-02-09
| * Fix android buildLoic Blot2017-02-08
| * Add ModMetadata API (#5131)Loïc Blot2017-02-08
| * Fix incompatibility of ItemStack.to_table() introduced by stack metarubenwardy2017-02-07
| * Face shading: Add shade factor commentsparamat2017-02-07
| * Add support for unix socket connection to redis (#5179)Travis Burtrum2017-02-06
| * Prevent SIGFPE on entity tile loading issue. (#5178)Auke Kok2017-02-05
| * Improve mesh shading (#5172)numberZero2017-02-05
| * Add per-stack descriptions using ItemStack Metadatarubenwardy2017-02-04
| * Add ItemStack key-value meta storagerubenwardy2017-02-04
| * Derive NodeMetaRef from MetaDataRefrubenwardy2017-02-04
| * Make NodeMetaRef::getmeta a non-static memberrubenwardy2017-02-04
| * Derive NodeMetadata from Metadatarubenwardy2017-02-04